SeaWar: 1805 is a set of ‘age of sail’ naval wargames rules designed for beginners, but challenging enough to give experienced ‘sea dogs’ many hours of enjoyable gaming and also provide the ideal vehicle to introduce their ‘land lubber’ friends to the joys of naval wargaming.
So if you have been inspired by the real life characters such as Nelson and John Paul... [click here for more]
WINNER OF BEST NEW FANTASY RULES in 2005 SFSFW AWARDS
Strange Grogge is a set of black powder fantasy skirmish rules, designed for 28mm scale battles between orcs, dwarves, elves and other popular fantasy races set in the fantasy realm of The Land, centring around the pirate infested region known as The Barbarous Coaste.
In the game the player creates and takes control of either a band of pirates... [click here for more]
Strange Tydes is a fun and simple game to play of fantasy age of sail naval warfare. Use ships based on historical equivalents of the eighteenth and nineteenth centuries, the way only an Orc or Dark Elf can. Pit the wooden walled men o'war against the erractic ironclads of the Dwarven principalities. Encounter sea monsters and face strange magick on the oceans of The Land. Play the only game we... [click here for more]