The first issue of Warm Acre's webzine for players of Hour of Glory and Bunkerstorm.
Contains new rules for Defenders, Stormtroopers and Guard dogs, Axis weapon cards and a new mission scenario (Extraction).... [click here for more]
ISSUE 2: BUNKERSTORM SPECIAL
We've devoted this issue to Hour of Gloryâ€™s â€˜little brotherâ€™ Bunkerstorm.
GLORY DAYS: The evolution of Hour of Glory
WHAT'S THE PLAN SARGE?: Basic Bunkerstorm Strategy
STORM FORCES: Bunkerstorm teams
COMPLETE THE ELITE: Customising your BS team
FIRE IN THE HOLE: Grenades in Bunkerstorm
LOCKED & LOADED?: Weapons and mobility explained
SUPPLEMENTAL:... [click here for more]
Webzine for Hour of Glory: The Game of Covert Covert Conflict in WW2.
This issue contains rules for the new character Rachael Knight, new equipment & weapons and Mission 3: Sabotage!... [click here for more]
Reference sheets for Hour of Glory: BUNKERSTORM. These reference cards are avaliable in the boxed set game, but have been included here as an extra reference.
For more details, please go to our website at http://www.warmacre.com... [click here for more]
Bonus Roles and extra rules for Game of Blame. Includes 6 new Role cards (a total of 12 new abilities). Also includes Royal Fool And Queens Favourite cards for added silliness. ... [click here for more]
Reference sheet to be used as a playing aid for the Spy or Die Trying board game from Warm Acre Games.
Spy or Die Trying is the game of infiltration and espionage that pits secret agents against a ruthless megalomaniac. You have just 60 minutes to save (or enslave) the world.As an agent of the Peace Enforcing Nations you must infiltrate a secret S.W.O.R.D base, neutralize its security... [click here for more]