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A Call to Arms: Star FleetCaptain's LogColoring Books
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Star Fleet Battles: Module C6 Lost Empires - Preview

Star Fleet Battles: Module C6 Lost Empires - Preview


Wolves among Lions! Screaming Space Birds! Star Fleet Battles Module C6 covers the extinct Paravian and Carnivon empires, presented as their ships and weapons would have been by the time of the General War (except for that annoying extinction thing). Each empire is presented with multiple alternate histories, although players can ignore both and write their own if they wish....   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Orion Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Orion Ship Roster Card Pack


Not an empire at all, but instead a network of criminal organizations, the Orions are involved in piracy, smuggling, and no end of other criminal enterprises. The Orions have divided the Alpha Octant into several territories, called cartels. Each is run by a crimelord. Over time, the borders between these areas shift as one crimelord bullies his neighbor, strong cartels dismember weak ones, or a dead...   [click here for more]
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Federation Commander: First Missions

Federation Commander: First Missions


TEST DRIVE A STARSHIP This is the free demonstration version of the Federation Commander game system, a tactical space combat game based on Star Trek. (Yes, we have a legal contract with Paramount to do this.) This simplified demo includes the basic rules (some of them simplified or abstracted) and two sample ships. You will need this PDF, a couple of six-sided dice, a hex map (use any game and...   [click here for more]
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Star Fleet Battles: Cadet Training Handbook

Star Fleet Battles: Cadet Training Handbook


Take a Seat in the Captain’s Chair! Explore the Challenge of Starship Command! The Cadet Training Handbook places you in the command chair of the Federation starship Constellation where you will learn the skills of a starship commander in easy-to-manage steps. As you continue through the handbook, the mysteries of the Romulan cloaking device, Klingon disruptors,...   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack


Often known simply as “the Federation,” this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars; then...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack


Regarded by the Federation as one of its two primary enemies, the Klingons are a military dictatorship. With less territory than the Federation, the Klingons feel threatened and can only match Star Fleet’s combat power by keeping their civilian population on the brink of poverty. The Klingon government is corrupt and paranoid, and legions of secret police watch for any sign of disloyalty among...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack


The Romulan Empire is run by an emperor, with the support of the great houses (the 21 powerful families who control most of the Romulan economy). This creates a great deal of inefficiencies and waste as each great house is more interested in its own advancement than in progress for the entire empire. The refusal of the great houses to work together (along with a few Gorn commando raids) delayed the...   [click here for more]
Amarillo Design Bureau  $4.95

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Star Fleet Battles: Basic Set SSD Book 2011 (Color)

Star Fleet Battles: Basic Set SSD Book 2011 (Color)


“Captain, our front shield is badly damaged!” “Lieutenant, reinforce that shield! We need to protect phasers #1 and #2.” Now in color so you can easily find various ship systems, this 48-page SSD book for the Star Fleet Battles Basic Set includes such classic ships as the Federation heavy cruiser and destroyer, Klingon D7 battlecruiser and F5 frigate, Romulan...   [click here for more]
Amarillo Design Bureau  $9.95

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A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack


The ships presented here are intended to represent abstractions of dozens of different (but similar) designs in use by all fleets for a variety of functions. Form follows function, and as these ships (for the most part) are cargo haulers, they can functionally be divided into these types. Outwardly, the various “Class-One Small Freighters” may look very different, but their ship rosters...   [click here for more]
Amarillo Design Bureau  $2.95

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A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack


The Gorns border both the Federation and the Romulans. The Gorns met (and fought several wars with) the Romulans before discovering the Federation in a famous incident in which two brash young captains shot first and faced embarrassing questions later. After this incident, the Gorns discovered they had much in common with the Federation (including previous wars with the Romulans) and the two empires...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Tholian Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Tholian Ship Roster Card Pack


The Tholians occupy a small territory on the edge of the galaxy, south of the United Federation of Planets and blocking most of the pathway between the Klingons and the Romulans. The Tholians are a crystalline life form that exists in high temperatures. Tholians consider carbon-based life to be on the same level that humans consider bacteria. Tholians are, in fact, refugees from the M81 Galaxy...   [click here for more]
Amarillo Design Bureau  $2.95 $2.50

