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Leviathans: Lieutenants Manual
by Catalyst Game Labs

Giant steel-cased ships smashing their way through the air over cities, mountains and foreign ports. A broken keeled ship hanging at the edge of the clouds, blazing with fire, slowly rolling over and plummeting toward the desert floor… Leviathans: the alternate history, steampunk game by Catalyst Game Labs–the Lieutenant’s Manual offers a great introduction to the game.

Leviathans: Lieutenants Manual
 
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Starmada: Dreadnoughts

Starmada: Dreadnoughts


The declaration of war by Great Britain on 4 August converted the conflict into one unlike any other that had been waged since Napoleon was sent to St. Helena in 1815; and sea-power was once more revealed to a somewhat purblind world. There had, indeed, been wars in which navies had been engaged, and Japan in 1904 had exhibited the latest model of a naval battle. But Japan only commanded the...   [click here for more]
Majestic Twelve Games  $16.95 $11.30

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Naval Thunder: Rise of the Battleship

Naval Thunder: Rise of the Battleship


Pre-Dread Expansion of WWI Rules This 48-page expansion to the top selling Naval Thunder: Clash of Dreadnoughts core rules covers pre-dreadnought era combat during the Russo-Japanese War (1904 - 1905). The addition of pre-dreadnought era combat to the Naval Thunder line adds a whole new tactical angle to the existing Clash of Dreadnoughts rules. With neither the speed nor the weapons range of their...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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Szent István: Hungary's Battleship

Szent István: Hungary's Battleship


Despite being a land-locked country, Hungary once had a dreadnought battleship - SMS Szent István. This article describes the ship and its short wartime career. ...   [click here for more]
Shilka Publishing  Pay What You Want

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Leviathans: Lieutenants Manual

Leviathans: Lieutenants Manual


Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky, forgotten?  ...   [click here for more]
Catalyst Game Labs   FREE 

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Naval Warfare : The Goeben Incident WWI

Naval Warfare : The Goeben Incident WWI


Naval Engagements : The Goeben Incident provides Counters in hex (1"/ 25mm faces) and Rectangular formats (30mmx 90mm for Battle Cruisers) for the ships involved in the 1914 Hunt for the Goeben in the Mediterranean which occurred as the declarations of war were being made. In addition, ships counters are included to provide some additional 'what if' scenarios, for a total...   [click here for more]
Geoff Curran  $2.00

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Naval SITREP Index

Naval SITREP Index


The Naval SITREP is published twice a year by Clash of Arms. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. This version of the index covers the issues currently available at The Wargame Vault, #14 (April 1998) through # 49 (October 2015). As new issues are added, this index will be updated....   [click here for more]
Admiralty Trilogy Group   FREE 

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Steamer Wars

Steamer Wars


“It is both the duty and the tradition of the Royal Navy to engage the enemy wherever there is water to float a ship”   A “fast play” game covering primarily the naval engagements on Lake Tanganyika during the First World War, and also any number of real and hypothetical small craft actions during the period 1910-1920. Written with 1/600 scale models...   [click here for more]
Long Face Games  $6.66

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Fire & Movement - Issue 5

Fire & Movement - Issue 5


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Naval SITREP #48 (April 2015)

Naval SITREP #48 (April 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #48 was published in April of 2015. Table of contents: Features Press Release from the Admiralty Trilogy Group Leighton...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #50 (April 2016)

Naval SITREP #50 (April 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #50 was published in April of 2016. Table of contents: Features DoB Scenario: Teutonic Twilight If You’ve Played...   [click here for more]
Admiralty Trilogy Group  $3.00

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Grand Fleets: Second Edition

Grand Fleets: Second Edition


"Come on you chaps, who's coming for a swim?"   — P.O. Ernest Francis, HMS Queen Mary Grand Fleets™ is a miniatures game of naval warfare during the age of the battleship. From the ironclads of the late 1800s to the super-dreadnoughts of World War II, players can take command of the ships that altered the course of history. Great pains have...   [click here for more]
Majestic Twelve Games  $14.95 $9.97

