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Naval SITREP #24 (April 2003)

Naval SITREP #24 (April 2003)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #24 was published in April of 2003. Table of contents: CaS Scenario: Operation Tembu New Faces in the Russian Fleet The UCAV...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #23 (October 2002)

Naval SITREP #23 (October 2002)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #23 was published in October of 2002. Table of contents: CaS Scenario: Fight for the Fjord HMS Nottingham Grounds Harpoon...   [click here for more]
Admiralty Trilogy Group  $3.00

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Supermarina II

Supermarina II


While Rommel’s Afrika Korps was capturing the attention of the world, its fate was being decided in the Mediterranean. No matter how brilliantly the general and his troops performed, they could not win without the supplies and equipment necessary to fight. Supermarina II is the continuation of the Origins award-wining Supermarina I. Containing over two dozen new scenarios, Supermarina...   [click here for more]
Admiralty Trilogy Group  $14.00

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Stations Manned and Ready - 2nd Edition - Rules Support Package

Stations Manned and Ready - 2nd Edition - Rules Support Package


STATIONS MANNED AND READY II IS A SET OF NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT UPDATED 2nd December 2015; further update on 22 February 2016. In the update of the 22nd February 2016 we have introduced the information on how to use the Ship Record Sheets into each of the Battle files, for the convenience for players. In a few of the battles we have also made some...   [click here for more]
A and A Games   FREE 

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Battle Skies:Dragons

Battle Skies:Dragons


For thousands of years the Dragons have ruled the world of Erien, but their domain has become infested by other races - Elves, Dwarves, Fae, and worst of all, humankind. The dragons have done what they can to slow the process but the humans bred like rabbits and the other races weren’t much better. It didn’t take long for the inevitable conflict over resources to begin and the dragons soon...   [click here for more]
Final Sword Productions  $20.00 $10.00

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Battle Skies:Dragons Quick Start Rules

Battle Skies:Dragons Quick Start Rules


Quick Start Rules - as they appear in the box game for Battle Skies:Dragons For thousands of years the Dragons have ruled the world of Erien, but their domain has become infested by other races - Elves, Dwarves, Fae, and worst of all, humankind. The dragons have done what they can to slow the process but the humans bred like rabbits and the other races weren’t much better. It didn’t take...   [click here for more]
Final Sword Productions  $5.00 $2.50

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Battle Skies:Dragons - Playaids

Battle Skies:Dragons - Playaids


This file set contains the play aids for Battle Skies:Dragons. Play Aids/Walk through movement sheets Blank Character Sheets. 6 Pre-generated Character Sheets. 2 sheets of box miniatures and breath weapon effects. Printing out the box miniatures at home is viable, but will not match the quality of the ones purchased in print from Final Sword Productions as these are low res files - and...   [click here for more]
Final Sword Productions  $20.00 $10.00

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Elven Chariot Squadrons

Elven Chariot Squadrons


ELVEN CHARIOTS PERMES Fantasy Series This set contains 16 detailed front and back artwork Elven Chariots minis grouped in 2 squadrons: Green and Blue, with Unicorn and Pegasi mounts (flying version included). Each squadron includes: Commander /Elven King Signifier Armoured High Elf Warrior Long Bow High Elf Archer Light Archer (2 versions) Plus Winged...   [click here for more]
PERMES  $3.50 $2.45

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Pulp Alley: Gadgets, Guns & Vehicles

Pulp Alley: Gadgets, Guns & Vehicles


Pulp Gadgets, Guns & Vehicles -- This thrilling Pulp Alley expansion provides rules for BIG guns, strange gadgets, riding mounts, vehicles, custom modifications, and much, much more. From dog-sleds to flying characters, and from airplanes to colossal walking robots, our Pulp Gadgets, Guns, and Vehicles book makes it fast and easy to add even more excitement to...   [click here for more]
Pulp Alley  $9.99

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Naval SITREP #45 (October 2013)

Naval SITREP #45 (October 2013)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #45 was published in October of 2013. Table of contents: Special Feature: Fix the Littoral Combat Ship! Defining Vulnerability ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Dance of the Vampires

Dance of the Vampires


In 1985, I was working with Tom Clancy on the military thriller Red Storm Rising, although we hadn’t settled on that title yet. The novel depicted what was called in the 1980s the “Central Front scenario,” a massive, all-out invasion by the Soviets and Warsaw Pact countries against NATO, with the goal of destroying NATO politically and militarily, as well as occupying...   [click here for more]
Admiralty Trilogy Group  $8.00

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FiveCore: Least you need to know.

FiveCore: Least you need to know.