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Captain's Log #37

Captain's Log #37


“We have picked up a subspace echo; we cannot gain a solid lock. It could be a sensor ghost … or it could be a Romulan coasting along under cloak!” “The Magnificent Panzers” is the story of the frigates Rommel and Guderian defending the fleet’s supply system from Romulan raiders. Their story would be the stuff of legends. Also...   [click here for more]
Amarillo Design Bureau  $18.95 $15.25

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Captain's Log #38

Captain's Log #38


“Doomward is ordered to investigate a spatial rift in Sector 31!” Will it create a wormhole to another galaxy? Another time? Or another universe? Who knows!Doomward and the Vortex” is the story of the Lyran cruiser Doomward, investigating an inversion vortex. Once near it, the ship may not even be able to determine which side of the vortex...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Captain's Log #50 Supplement

Captain's Log #50 Supplement


Captain’s Log #50 is a special issue, so its supplement is as well! The Captain’s Log #50 Supplemental File has 16 pages of information including the publisher’s behind the scenes tour of Captain’s Log #50, the Captain’s Log #49 after action report, an article about workboats, more about the Zosman stealth field, additional rules for the...   [click here for more]
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Federation Commander: Academy

Federation Commander: Academy


FLY A STARSHIP! Your mission: Go boldly to the stars, defend honor, preserve liberty, discover new worlds, and bring your crew home. Take command of a Federation heavy cruiser and fight a Klingon D7 battlecruiser, or fly a Romulan War Eagle facing a Gorn Allosaurus battlecruiser. Federation Commander Academy is an entry point for Federation Commander. The PDF edition includes...   [click here for more]
Amarillo Design Bureau  $24.95 $12.00

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Federation Commander: Federation Ship Card Pack #1

Federation Commander: Federation Ship Card Pack #1


Six Federation Commander full-color ship cards for the United Federation of Planets, including: Dreadnought Battlecruiser Command cruiser Heavy cruiser Light cruiser Frigate Also included are a new scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and Squadron Scale. This ship card pack requires Federation Commander:...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Federation Ship Card Pack #4

Federation Commander: Federation Ship Card Pack #4


Federation Commander players, you wanted to have more ships for the Federation and now you have them! Six Federation Commander ship cards for the United Federation of Planets, including: Medium Cruiser Improved Dreadnought War Destroyer Escort Old Heavy Cruiser New Scout Cruiser New Commando Transport The pack also includes the scenario “Diplomatic Disaster”...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Klingon Ship Card Pack #2

Federation Commander: Klingon Ship Card Pack #2


Six of the most popular warships for the Klingons in Federation Commander. D7 Battlecruiser D6 Heavy Cruiser C8 Dreadnought C7 Heavy Battlecruiser F5 Frigate D7C Command Cruiser Plus a new scenario using these ships and full-color graphics for the counters in half-inch, one-inch, and two-inch scales. This pack, like all Federation Commander Ship Packs, is presented...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Lesser Magellanic Cloud Playtest Pack

Federation Commander: Lesser Magellanic Cloud Playtest Pack


Captain! The Baduvai ship is firing its mass driver! Lieutenant, bring us around. Weapons, hold fire until you can target neutron beams on his rear starboard shields. Welcome to the Lesser Magellanic Cloud! Whether you sign up with the Baduvai Imperium, Eneen Protectorates, or one of the other empires in the LMC, your skills will be tested. ...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: North Polar Ship Card Pack

Federation Commander: North Polar Ship Card Pack


Back in 2006, ADB decided to produce a ship card for Santa’s Sleigh. This became an annual tradition and scenarios were created for the “ships.” All these appeared in various Communiques until eventually we suddenly had six ships and six scenarios. We talked it over and decided to create counters for the ships. We gathered up all the ships and all the scenarios (all newly...   [click here for more]
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Federation Commander: Romulan Ship Card Pack #2

Federation Commander: Romulan Ship Card Pack #2


Six of the old original Kestrel (Klingon-built) ships for those clever Romulans, including: K9R dreadnought KRC Command Cruiser KR Heavy Cruiser KF5R Destroyer K4R Frigate KRT Transport Tug Plus the scenario Refiner’s Fire and graphics for counters in three sizes. This pack, like all Federation Commander Ship Packs, is presented in high resolution. ...   [click here for more]
Amarillo Design Bureau  $5.00