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Dreadnought Rising: WW1 Naval Combat w/Computer Assistance

Dreadnought Rising: WW1 Naval Combat w/Computer Assistance


NWS: Dreadnought Rising! (1906-1929) is a set of very detailed naval rules for miniatures or board game hex based tactical naval combat covering from 1906-1929, featuring a Windows based computer combat/assistance system (CCS). Features: * 50 page rules manual including a set of reference charts. * Rapid fire and efficient combat system that will allow for large battles to be...   [click here for more]
Naval Warfare Simulations  $19.99 $14.99

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Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts


WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
Steel Dreadnought Games  $21.95 $16.95

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Battlemats files Catalogue + test printable files

Battlemats files Catalogue + test printable files


Wargame Battlemats Catalogue (PDF) + test printable files (ZIP) All files are suitable for the PVC, paper or fabric print. You can order other sizes and other resolution or dimentions! TEST FILES The ZIP-archive contains one test file (200x200 mm) for each title....   [click here for more]
WargamePrint   FREE 

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Revenge at Falklands

Revenge at Falklands


REVENGE AT FALKLANDS: THE BATTLE OF CORONEL AND FALKLAND ISLANDS “The Good Hope and the Monmouth have been sunk!” These words cast a pall over all of Britain and summed up the outcome of one of the first and most vicious sea battle of World War I, the Battle of Coronel. Revenge at Falklands is basically a 2-player game with each player taking control of either the...   [click here for more]
TJ Publishing Company  $9.95 $0.99

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Naval SITREP #43 (Oct 2012)

Naval SITREP #43 (Oct 2012)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #43 was published in October of 2012. Table of contents: Indian Carrier Developments Harpoon Scenario: Gray Seas, Gray Skies...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #36 (April 2009)

Naval SITREP #36 (April 2009)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #36 was published in April of 2009. Table of contents: Dave Arneson 1947 - 2009 CaS Scenario: Escalation Annex A Ships for Escalation...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #32 (April 2007)

Naval SITREP #32 (April 2007)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #32 was published in April of 2007. Table of contents: CaS Scenario: Balearic Belligerents Annexes for Balearic Belligerents Iran’s...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #31 (October 2006)

Naval SITREP #31 (October 2006)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #31 was published in October of 2006. Table of contents: Three WW II US Subs Found German WW II Carrier Found The Attack on INS Hanit  ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #25 (October 2003)

Naval SITREP #25 (October 2003)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #25 was published in October of 2003. Table of contents: CaS Scenario: Full Force Z NATO Designations for New Russian Aircraft...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #24 (April 2003)

Naval SITREP #24 (April 2003)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #24 was published in April of 2003. Table of contents: CaS Scenario: Operation Tembu New Faces in the Russian Fleet The UCAV...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #23 (October 2002)

Naval SITREP #23 (October 2002)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #23 was published in October of 2002. Table of contents: CaS Scenario: Fight for the Fjord HMS Nottingham Grounds Harpoon...   [click here for more]
Admiralty Trilogy Group  $3.00

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WW1 Challenge & Reply! (2nd edition) first world war naval wargame rules

WW1 Challenge & Reply! (2nd edition) first world war naval wargame rules


CHALLENGE & REPLY 2nd edition are World War One naval wargame rules (now incorporating advanced rules and expanded mission generator): There are two versions of the rules included; a print-friendly version, and a full-colour version! Included in the rules - Organising fleets Squadron formations Extensive Scenarios Repairing ships Reliability of ships After the battle Setting out...   [click here for more]
AGEMA  $13.31 $7.98

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WW1 British Royal Navy fleet lists for Challenge & Reply 2nd edition rules

WW1 British Royal Navy fleet lists for Challenge & Reply 2nd edition rules


British fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ...   [click here for more]
AGEMA  $7.98 $3.98

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WW1 German Kriegsmarine fleet lists for Challenge & Reply 2nd edition rules