This is FiveCore condensed down to a single page reference sheet, providing the basics of moving, firing and acting within the turn sequence. This is the same as the "least you need to know" section at the back of the 2nd edition rules. Use this as a quick intro to the rules and to find out if the full rules would interest you without putting in a lot of money. Due to the shortness...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Fire & Movement - Issue 3

Fire & Movement - Issue 3


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 8

Fire & Movement - Issue 8


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 10

Fire & Movement - Issue 10


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Shattered Armada

Shattered Armada


In the summer of 1936 Spain’s right-wing “Nationalists” rebelled against the democratically elected left-wing “Republicans.” Italy and Germany quickly backed the Fascist Nationalists, while the Soviet Union rallied behind the Communist-Socialist-Anarchist Republicans. England, with a reluctant France, desperately sought to keep the war from expanding. ...   [click here for more]
Admiralty Trilogy Group  $16.00

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Phoenix Magazine Issue 2

Phoenix Magazine Issue 2


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated August 1976, the contents consist of: Issue 2 Editorial...   [click here for more]
Past Into Print  $2.49

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The Wargamer Volume 2 - Issue 1

The Wargamer Volume 2 - Issue 1


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers, and published a series of...   [click here for more]
Past Into Print  $3.99 $2.79

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The Wargamer Volume 2 - Issue 2

The Wargamer Volume 2 - Issue 2


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers, and published a series...   [click here for more]
Past Into Print  $3.99 $2.79

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The Wargamer Volume 2 - Issue 4

The Wargamer Volume 2 - Issue 4


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers,...   [click here for more]
Past Into Print  $4.49 $2.79

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Table Air Combat:  He-111

Table Air Combat: He-111


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $1.99

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Naval Warfare Age of Missiles: S1:  USA and Pact

Naval Warfare Age of Missiles: S1: USA and Pact


Naval Warfare : Age of Missiles : Supplement 1 : USA and Pact Forces This supplement adds a broad range of ships for both USA and Pact forces including : Carriers, Ships of varying electronic warfare qualities (for balance) patrol craft, Fast attack craft, Frigates, Destroyers Cruisers and, for the USA, the IOWA class battleship. Included are : New rules...   [click here for more]
Geoff Curran  $7.00

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Command at Sea, 4th ed, 2nd printing Player's Handbook

Command at Sea, 4th ed, 2nd printing Player's Handbook


This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play by allowing players to have their own copy of the parts of the rules most often used. ...   [click here for more]
Admiralty Trilogy Group  $2.00

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Horizon Wars: Superheavy

Horizon Wars: Superheavy


Crush your enemies, see them driven before you and hear the lamentation of their dice! Truly, this is best in life! Written by Horizon Wars author, Robey Jenkins, this first official supplement for Horizon Wars, from Osprey Games, gives players the option to add truly immense warmachines to their battlegroups. You will need a copy of Horizon Wars to use this product....   [click here for more]
Precinct Omega Publishing  $1.32

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Table Air Combat: P-40E

Table Air Combat: P-40E


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each ruleset is a self-contained game including cut-out miniatures of one aircraft and a set of rules. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete...   [click here for more]
Paper Forge  $1.99

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Santa Claus and Reindeer Chariot

Santa Claus and Reindeer Chariot


Santa Claus and Reindeer Chariot PERMES Free Set This very special XMAS 2016 set contains original front and back artwork Santa Claus Reinder Chariot and Reindeers minis plus some additional reindeer props. Original figurines in this set: - Santa's Chariot with reindeers - 2 versions - Walking Santa Claus - 2 versions - Reindeers - 2 versions - BONUS 3 x reindeers...   [click here for more]
PERMES   FREE 

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Lacquered Coffins (WW2 Air Combat)

Lacquered Coffins (WW2 Air Combat)


Nerves, Exhaustion and Death in the Air... Lacquered Coffins is a simple and fast-play WW2 air combat game aimed at between 4 and 20 aircraft per side. The game focuses on the interaction of fighters, bombers, ground attack and utility aircraft, and can be played on a 4' X 4' or 4' X 6' table. What does Lacquered Coffins offer? Good balance...   [click here for more]
Ostfront  $10.00

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OUTLANDS: The Outland Chronicles Vol 1

OUTLANDS: The Outland Chronicles Vol 1


The planet of Paradise, the once gleaming gem in the Outer Rim now lies in ruins. For reasons unknown, the planet surface is now a desolate, barren and deadly wasted. For the inhabitants life is tough. While some take shelter in the walled compounds of community townships, other form roaming tribes of bandits, preying on the defenceless. During the 'Fall Of Paradise' a rare and valuable resource was...   [click here for more]
Shades Of Chaos Games  $3.96 $2.64

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Naval SITREP #52 (April 2017)