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JagdPanther Magazine #1

JagdPanther Magazine #1


Take a journey with us to an ancient age, just one step up from carving game rules on clay tablets. The year 1973 was at the very dawn of the independent wargame publishing companies. Typesetting was done with a manual typewriter, print-on-demand meant the photocopier at the library, counters were printed on paper (and drawn by hand), page layout was done with scissors and cellophane tape, and two...   [click here for more]
Amarillo Design Bureau  $10.00

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JagdPanther Magazine #2

JagdPanther Magazine #2


Take a second journey with us to an ancient age, just one step up from carving game rules on clay tablets. The year 1973 was at the very dawn of the independent wargame publishing companies. Typesetting was done with a manual typewriter, print-on-demand meant the photocopier at the library, counters were printed on paper (and drawn by hand), page layout was done with scissors and cellophane tape, and...   [click here for more]
Amarillo Design Bureau  $10.00

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JagdPanther Magazine #3

JagdPanther Magazine #3


Take another journey with us back to 1973, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced a magazine filled with articles, variants, and reviews. Production values had not improved, and we still printed on that insane 14" paper. (The pages are divided in half for this 32-page PDF version.) ARTICLES included a puzzle, some club news, editorials, minis vs counters, armor...   [click here for more]
Amarillo Design Bureau  $10.00

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JagdPanther Magazine #5

JagdPanther Magazine #5


Take another journey with us back to 1974, when a small wargame club in Amarillo Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. Production values had not improved, and we still printed on that insane 14" paper. (The pages are divided in half for this 54-page PDF version.) This issue includes several features: Cover art of Zeppelins...   [click here for more]
Amarillo Design Bureau  $10.00

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JagdPanther Magazine #9

JagdPanther Magazine #9


Take a journey with us back to April 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue continued the "new" production methods and standard started in JagdPanther #8. The cover was another World War II photo, and the magazine was again 11x17 paper folded and stapled into a...   [click here for more]
Amarillo Design Bureau  $10.00

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Star Fleet Battles: Module C3A - The Andromedan Threat File Rulebook

Star Fleet Battles: Module C3A - The Andromedan Threat File Rulebook


"Lieutenant, just what the heck is an 'Andromedan'?" "Sir, I just don't know. Nobody does. Their ships, their weapons, their technology are all unknown." Most SFB players do not realize that it was not until the Andromedans were defeated that Star Fleet finally figured out who they were, where they came from, and what they wanted. Four decades of battles against...   [click here for more]
Amarillo Design Bureau  $7.95

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Women of the Zombie Apocalypse

Women of the Zombie Apocalypse


Two years after civilization fell, four women find themselves as servants, housekeepers, and harem slaves of the Protectors, the armed group of men who protect four walled settlements of Cromwell's Nation. They cook, they clean, and every night they are given to another Protector to satisfy his needs. Compared to the women in the settlements, the Women of the Protectors are better fed, do far less...   [click here for more]
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A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack


The Kzintis look like eight-foot-tall tigers. Their empire is smaller than that of the Klingons and (to hear the Kzintis tell it) about half of Kzinti territory was stolen by the Federation when it first declared its borders 68 years before the General War. Relying on drones and disruptors more than phasers, the Kzintis build their ships to fight their most deadly foes — each another! ...   [click here for more]
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A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition


Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became...   [click here for more]
Amarillo Design Bureau  $29.95

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About Federation & Empire

About Federation & Empire


Have you ever wondered what Federation & Empire is all about? This booklet is designed to tell you more about the wide-ranging game that so many now enjoy. While you cannot play Federation & Empire with the information you will find here, you can make an informed choice about whether you would enjoy the game. Here you will find an explanation of what the game entails and...   [click here for more]
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Captain's Log #36

Captain's Log #36


“No one tries to kill me without me trying to kill them. Perhaps an oblique attack and face full of disruptors will teach them that little fact?” “Web of Deceit” is the story of a Seltorian task force led by Wind of Ordained Retribution in hunt of a Tholian force led by Guardian. The Seltorians’ hatred and rage toward the Tholians is legendary....   [click here for more]
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Star Fleet Battles: Omega Master Rulebook 2011