WW1 German Kriegsmarine fleet lists for Challenge & Reply 2nd edition rules


German fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ...   [click here for more]
AGEMA  $3.98 $1.98

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Stations Manned and Ready - 2nd Edition - Rules Support Package

Stations Manned and Ready - 2nd Edition - Rules Support Package


STATIONS MANNED AND READY II IS A SET OF NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT UPDATED 2nd December 2015; further update on 22 February 2016. In the update of the 22nd February 2016 we have introduced the information on how to use the Ship Record Sheets into each of the Battle files, for the convenience for players. In a few of the battles we have also made some...   [click here for more]
A and A Games   FREE 

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Naval SITREP #45 (October 2013)

Naval SITREP #45 (October 2013)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #45 was published in October of 2013. Table of contents: Special Feature: Fix the Littoral Combat Ship! Defining Vulnerability ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Fire & Movement - Issue 4

Fire & Movement - Issue 4


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 6

Fire & Movement - Issue 6


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 8

Fire & Movement - Issue 8


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 9

Fire & Movement - Issue 9


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues....   [click here for more]
Past Into Print  $2.99 $2.49

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River Wars

River Wars


River Wars WW1 Naval Battles on the Rivers and Lakes of Europe A supplement for “Steamer Wars” covering naval engagements on the Danube and other European waters. The supplement includes a host of new rules covering mines and torpedoes, troops on shore, land based features and targets and the riverine environment. Data tables are included for over thirty new...   [click here for more]
Long Face Games  $2.66

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Grand Fleets: King & Kaiser

Grand Fleets: King & Kaiser


''The British Navy saved the world.'' King & Kaiser™ is the first scenario book for the third edition of Grand Fleets. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea. While great armies slogged through the Flanders mud and clashed over a sun-dried...   [click here for more]
Majestic Twelve Games  $14.95 $9.97

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White Bear Red Sun

White Bear Red Sun


A campaign system and tactical rules for pre-dreadnought naval warfare By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set...   [click here for more]
Long Face Games  $9.99

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Grand Fleets: King & Kaiser (2e)

Grand Fleets: King & Kaiser (2e)


"The British navy saved the world."   King & Kaiser is the first scenario book for the second edition of Grand Fleets. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea. While great armies slogged through the Flanders mud and clashed over a sun-dried patch of Anatolian rock, the course...   [click here for more]
Majestic Twelve Games  $14.95 $9.97

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Battle mat (053) Sea plain

Battle mat (053) Sea plain


Wargame Battle mat. Sea plain (053) Vast scale The printable file for toptable wargame battle mat. File format: TiF (up to 150 MB) Size: 1200 x 1800 mm. You can order other sizes. Color model: CMYK (full color) Resolution: 120 dpi It is suitable for the PVC, paper or fabric print. Warning!...   [click here for more]
WargamePrint  $8.40

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Battle mat (054) Sea plain

Battle mat (054) Sea plain


Wargame Battle mat. Sea plain (054) Vast scale The printable file for toptable wargame battle mat. File format: TiF (up to 160 MB) Size: 1200 x 1800 mm. You can order other sizes. Color model: CMYK (full color) Resolution: 120 dpi It is suitable for the PVC, paper or fabric print. Warning!...   [click here for more]
WargamePrint  $8.40

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Naval Thunder: Rise of the Battleship II

Naval Thunder: Rise of the Battleship II


Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first...   [click here for more]
Steel Dreadnought Games   FREE 

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Naval Thunder: Pre-Dreadnoughts [BUNDLE]

Naval Thunder: Pre-Dreadnoughts [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Naval Thunder: Clash of Dreadnoughts Regular price: $16.95 Bundle price: $14.95 WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat...   [click here for more]
Steel Dreadnought Games  $42.85 $34.95

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Naval Thunder: Dreadnought Battlefleets

Naval Thunder: Dreadnought Battlefleets


WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way you want with the full selection of optional bolt-on rules. Fast paced and exciting...   [click here for more]
Steel Dreadnought Games  $16.95 $1.50

