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Mini-Game Compendium
by Draken Games

A collection of three quick, cheerful and VERY cheap mini-games to keep you sane this Christmas. Includes two solo games for when you need alone time AND a Christmas snowball fight wargame! Very simple rules, so maybe give them to the kids to keep them quiet while they’re waiting for Santa? Or play them yourself while the family watch ‘Elf’ AGAIN...

Mini-Game Compendium
 
 Hottest Air, World War Two
 
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World at War: German Vehicle Compendium

World at War: German Vehicle Compendium


The German Vehicle Compendium is your comprehensive guide to using German Armoured Fighting Vehicles in Battlefield Evolution: World at War. This book covers over 80 additional or updated vehicles for your German forces from all European theatres and periods of World War II! Included are: • Anti Aircraft Vehicles • Armoured Cars • Assault Guns and self-propelled Artillery...   [click here for more]
A.D.Publishing  $14.99 $11.24

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Home Fleet

Home Fleet


Home Fleet’s 110 pages contain the many warships and military aircraft of the Royal and Commonwealth Navies. Almost every Command at Sea product published by Clash of Arms has included British and Commonwealth ships fighting all over the world. Listings for the various ship and planes and weapons were published as needed in each supplement, but this is the first time all of the...   [click here for more]
Admiralty Trilogy Group  $16.00

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La Guerre Navale

La Guerre Navale


La Guerre Navale tells the story of the French Navy in WW II, a major fleet with first-class ships and well-trained crews that was robbed of its chance to defend France by the German Blitzkrieg of May 1940, its ordered destruction at Mers-El-Kebir by the British leadership, and its scuttling at Toulon in defiance of the Nazis. Twenty-two scenarios provide historical battles and...   [click here for more]
Admiralty Trilogy Group  $15.00

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Strike Legion: Platoon Leader

Strike Legion: Platoon Leader


Strike Legion: Platoon Leader is a 15mm-based small unit combat game, where individual soldiers can make the difference between victory and defeat. The game features: Alternating squad-based activations, with each team of a squad capable of carrying out independent actions; Team actions that allow great latitude in tabletop operations, including a sensible Overwatch...   [click here for more]
Legionnaire Games  $12.50 $9.95

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American Fleets

American Fleets


For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea (CaS) 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaS format before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
Admiralty Trilogy Group  $15.00

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Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing


Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. CaS emphasizes technical and historical accuracy using a...   [click here for more]
Admiralty Trilogy Group  $14.00

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Table Air Combat: Flight Operations Manual

Table Air Combat: Flight Operations Manual


TABLE AIR COMBAT- Flight Operations Manual All rules in the individual aircraft sets have been compiled into one volume of "master rules". This .pdf will be periodically updated to keep pace with rule clarification or adjustments Contents include: •Basic rules for flight and combat (included in every TAC aircraft set) •tail gunners and turrets •bombing...   [click here for more]
Paper Forge   FREE 

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Dirigible

Dirigible


Dirigible DramaScape Free Volume 33 This Product is a full-color, 16 x 10 inch map of a Dirigible, and includes the VTT (Virtual Table top) files. “Damn, the Allies attempt to seize our blimp! You there, stop them! Nothing can halt our advance towards the bomb drop site. Death to London!”...   [click here for more]
DramaScape   FREE 

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Table Air Combat:  Bf-110C

Table Air Combat: Bf-110C


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of four...   [click here for more]
Paper Forge  $1.99

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Scramble !

Scramble !


AIR COMBAT 1930 – 1945 · Current Edition: 3.2 · Recommended scale 1/300 · Complexity: 4/10 · Level of detail: 7/10 · Dice required: D10, D6 These rules operate in three dimensions while only physically using two, height being indicated beside an aircraft. Weapon effectiveness is taken into account, and the...   [click here for more]
A and A Games  $12.50 $10.38

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The Emperor's Fleet

The Emperor's Fleet


The Emperor’s Fleet provides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogy products before. All earlier listings for these ships and aircraft have been updated to include information from newly available...   [click here for more]
Admiralty Trilogy Group  $15.00

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Naval SITREP Index

Naval SITREP Index


The Naval SITREP is published twice a year by Clash of Arms. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. This version of the index covers the issues currently available at The Wargame Vault, #14 (April 1998) through # 49 (October 2015). As new issues are added, this index will be updated....   [click here for more]
Admiralty Trilogy Group   FREE 

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Operation Crusader: Rommel's First Defeat

Operation Crusader: Rommel's First Defeat


Refight the desperate battles between Rommel's Afrika Korps and the British 8th Army as they struggled for control of the fortress of Tobruk in November of 1941. Tanks fleets clashed in the Libyan desert in a massive offensive that ultimately handed the Desert Fox his first defeat. These well playtested 13 scenarios for the popular WW2 tactical rules Fireball Forward cover all aspects of the fighting...   [click here for more]
Fireball Forward  $15.00