Star Fleet Battles: Omega Master Rulebook 2011


Young Warrior! You think you know Star Fleet Battles, with all of its tactical twists and turns. But you do not! To truly understand the game, you must understand all of the game, including the ships, empires, history, weapons, and tactics of the wild and unpredictable Omega Octant! Only then can you truly know Star Fleet Battles.   And to truly know the Omega Octant,...   [click here for more]
Amarillo Design Bureau  $45.00

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Starmada Admiral Edition: Klingon Armada

Starmada Admiral Edition: Klingon Armada


The Klingons are coming and they are loaded for bear! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 80-page rulebook includes the Essential Starmada Rules, 40 starships (Klingon, Federation, Tholian, Orion, Kzinti), and complete rules...   [click here for more]
Amarillo Design Bureau  $16.95 $11.95

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Federation Commander Reference Rulebook

Federation Commander Reference Rulebook


“Lieutenant, what the heck is a plasma-D?” “Looking! It’s not in the Romulan border database. Checking the Communique database for an update. Wait a minute, it might be in …” “Brace for impact!” The most requested Federation Commander product, the Reference Rulebook is the complete rulebook players have demanded. This is the complete...   [click here for more]
Amarillo Design Bureau  $15.00

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Starmada Nova Edition: Klingon Armada

Starmada Nova Edition: Klingon Armada


The Klingons are coming and they are loaded for bear! Now in the new Nova Edition! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 80-page rulebook includes the Essential Starmada Rules, 40 starships (Klingon, Federation, Tholian,...   [click here for more]
Amarillo Design Bureau  $16.95 $11.95

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Valkenburg Castle

Valkenburg Castle


I Am Here To Claim What Is Mine! Forty-three years had passed since Lord Keven Van Valkenburg had been murdered and his family driven into exile. During that time a succession of evil Overlords, Sorcerers, and Dragons had occupied Valkenburg Castle. These tyrants terrorized and plundered the surrounding countryside. The peasants had little choice but to tolerate these abuses, while...   [click here for more]
Amarillo Design Bureau  $7.50

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Star Fleet Universe Coloring Book #1: Starships

Star Fleet Universe Coloring Book #1: Starships


For many years our fans have asked for a collection of line art. Now it is available to you! The drawings range from fairly simple to more complex, so there is something for every skill level. This first book focuses on starships and includes the following starships. Federation: Heavy cruiser, Dreadnought, Light cruiser, Frigate, War destroyer, Police cutter, Battlecruiser, Galactic survey...   [click here for more]
Amarillo Design Bureau  $1.95

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Star Fleet: Galactic Conquest

Star Fleet: Galactic Conquest


Admiral, the Federation has promised us a dreadnought-led fleet to help us beat off the Gorn-Romulan Coalition. Where do you wish the Federation ships to go? Remember, we don’t want them to see that new planet we are developing on their border! The newly updated Fifth Edition of the most famous campaign rules in the Star Fleet Universe. Use these rules in the official...   [click here for more]
Amarillo Design Bureau  $19.95 $14.95

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Asteroid Zero-Four

Asteroid Zero-Four


THE UNDECLARED WAR IN SPACE! "Large numbers of missiles and spacecraft approaching from the Russian Asteroid. We MUST launch our interceptors NOW, Sir!" "No sense trying to look peaceful any longer. Go ahead and launch them, and you may as well get our strike forces off this rock before we get plastered!" ASTEROID ZERO-FOUR is an action-packed game for two players....   [click here for more]
Amarillo Design Bureau  $7.50

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Battlewagon Article #1: Rulers of the High Seas

Battlewagon Article #1: Rulers of the High Seas


Find out more about Battlewagon’s background! This is the first in a series of historical articles going back to the original edition of Battlewagon. Published originally in Nexus Magazine no. 1, Rulers of the High Seas discusses the historical background for the game. Focusing on the history of the dreadnoughts, this is a fascinating glimpse of history for anyone...   [click here for more]
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Battlewagon Article #2: The Battle of San Bernardino Straits - A Battlewagon Scenario