Naval SITREP #52 (April 2017)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #52 was published in April of 2017. Table of contents: CaS Scenario: Tactical Problem IV The Philippine Buildup Coincidence...   [click here for more]
Admiralty Trilogy Group  $3.00

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Aces at Dawn

Aces at Dawn


In August of 1914, the airplane had barely made its tenth anniversary, and had only just become a weapon of war. The Italians had used air power (if it could be called that) in North Africa in 1911, and Louis Bl?riot's famous trip across the English Channel was still a fresh memory. The Great War was a time of heroes and villains, a war where everyone knew who was fighting whom and for what...   [click here for more]
Majestic Twelve Games  $12.95 $8.63

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Down In flames WWI Card Game

Down In flames WWI Card Game


Down In Flames WWI is the newest edition to the Down In Flames series of award-winning games! This game opens up the skies of WWI for a whole new flying adventure. Fans of the WWII games will quickly learn the new rules and enjoy the new decisions and options offered by the new game. New fans will be up and flying within 15 minutes of reading the rules. Down In Flames uses a unique card positioning...   [click here for more]
Dan Verssen Games  $14.99

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MiG Hunters

MiG Hunters


MiG Hunters Aerial Combat in the 1950's 25 pages MiG Hunters is a complete miniatures game of air combat in the transitional era of the 1950's. The basic rules allow for relatively large battles with up to a dozen aircraft per side and minimal record keeping. Optional rules are included which cover; air to ground combat, bombers, variable pilot quality and experience, and simple campaign...   [click here for more]
Polaris Games  $8.50 $7.00

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Mach Speed Hunters

Mach Speed Hunters


Mach Speed Hunters Aerial Combat in the Modern Age 35 pages Mach Speed Hunters is a complete miniatures game of air combat in the missile-armed Modern era. The basic rules allow for relatively large battles with up to a dozen aircraft per side and minimal record keeping. Optional rules are included which cover; air to ground combat, bombers, air-to-ground munitions, variable pilot quality...   [click here for more]
Polaris Games  $9.00 $7.50

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Spitting Fire Rulebook

Spitting Fire Rulebook


There never has been, I suppose, in all the world, in all the history of war, such an opportunity for youth. The Knights of the Round Table, the Crusaders, all fall back into the past-not only distant but prosaic; these young men, going forth every morn to guard their native land and all that we stand for, holding in their hands these instruments of colossal and shattering power, of whom it may...   [click here for more]
Majestic Twelve Games  $12.95 $8.63

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Mercenary Air Squadron

Mercenary Air Squadron


As the year 2015 came to a close it was clear the world was in for a new trend in warfare. Instead of fighting wars with their own conventional forces, nations found it easier to pass the burden of conflict along to private contractors. They could be expensive, but a mercenary force was less politically liable than a country - and more expendable. The best survived and went on to glory and profit....   [click here for more]
Victory By Any Means Games  $9.95

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Mercenary Air Squadron World War II: Plane Pack 1

Mercenary Air Squadron World War II: Plane Pack 1


This Mercenary Air Squadron: World War II expansion adds 11 new aircraft for your MAS:WWII games, specifically: Netherlands Fokker D.XXI Netherlands G.1A Poland P.11C Poland P.23B Karas Poland P.37B Los Commonwealth A-20 Wirraway Commonwealth Halifax Mk.I Commonwealth A-46 Boomerang Germany Me.323 Gigant Germany Hs.129B Germany Me-410A OWNERSHIP OF MERCENARY AIR SQUADRON: WORLD...   [click here for more]
Victory By Any Means Games  $3.95

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Battleships Zenith: WW2 Naval Combat w/Computer Assistance

Battleships Zenith: WW2 Naval Combat w/Computer Assistance


NWS: Battleships Zenith (1930-1945) a set of naval rules for miniatures or board game hex based tactical naval combat covering from 1930-1945, along with a Microsoft Windows based computer combat/assistance system. INCLUDES BONUS: 'BATTLESHIPS ECLIPSED!' CARRIER EXPANSION! Features: * 50 page rules manual including a set of reference charts...   [click here for more]
Naval Warfare Simulations  $19.99 $14.99

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Skinner Games - Helipad

Skinner Games - Helipad


As a show of appreciation for our devoted followers, here's a free helipad! We have some exciting new products in the works, including deluxe helipad and launch deck tiles! Please help support our efforts to make fantastic games and supplements by offering a donation. Thank you! ...   [click here for more]
Skinner Games  Pay What You Want

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Prop Hunters-Knights in the Sky and Hunters in the Sky [BUNDLE]

Prop Hunters-Knights in the Sky and Hunters in the Sky [BUNDLE]


