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Strike Legion: Planetary Operations Revised Edition

Strike Legion: Planetary Operations Revised Edition


Don't settle for a small patch of dirt - Conquer the entire world!   Strike Legion: Planetary Operations takes your tabletop command abilities to a higher level. Command full regiments and divisions, engage and defeat the enemy - and still be home in time for supper. Planetary Operations presents futuristic ground combat at a Grand Tactical scale,...   [click here for more]
Legionnaire Games  $34.95 $24.96

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The War That Never Was: a Planetary Operations Module

The War That Never Was: a Planetary Operations Module


May 1, 1989: The world goes to war as Soviet forces lead the Warsaw Pact armies against the defenders of the West. The war was brief, brutal, and nearly destroyed the developed world. Or, it could have - had it actually happened. Step into an alternate past to play out battles from The War That Never Was on a brigade and divisional level. This Strike Legion: Planetary...   [click here for more]
Legionnaire Games  $19.95 $15.96

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Home Fleet

Home Fleet


Home Fleet’s 110 pages contain the many warships and military aircraft of the Royal and Commonwealth Navies. Almost every Command at Sea product published by Clash of Arms has included British and Commonwealth ships fighting all over the world. Listings for the various ship and planes and weapons were published as needed in each supplement, but this is the first time all of the...   [click here for more]
Admiralty Trilogy Group  $20.32

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No.1001 Pirates! of Port Royal

No.1001 Pirates! of Port Royal


“Pirates! of Port Royal” – Pocket Edition © Copyright 2017 KickAss Games V1.5 Players 2 - 4 ~ Time 30 min. ~ Skill Easy ~ Age 12+ Master Gamer’s Pocket Mini Games No.1001    No.1 in the KickAss Games - Master Gamer's Pocket Mini Games Collection - Pirates! of Port Royal The stories of fierce Pirates such as the infamous...   [click here for more]
7 KickAss Games  $15.00 $6.99

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ShadowSea - Conquest of the Underground World V2.5

ShadowSea - Conquest of the Underground World V2.5


...Silent and brooding lay the ruins of an ancient port city on the shores of this underground sea, illuminated by the shifting and swirling lights of the ethers. Gigantic fields of crystal, cascading waterfalls a mile high, sprawling forests of enormous fungal trees, all filled our view within the unimaginable scope of the caverns of the Underlands, a world beneath a frozen southern continent....   [click here for more]
AntiMatter Games  $34.99

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La Guerre Navale

La Guerre Navale


La Guerre Navale tells the story of the French Navy in WW II, a major fleet with first-class ships and well-trained crews that was robbed of its chance to defend France by the German Blitzkrieg of May 1940, its ordered destruction at Mers-El-Kebir by the British leadership, and its scuttling at Toulon in defiance of the Nazis. Twenty-two scenarios provide historical battles and...   [click here for more]
Admiralty Trilogy Group  $19.68

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E-Z TILES: Medieval Ship

E-Z TILES: Medieval Ship


E-Z TILES: Medieval Ship offers you the ability to customize your ship design, from one or two masts, to adding ballistas, beds, hammocks, crates, barrels, maps, tables and much more. 1" grid and gridless options. The pre-printed card option features double sided tiles printed on heavy weight 12pt. card stock that has a UV coating, making the cards suitable for use with wet-erase markers. The...   [click here for more]
Fat Dragon Games  $2.99

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Task Force Zeta Vol. 2: Fleet Auxiliaries

Task Force Zeta Vol. 2: Fleet Auxiliaries


You've learned how to defeat your enemies on the distant borders of The Empire, commanded powerful warships and fighter wings in battle, and lived to tell your tales in the officer's lounge. But none of your accomplishments would have been possible were it not for a plethora of supporting troops, supply tenders, repair vessels, and starbases along your route to the enemy's front door. Time...   [click here for more]
Legionnaire Games  $32.95 $24.96

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American Fleets

American Fleets


For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea (CaS) 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaS format before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
Admiralty Trilogy Group  $19.32

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Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing


Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. CaS emphasizes technical and historical accuracy using a...   [click here for more]
Admiralty Trilogy Group  $18.51

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Battlemap - Pirate & Ghost Ship

Battlemap - Pirate & Ghost Ship


Pirates. A word that has caused sailors blood to run cold for centuries. A name that has haunted our history for ages, yet there are worlds where piracy is still a part of everyday life. But what happens if the crew goes to a watery grave weighed down by a curse? The barnacle and seaweed covered ship will follow its crew to the other side. Lord Zsezse Works has made this set because we...   [click here for more]
Lord Zsezse Works  $22.95

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Form Line of Battle

Form Line of Battle


NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820 · Current Edition: 5.0 · Recommended scale 1/600 to 1/2400 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE These rules enable you to take on the role of Hornblower...   [click here for more]
A and A Games  $20.00