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Mediterranean Fleets

Mediterranean Fleets


For the first time the Admiralty Trilogy system covers the Greek, Turkish, and Yugoslavian Navies. Previous listings of Italian ships and aircraft have been updated with information from many new reference sources (including naval experts in Italy who were consulted and graciously shared information that resolved many questions. Fire control and ASW capabilities especially benefitted from their...   [click here for more]
Admiralty Trilogy Group  $14.00

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Baltic Arena

Baltic Arena


In Baltic Arena, lead author Christoph Kluxen weaves together 13 scenarios and 11 articles that cover the forgotten naval theater of World War II. Baltic Arena's well-researched scenarios have something for everyone, covering the compete range of operations from submarine attacks to full convoy actions. Eleven articles examine topics such as the Finnish naval and air forces, a chronology...   [click here for more]
Admiralty Trilogy Group  $16.00

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Naval SITREP #48 (April 2015)

Naval SITREP #48 (April 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #48 was published in April of 2015. Table of contents: Features Press Release from the Admiralty Trilogy Group Leighton...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #50 (April 2016)

Naval SITREP #50 (April 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #50 was published in April of 2016. Table of contents: Features DoB Scenario: Teutonic Twilight If You’ve Played...   [click here for more]
Admiralty Trilogy Group  $3.00

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Table Air Combat: G4M Betty

Table Air Combat: G4M Betty


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $1.99

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Table Air Combat: Me-262 Schwalbe

Table Air Combat: Me-262 Schwalbe


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $1.99

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Table Air Combat:  Spitfire II

Table Air Combat: Spitfire II


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Watch how to play here A player uses a flight of four aircraft represented by two counters. Aircraft counters move by means of curved...   [click here for more]
Paper Forge  Pay What You Want

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Table Air Combat:  Hurricane I

Table Air Combat: Hurricane I


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight...   [click here for more]
Paper Forge  $1.99

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Table Air Combat: B-17F Flying Fortress

Table Air Combat: B-17F Flying Fortress


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $1.99

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Table Air Combat: SBD-3 Dauntless

Table Air Combat: SBD-3 Dauntless


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $1.99

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Angels 15

Angels 15


DATA SUPPLEMENT FOR SCRAMBLE ! A COPY OF SCRAMBLE ! IS REQUIRED TO MAKE USE OF THIS PRODUCT. · Current Edition: 3.1.1 This data encyclopaedia for Scramble provides over 500 additional aircraft for your Scramble dogfights. Information is provided about 5 theatres of operation for World War Two, as well as for minor wars of the 1920’s and 1930’s. This enables you to pit...   [click here for more]
A and A Games  $12.50 $10.38

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Sea Wars Fleet Actions

Sea Wars Fleet Actions


WARGAMES RULES FOR FLEET ACTIONS 1890 TO 1945 · Current Edition: 4.1 · Recommended scale 1/2400 to 1/6000 · Complexity: 7/10 · Level of detail: 3/10 · Dice required: D10, D6 The rules are set at an operational rather than a tactical level. The system is based upon a detailed analysis of ship and weapon abilities...   [click here for more]
A and A Games  $7.50 $6.22

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World at War: Add On

World at War: Add On


The Battlefield Evolution: World at War Add On is a free supplement that changes and enhances some of the existing rules. The text gives you additional rules and game examples that make World at War an even better game (at least in my humble opinion) … In addition a lot of feedback was given by the eager Battlefield Evolution: World at War community since its release. Many of the sometimes...   [click here for more]
A.D.Publishing   FREE 

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Tabletop Insider 01

Tabletop Insider 01


TABLETOP INSIDER Das Mephisto Magazin für Tabletop-Spiele und Miniaturen Ausgabe 01 Apr/Mai 2009 Hordes: Die Trolle Taktikführer. "Die Trolle schließen sich eher den Skorne vom Powerlevel her an, als den Drachenjünger und Baumkuschlern. Ihre Turnierfähigkeit hat einen sehr schlechten Ruf, einen, der wenn man mich fragt allerdings ein wenig besser sein...   [click here for more]
Verlag Martin Ellermeier   FREE 

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Naval SITREP #43 (Oct 2012)

Naval SITREP #43 (Oct 2012)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #43 was published in October of 2012. Table of contents: Indian Carrier Developments Harpoon Scenario: Gray Seas, Gray Skies...   [click here for more]
Admiralty Trilogy Group  $3.00

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Gruppe Nord

Gruppe Nord


Gruppe Nord traces the history of the German Kriegsmarine’s surface fleet in the North Atlantic, the North and Norwegian Seas in WW II. Misunderstood and misused by Hitler and his generals, the roster of Germany’s surface ships is filled with famous names: Bismarck, Admiral Graf Spee, Scharnhorst and many others. However, the battle history of these...   [click here for more]
Admiralty Trilogy Group  $16.00

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Naval SITREP #36 (April 2009)