This special bundle product contains the following titles. Knights in the Sky Regular price: $7.00 Bundle price: $6.52 Format: ZIP File Knights in the Sky Aerial Combat in the First World War 31 pages Knights in the Sky is a complete miniatures game of WWI air combat. The basic rules allow for relatively large battles with up to a dozen aircraft per side...   [click here for more]
Polaris Games  $14.50 $13.50

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Jet Hunters - MiG Hunters and Mach Speed Hunters [BUNDLE]

Jet Hunters - MiG Hunters and Mach Speed Hunters [BUNDLE]


This special bundle product contains the following titles. MiG Hunters Regular price: $7.00 Bundle price: $6.52 Format: ZIP File MiG Hunters Aerial Combat in the 1950's 25 pages MiG Hunters is a complete miniatures game of air combat in the transitional era of the 1950's. The basic rules allow for relatively large battles with up to a dozen aircraft per...   [click here for more]
Polaris Games  $14.50 $13.50

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Land Ships, Set #3, Mini-Game #92

Land Ships, Set #3, Mini-Game #92


“Come on your iron bitch” Called the Captain as he tried to steer the damaged land ship into a better position so their heavy cannons could be brought to bear. “Captain!?” Called the first mate in concern, “If we move out of the cover of the woods, we will be blown to bits.” “Don’t tell me you expected to live through this battle?” Laughed...   [click here for more]
Avalon Game Company  $2.99

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1939-1946 WW2 Catalogue

1939-1946 WW2 Catalogue


A full list of all the MicroMark army list organisation charts available for WW2, including many neutrals. As the total collection amounts to 2200 lists it is going to take a while to upload them all - if you see lists in the catalogues you wish to purchase but that are not up yet on the site, email me and I'll get them uploaded, probably within 24 hours. ...   [click here for more]
MicroMark Army Lists   FREE 

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Nova Blast Expansion #1, Avalon Mini-Games #129

Nova Blast Expansion #1, Avalon Mini-Games #129


New scenarios, new objectives and all the full 54 condition card deck. Add a twist to your game and make each one a new experience with these condition cards. Note that this is not a full game and requires the use of Avalon's Nova Blast game system. ...   [click here for more]
Avalon Game Company  $4.99

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The Boardgamer Magazine - Volume 1, Issue 1

The Boardgamer Magazine - Volume 1, Issue 1


In this issue, published in January 1996, the articles include: Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments The Boardgamer magazine was a quarterly magazine devoted primarily, but...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 1, Issue 4

The Boardgamer Magazine - Volume 1, Issue 4


In this issue, published in October 1996, the articles include: Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness,...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 3, Issue 1

The Boardgamer Magazine - Volume 3, Issue 1


In this issue, published in January 1998, the articles include: Squad Leader - There’s Life In The Old Dog Yet Scenario Alpha - Learning Squad Leader By Playing We The People - Some Basic Strategies Hadrian’s Wall - Optional Rules For Britannia Avaloncon 1997 - Late Reports From The National Championships PT Boats versus The Tokyo Express - Optional...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 3, Issue 4

The Boardgamer Magazine - Volume 3, Issue 4


In this issue, published in October 1998, the articles include: Counting The Losses - Raid On St. Nazaire’s 10th Birthday The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich Navcon II Tournament Final - Victory In The Pacific - 1995 Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game Shermans In The...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 6, Issue 4

The Boardgamer Magazine - Volume 6, Issue 4


In this issue, published in October 2001, the articles include: PanzerBlitz - Situation 99 – Rasienal The Panzerblitz Point System - For DYO Purposes The Panzer Leader Point System - For DYO Purposes 2001 March Madness Sweet Sixteen - Men’s & Women’s Teams Summary Of Maneuvers - In Three Avalon Hill Card Games War Of 1812 -...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 7, Issue 4

The Boardgamer Magazine - Volume 7, Issue 4


In this issue, published in October 2002, the articles include: Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology A Bomber's Moon - And Other Sundry Items, A B-17 Variant 2002 March Madness Sweet Sixteen - Men's and Women's Teams The Quick And The Dead - Six-Player Replay of Gunslinger New Optional Rules - For Fortress...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 8, Issue 1

The Boardgamer Magazine - Volume 8, Issue 1


In this issue, published in January 2003, the articles include: Strategy And Tactics In The Civil War - And Variant Rules The First Spoke - Where To Start In Air Baron War At Sea Series Replay - A Game On The AREA Ladder Mission SPB1 - Breakfast At The Café Gondree French Dune - Highlights Of The New Version Leaders And Morale - In Panzerblitz...   [click here for more]
Past Into Print  $3.50 $0.99

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