Battlewagon Article #2: The Battle of San Bernardino Straits - A Battlewagon Scenario


HISTORICAL NOTES: In 1944, McArthur returned to the Philippines. His return precipitated the greatest sea battle in history: the Battle of Leyte Gulf. The battle consisted of four separate but interrelated sea battles, one of which was the Battle off Samar. Published in May 1983, this scenario was written for the first edition of Battlewagon, but can be easily adapted for the second...   [click here for more]
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Battlewagon Article #3: Battlewagon Scenario - The Last Sortie of the Yamato

Battlewagon Article #3: Battlewagon Scenario - The Last Sortie of the Yamato


Historical Notes: On April 1, 1945, allied forces assaulted Okinawa. The assault was not unexpected by the Japanese, hence extensive defensive positions had been prepared on the island and plans for naval and air attacks on allied ships had been developed. On April 5,1945, the Yamato in company with a light cruiser and eight destroyers — the last functional naval units of...   [click here for more]
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Battlewagon Article #4: Battlewagon Scenario - Operation Regenbogen

Battlewagon Article #4: Battlewagon Scenario - Operation Regenbogen


Historical Notes: On December 31, 1942, a German force consisting of the pocket battleship Lutzow, the heavy cruiser Hipper, and two divisions of destroyers intercepted the British convoy JW51B. The convoy was defended by five destroyers and four corvettes. In addition, two light cruisers were 30 miles away and closing to join the convoy. The battle began as the HMS Obdurate,...   [click here for more]
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Battlewagon Article #5: Battlewagon Scenario - Surigao Straits

Battlewagon Article #5: Battlewagon Scenario - Surigao Straits


Historical Background: As part of Operation SHO-I, intended to disrupt the American landings at Leyte Gulf, the Japanese intended to send two groups through Surigao Straits. These ships were to link up with others off of the beaches and destroy the landing forces. The American planes spotted Admiral Nishimura's two battleships on October 23rd, and the Allies moved six old battleships under...   [click here for more]
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Battlewagon Article #6: Battlewagon Scenario - Pacific Nights: Four Pacific Scenarios

Battlewagon Article #6: Battlewagon Scenario - Pacific Nights: Four Pacific Scenarios


The sixth historical scenario for Battlewagon has been released from the vaults of Nexus! Historical Background: Between August 1942 and the end of 1943, Japanese and Allied naval forces clashed in more than a dozen nighttime surface actions. These battles were generally the result of attempts to land, supply or evacuate troops in the Solomon Islands. Although Guadalcanal...   [click here for more]
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Battlewagon, Second Edition

Battlewagon, Second Edition


COMMENCE FIRE! The enemy's battleline is pinpointed by the bright orange blast as his guns return fire. Salvo after salvo is exchanged as your ships battle for victory at sea. Battlewagon allows players to recreate naval battles in the era of the dreadnought. Scenarios reenacting 10 of the most famous engagements during World War I and II are included. With the wealth of information...   [click here for more]
Amarillo Design Bureau  $15.00

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Captain's Log #1

Captain's Log #1


The classic issue (1983) that began one of the longest and most successful product series in wargame history. Contents include the fiction story “Objective Juggernaut,” a story in which four starships (Federation, Klingon, Tholian, and Orion Pirate) must cooperate to destroy a massive extra-galactic robot starship. Also included are: 24 Star Fleet Battles scenarios Several...   [click here for more]
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Captain's Log #10

Captain's Log #10


“Hold until relieved.” “It means you’ve been written off, marked expendable, sacrificed.” “Hold until Relieved” is the story of the Federation frigate Chadwick sent to relieve the crew of Battle Station #10, left behind during the war with the Romulans. Also included is a humorous look at life aboard a Klingon...   [click here for more]
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Captain's Log #11

Captain's Log #11


“Strategists of all pelt colors agree that the first foe to be struck down should be the Hydrans.” “Cold Front” is the story of how the Coalition decided whether to attack the Kzintis or the Hydrans first. And in it is the tale of the start of the General War. Also included is an article on the officers in the Royal Hydran Fleet. There are reports on...   [click here for more]
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