These rules are for refighting the Alamo, primarily in 15mm scale using the Blue Moon Alamo and figure range, although they can be adapted to larger or smaller scales. Set-up is double-blind, with the Texans deploying within the defenses while the Mexicans go away and plan their assault. The game is fast and features volleys of dice. Players' perspective is that of the Mexican column or company commanders,... [click here for more]
Modern Havok: Bongolesia PDF is a scenario book set in a fictional country in Africa created by Michael T. Murphy. Designed for our 15mm modern miniatures line, these rules are a "tongue-in-cheek" way to play African Wars.
The PDF even has 4 starting scenarios with such themes as Arms deals, Disrupting scammers and Ransoms...
Modern Havok: Bongolesia is a scenario set and a great way... [click here for more]
Even after the dust had settled, the blackness was total. By pen light Hope explored the cave that might have just become their tomb. At the back of the cave he found a steel door that looked as if it hadn’t been used in years.“Listen up!” Hope shouted, “Grab the gear and the wounded and follow me.”“Where are we going Cap”, came the... [click here for more]
The Dark and Bloody Ground lies between the goblins of Moonglade and the Druids' Wyldewood. The Archdruid is Planting faun and halfling colonists there, in three towns, fortified with wooden stockades and towers and strongly garrisoned, close by friendly dryads' groves and supported from the river by an allied dwarven fleet. But a massive Moonglade invasion column is targeted at each. Battles will... [click here for more]
Fantasy games are filled with the magnificent exploits of mighty wizards, powerful warriors and god-fearing knights in armor.
Dark Hold Goblin Adventures is dedicated to the small grovelling races which scratch out an existence in the dark catacombs through which other heroes stride like unto gods. Can you survive as one of a lost culture of Goblins living... [click here for more]
This 122 page ruleset seeks to provide a fast and fun game of fantasy mass combat. It is the designer’s belief that the best games result from a combination of simple rules mechanics and the opportunity for the players to make many decisions. In PRIDE OF LIONS the role of each player is that of the commanding general of the army or warlord of the horde. Magic, and the courage and skills of individual... [click here for more]