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The Boardgamer Magazine - Volume 1, Issue 1

The Boardgamer Magazine - Volume 1, Issue 1


In this issue, published in January 1996, the articles include: Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments The Boardgamer magazine was a quarterly magazine devoted primarily, but...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 1, Issue 4

The Boardgamer Magazine - Volume 1, Issue 4


In this issue, published in October 1996, the articles include: Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness,...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 3, Issue 1

The Boardgamer Magazine - Volume 3, Issue 1


In this issue, published in January 1998, the articles include: Squad Leader - There’s Life In The Old Dog Yet Scenario Alpha - Learning Squad Leader By Playing We The People - Some Basic Strategies Hadrian’s Wall - Optional Rules For Britannia Avaloncon 1997 - Late Reports From The National Championships PT Boats versus The Tokyo Express - Optional...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 3, Issue 4

The Boardgamer Magazine - Volume 3, Issue 4


In this issue, published in October 1998, the articles include: Counting The Losses - Raid On St. Nazaire’s 10th Birthday The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich Navcon II Tournament Final - Victory In The Pacific - 1995 Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game Shermans In The...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 6, Issue 4

The Boardgamer Magazine - Volume 6, Issue 4


In this issue, published in October 2001, the articles include: PanzerBlitz - Situation 99 – Rasienal The Panzerblitz Point System - For DYO Purposes The Panzer Leader Point System - For DYO Purposes 2001 March Madness Sweet Sixteen - Men’s & Women’s Teams Summary Of Maneuvers - In Three Avalon Hill Card Games War Of 1812 -...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 7, Issue 4

The Boardgamer Magazine - Volume 7, Issue 4


In this issue, published in October 2002, the articles include: Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology A Bomber's Moon - And Other Sundry Items, A B-17 Variant 2002 March Madness Sweet Sixteen - Men's and Women's Teams The Quick And The Dead - Six-Player Replay of Gunslinger New Optional Rules - For Fortress...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 8, Issue 1

The Boardgamer Magazine - Volume 8, Issue 1


In this issue, published in January 2003, the articles include: Strategy And Tactics In The Civil War - And Variant Rules The First Spoke - Where To Start In Air Baron War At Sea Series Replay - A Game On The AREA Ladder Mission SPB1 - Breakfast At The Café Gondree French Dune - Highlights Of The New Version Leaders And Morale - In Panzerblitz...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 8, Issue 3

The Boardgamer Magazine - Volume 8, Issue 3


In this issue, published in July 2003, the articles include: Jutland In The Baltic - Battles Between the Germans and Russians The French Sellout - Not Your Average Advanced Third Reich Series Replay Potpourri For The Gamer - DEN, W&P, FE, VITP/WAS, SUB & FT 1999 March Madness Sweet Sixteen - Men’s and Women’s Teams Termoli - Panzer Leader Situations The...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 8, Issue 4

The Boardgamer Magazine - Volume 8, Issue 4


In this issue, published in October 2003, the articles include: In Short, The Longest Day - An Old Monster Gets A Facelift Brethren Of The Coast - A Variant For Blackbeard The “Liberator” of Europe - The B24J Joins the Queen of the Skies A New (Inter)face - For Panzerblitz and Panzer Leader Point Of Decision - Allied Turn 2 Strategies...   [click here for more]
Past Into Print  $3.50 $0.99

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The Boardgamer Magazine - Volume 9, Issue 2

The Boardgamer Magazine - Volume 9, Issue 2


In this issue, published in April 2004, the articles include: Enemy In Sight - Expansion Rules Top Guns: Dauntless Analysis - An Evaluation of Fighter Aircraft in Air Force and Dauntless A Tour Of The Magic Realm - Villains, Maps, Magic & Activity March Madness - Men’s and Women’s Teams Down With The Queen! - Evening The Odds In B-17:...   [click here for more]
Past Into Print  $3.50 $0.99

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