Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!







Time PeriodPublisher
Fantasy   Remove Search Term
Dastardly Designed Games   Remove Search Term
Advanced Search >

 
 Hottest Fantasy from Dastardly Designed Games
 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
When the Navy Walked - Quick Play

When the Navy Walked - Quick Play


When the Navy Walked is a miniature rules set that covers an alternate history from the 1872 Victorian era to the 1909 Edwardian Industrial Age. It is a springboard for imagination and a high-level game of tactics and battles set amongst a 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction. In WTNW players take the reins of generals and command...   [click here for more]
Dastardly Designed Games   FREE 

Buy Now  
Official When the Navy Walked Counters

Official When the Navy Walked Counters


These counters can be used to mark unit orders, unit conditions, machine and capital unit damage and internal damage and to keep track of unit casualties and hull loss. There are also formation change counters, return fire, master engineer and captain killed as well as a wealth of counters. This is the offical WTNW counter pack. ...   [click here for more]
Dastardly Designed Games   FREE 

Buy Now  
The Green Menace from Uranus

The Green Menace from Uranus


The hill folk have long battled the interstellar threat presented by the Grays and their blob and cephalopod compatriots. But there is another alien threat, vile and bent upon destruction. It is the Green Menace From Uranus. Compared to the Little Green Men, the Grays are the merry pranksters of the universe, what with their constant probing, tendency toward harassing the livestock and habit of leaving...   [click here for more]
Dastardly Designed Games   FREE 

Buy Now  
When the Navy Walked - Conflict on Mars

When the Navy Walked - Conflict on Mars


When the Navy Walked: Conflict On Mars! is a miniature rules set that covers an alternate history set during the colonization of the Red Planet of Mars by the Great Powers. As the Great Powers vie for control of the planet's few resources and the Red Planet's native Red, Green and White Martians make tenuous treaties with them, something older stirs in the depths of the planet. Something dark and...   [click here for more]
Dastardly Designed Games  $25.00 $4.99

Add to Wargame Vault Order  
When the Navy Walked - Revised Core Rules

When the Navy Walked - Revised Core Rules


When the Navy Walked is a miniature rules set that covers an alternate history from the 1872 Victorian era to the 1909 Edwardian Industrial Age. It is a springboard for imagination and a high level game of tactics and battles set amongst the 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction. In WTNW players take the reins of generals and command...   [click here for more]
Dastardly Designed Games  $30.00 $4.99

Add to Wargame Vault Order  
When the Navy Walked ACG001 Errata

When the Navy Walked ACG001 Errata


Errata 1.0 covering Initiative Sequence and Disabled Machines<o:p></o:p> ...   [click here for more]
Dastardly Designed Games   FREE 

Buy Now  
When The Navy Walked: Core Game Deck - ACGCRD02

When The Navy Walked: Core Game Deck - ACGCRD02


When the Navy Walked Combat Deck A gorgeous deck of 70 cards for use with the When the Navy Walked game. These cards are intended to make game play faster and keep record keeping to a minimum. The cards are divided into four sections; Internal Hits, Sabotage, Orders, and Conditions. These cards are for use with WTNW Core Revised. Internal Hits The Internal Hits cards can be shuffled together...   [click here for more]
Dastardly Designed Games  $9.99

Add to Wargame Vault Order  
WTNW Pax Limpopo

WTNW Pax Limpopo


Not to be outdone by the engineers and scientists who created the great Landships and Airships that became the pride of the Great Powers, the great toymakers of the world began to dream up clockwork engines of their own devising that could be employed in a variety of means for their respective countries. These so-called Winders Projects became a testimony to the skill and craft of the toymakers. It...   [click here for more]
Dastardly Designed Games   FREE 

Buy Now  
Displaying 1 to 8 (of 8 items) Result Pages:  1 
Select Page Number