COMPANY COMMANDER is set in the XVIII & the first half of the XIX century. During this period there were many great battles with large armies and thousands of men but there were also many smaller actions where the use of a musket, ability in fencing, riding skills, personal courage and charisma were decisive.
COMPANY COMMANDER rules are designed for games between small units of men such as... [click here for more]
The huge influence of Napoleonic combat systems, tactics and weaponry (the flintlock musket was the standard weapon for all Armies until the later 1840’s), meant that they remained the standard throughout the world until the full development of the rifled musket. This weapon, which used percussion caps rather than a spark from a flint, together with rifled artillery changed tactics and formations,... [click here for more]
Kampfgruppe Commander maintains an emphasis on command and control, but uses entirely new, and fast-playing, game mechanics. We have built in a great dea of historical flavor with rules that foster constant back-and-forth action. At conventions, Kampfgruppe Commander has consistently played in half the time of other rules sets. Our local gaming group of a dozen people runs evening... [click here for more]
“Marlburian Commander” (MC) is an adaptation of our Napoleonic rules “Divisional Commander”. The tactics of the Marlburian era, which embraced the Nine Years War and the War of the Spanish Succession (approx.1688 – 1720), evolved intothose of the Seven Years War and,still later, into those of the Napoleonic period. However, players used to the grand tactics of the 1800’s... [click here for more]
Trireme is a game of tactical naval combat, focused on the simulation of combat between small fleets of galleys, rather than great naval engagements. Supported by our full range of Galleys & crews at 10mm scale all avilable in our online shop at capitangames.com
The objective of the simulation is combat between a few galleys in situations such as combat patrol, merchant escort, counter-piracy... [click here for more]