Naval SITREP #36 (April 2009)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #36 was published in April of 2009. Table of contents: Dave Arneson 1947 - 2009 CaS Scenario: Escalation Annex A Ships for Escalation...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #32 (April 2007)

Naval SITREP #32 (April 2007)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #32 was published in April of 2007. Table of contents: CaS Scenario: Balearic Belligerents Annexes for Balearic Belligerents Iran’s...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #31 (October 2006)

Naval SITREP #31 (October 2006)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #31 was published in October of 2006. Table of contents: Three WW II US Subs Found German WW II Carrier Found The Attack on INS Hanit  ...   [click here for more]
Admiralty Trilogy Group  $3.00

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No Sailor But a Fool, 2nd Printing

No Sailor But a Fool, 2nd Printing


“No sailor but a fool fights a fortress.” So said Sir Horatio Nelson. During World War II, fortresses had many guises and had to be fought. No Sailor But a Fool lets you do just that in seven details scenarios. Represented are Oslo in 1940, Operation Sea Lion, St. Nazaire, Operation Thunderbolt-Cerebus (the Channel Dash by Scharnhorst and Gneisenau), Channel convoy actions,...   [click here for more]
Admiralty Trilogy Group  $14.00

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Naval SITREP #25 (October 2003)

Naval SITREP #25 (October 2003)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #25 was published in October of 2003. Table of contents: CaS Scenario: Full Force Z NATO Designations for New Russian Aircraft...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #24 (April 2003)

Naval SITREP #24 (April 2003)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #24 was published in April of 2003. Table of contents: CaS Scenario: Operation Tembu New Faces in the Russian Fleet The UCAV...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #23 (October 2002)

Naval SITREP #23 (October 2002)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #23 was published in October of 2002. Table of contents: CaS Scenario: Fight for the Fjord HMS Nottingham Grounds Harpoon...   [click here for more]
Admiralty Trilogy Group  $3.00

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Supermarina II

Supermarina II


While Rommel’s Afrika Korps was capturing the attention of the world, its fate was being decided in the Mediterranean. No matter how brilliantly the general and his troops performed, they could not win without the supplies and equipment necessary to fight. Supermarina II is the continuation of the Origins award-wining Supermarina I. Containing over two dozen new scenarios, Supermarina...   [click here for more]
Admiralty Trilogy Group  $14.00

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Stations Manned and Ready - 2nd Edition - Rules Support Package

Stations Manned and Ready - 2nd Edition - Rules Support Package


STATIONS MANNED AND READY II IS A SET OF NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT UPDATED 2nd December 2015; further update on 22 February 2016. In the update of the 22nd February 2016 we have introduced the information on how to use the Ship Record Sheets into each of the Battle files, for the convenience for players. In a few of the battles we have also made some...   [click here for more]
A and A Games   FREE 

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Naval SITREP #45 (October 2013)

Naval SITREP #45 (October 2013)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #45 was published in October of 2013. Table of contents: Special Feature: Fix the Littoral Combat Ship! Defining Vulnerability ...   [click here for more]
Admiralty Trilogy Group  $3.00

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FiveCore: Least you need to know.

FiveCore: Least you need to know.


This is FiveCore condensed down to a single page reference sheet, providing the basics of moving, firing and acting within the turn sequence. This is the same as the "least you need to know" section at the back of the 2nd edition rules. Use this as a quick intro to the rules and to find out if the full rules would interest you without putting in a lot of money. Due to the shortness...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Fire & Movement - Issue 3

Fire & Movement - Issue 3


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 8

Fire & Movement - Issue 8


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 10

Fire & Movement - Issue 10


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Phoenix Magazine Issue 2

Phoenix Magazine Issue 2


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated August 1976, the contents consist of: Issue 2 Editorial...   [click here for more]
Past Into Print  $2.49

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The Wargamer Volume 2 - Issue 1

The Wargamer Volume 2 - Issue 1


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers, and published a series of...   [click here for more]
Past Into Print  $3.99 $2.79

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The Wargamer Volume 2 - Issue 2

The Wargamer Volume 2 - Issue 2


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers, and published a series...   [click here for more]
Past Into Print  $3.99 $2.79

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The Wargamer Volume 2 - Issue 4

The Wargamer Volume 2 - Issue 4


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers,...   [click here for more]
Past Into Print  $4.49 $2.79

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Table Air Combat:  He-111

Table Air Combat: He-111


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $1.99

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Command at Sea, 4th ed, 2nd printing Player's Handbook

Command at Sea, 4th ed, 2nd printing Player's Handbook


This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play by allowing players to have their own copy of the parts of the rules most often used. ...   [click here for more]
Admiralty Trilogy Group  $2.00

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Table Air Combat: P-40E

Table Air Combat: P-40E


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each ruleset is a self-contained game including cut-out miniatures of one aircraft and a set of rules. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete...   [click here for more]
Paper Forge  $1.99

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