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The High Seas Hack

The High Seas Hack


The High Seas Hack is a traditional tabletop roleplaying game, played with paper, pencils and dice - it allows players to have swashbuckling adventures in the Caribbean of the late 17th and early 18th centuries; the Golden Age of Piracy. Using the Black Hack at its core the High Seas Hack includes 9 professions suited to the time including a full list of Voodoo spells and divine intervention effects...   [click here for more]
Matakishi's Tea House  $2.66

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Afghan Buildings and Compounds

Afghan Buildings and Compounds


A guide to making Afghan buildings and compounds for use with 28mm miniatures. This 50page full colour pdf includes plans and step by step instructions to make a variety of buildings, shops and compounds to populate your wargames table. Also included are terrain guides to making rivers, hills, walls, gardens and long grass to accompany the buildings. ...   [click here for more]
Matakishi's Tea House  $6.66

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Horns of the Bull

Horns of the Bull


Impondo Zankhomo, The Horns of the Bull is a set of rules for fighting the Anglo Zulu War of 1879 in miniature. You will need some six sided dice (D6), a pack of normal playing cards and a few ammunition and shaken counters as well as miniatures and scenery to play. This book contains: Comprehensive rules for fighting engagements involving British and Zulu forces....   [click here for more]
Matakishi's Tea House  $6.66

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The Natives Are Restless Tonight

The Natives Are Restless Tonight


52 pages containing complete rules for recreating colonial siege games, an all-new pritable action card deck and a comprehensive guide to making a 28mm model of Rorke's Drift. Although this version of the rules concentrates on the armies and units of the Anglo Zulu War these rules can be used for any similar conflict such as the Boxer Rebellion or the French Foreign Legion in North Africa. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Invasion of the Saucer People

Invasion of the Saucer People


A set of tabletop miniatures rules for a multiplayer game of alien invasion and governemnt interference set in America's heartland. This pdf contains full rules, a printable action card deck and a template for you to make your own Alien Stowaways cards. Lavishly illustrated with drawings and photographs. ...   [click here for more]
Matakishi's Tea House  $4.66

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Crom

Crom


CROM Is a skirmish game set in the Hyborian Age "...Between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas..." that enables players to recreate the stories of Robert E. Howard and similar authors of heroic fantasy. Includes full rules, an eight chapter campaign to get you started and templates for the cards and dice mat....   [click here for more]
Matakishi's Tea House  $6.66

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Entebbe

Entebbe


Complete instructions and plans for building a model of Entebbe airport that can be used with 28mm miniatures. Includes a full materials list and is illustrated throughout with photographs. ...   [click here for more]
Matakishi's Tea House  $2.00

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the Farm

the Farm


Complete instructions on how to build a 28mm farm complex from scratch. Lots of step-by-step photos, drawings and clear text will get you making your own scenery in no time. A perfect beginner's project to create a very versatile gaming setting with minimal materials costs. ...   [click here for more]
Matakishi's Tea House  $2.00

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Futuristic City

Futuristic City


An amazing model built by Ive, a talented Frenchman, that has been a consistent favourite of visitors to Matakishi's Tea House for over five years. Presented here with corrected text and every photograph I have available. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Afghan Compounds

Afghan Compounds


Full instructions for building four different compounds for use with 28mm figures. A comprehensive materials and tools list is included. Each step is fully illustrated and there are numerous photographs of the finished buildings in use. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Carentan

Carentan


Carentan details the building of the Second World War French town featured in Band of Brothers for wargaming in 28mm. It contains detailed build notes and many full colour photographs of the process. There is also a section explaining the quest to match the known historical facts with the reality of Carentan today including both period and modern photographs and an analysis of the fighting at the...   [click here for more]
Matakishi's Tea House  Pay What You Want

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CROM Companion

CROM Companion


A 52 page companion to CROM, the skirmish game set in the Hyborean Age. Contains an introductory scenario suitable for solo or group play with an illustrated example of play, a guide to scenario design, suggested tactics for playing a hero and a step-by-step guide to building a fantasy tower to get your scenery off to a great start. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Over the Hills and Far Away

Over the Hills and Far Away


Skirmish rules in a cinematic vein for fighting encounters in the Napoleonic wars. Suitable for 2-6 players each controling 6-10 individual characters. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Secret German Base

Secret German Base


Complete instructions for building a secret German base usable as a setting for World War Two and Pulp games with 28mm miniatures. Includes plans for a control tower, a hangar and accommodation huts as well as a comprehensive list of tools and materials. Fully illustrated with photographs. ...   [click here for more]
Matakishi's Tea House  $2.00

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