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Task Force Zeta Vol. 1: Ships of the Line

Task Force Zeta Vol. 1: Ships of the Line


Task Force Zeta is a game of starship combat set in any future you wish to imagine! Fight ship-on-ship duels with the enemy or engage entire fleets in battles of 50-60 ships per fleet - and finish the battle in anywhere from 30 minutes to an afternoon's gaming time. The rulebook is divided into easy-to-learn sections and uses a form of programmed instruction, allowing players to apply...   [click here for more]
Legionnaire Games  $29.95 $44.01

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The Emperor's Fleet

The Emperor's Fleet


The Emperor’s Fleet provides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogy products before. All earlier listings for these ships and aircraft have been updated to include information from newly available...   [click here for more]
Admiralty Trilogy Group  $19.15

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Harpoon Naval Review 2009

Harpoon Naval Review 2009


Eighty percent of the Earth is covered with water and the majority of the world’s goods are moved by ships. Reports of naval experts often take a back seat in today’s headlines, but naval forces still play a prominent role around the world. No matter what the mission, from maintaining open shipping lanes to showing the flag, today’s navies must be ready any time, anywhere. ...   [click here for more]
Admiralty Trilogy Group  $19.15

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South Atlantic War II, Second Edition

South Atlantic War II, Second Edition


South Atlantic War, Second Edition contains an in-depth treatment of all aspects of the 1982 campaign in the Falkland Islands. Its 26 scenarios can be played separately of as a connected campaign. The scenarios include information from recently released sources, complete orders of battle for both combatants. The first edition has been used at the Naval War College and Quantico for officer...   [click here for more]
Admiralty Trilogy Group  $23.74

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Mediterranean Fleets

Mediterranean Fleets


For the first time the Admiralty Trilogy system covers the Greek, Turkish, and Yugoslavian Navies. Previous listings of Italian ships and aircraft have been updated with information from many new reference sources (including naval experts in Italy who were consulted and graciously shared information that resolved many questions. Fire control and ASW capabilities especially benefitted from their...   [click here for more]
Admiralty Trilogy Group  $18.15

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Baltic Arena

Baltic Arena


In Baltic Arena, lead author Christoph Kluxen weaves together 13 scenarios and 11 articles that cover the forgotten naval theater of World War II. Baltic Arena's well-researched scenarios have something for everyone, covering the compete range of operations from submarine attacks to full convoy actions. Eleven articles examine topics such as the Finnish naval and air forces, a chronology...   [click here for more]
Admiralty Trilogy Group  $20.68

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Naval SITREP #48 (April 2015)

Naval SITREP #48 (April 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #48 was published in April of 2015. Table of contents: Features Press Release from the Admiralty Trilogy Group Leighton...   [click here for more]
Admiralty Trilogy Group  $8.47

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Naval SITREP #50 (April 2016)

Naval SITREP #50 (April 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #50 was published in April of 2016. Table of contents: Features DoB Scenario: Teutonic Twilight If You’ve Played...   [click here for more]
Admiralty Trilogy Group  $8.91

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Grand Fleet Actions in the Age of Sail

Grand Fleet Actions in the Age of Sail


NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820 · Current Edition: 2.1 · Recommended scale 1/2400 (1/1200 also possible) · Complexity: 3/10 · Level of detail: 5/10 · Dice required: D10, D6 The rules cover the era from the beginning of gunpowder (the Armada) through to the end of the era of fleet actions in...   [click here for more]
A and A Games  $16.00

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Task Force Zeta: Flesh and Steel

Task Force Zeta: Flesh and Steel


Task Force Zeta: Flesh and Steel pits the forces of mankind's United Colonies against the Cyberon, a race of mechanical constructs, in sweeping fleet engagements across the known universe. This Fleet Pack includes: A background history that describes the basic setting and the conflicts of the First and Second Wars between the United Colonies and the Cyberon; Data Cards...   [click here for more]
Legionnaire Games  $19.95 $14.95

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Naval SITREP #43 (Oct 2012)

Naval SITREP #43 (Oct 2012)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #43 was published in October of 2012. Table of contents: Indian Carrier Developments Harpoon Scenario: Gray Seas, Gray Skies...   [click here for more]
Admiralty Trilogy Group  $8.47

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Gruppe Nord

Gruppe Nord


Gruppe Nord traces the history of the German Kriegsmarine’s surface fleet in the North Atlantic, the North and Norwegian Seas in WW II. Misunderstood and misused by Hitler and his generals, the roster of Germany’s surface ships is filled with famous names: Bismarck, Admiral Graf Spee, Scharnhorst and many others. However, the battle history of these...   [click here for more]
Admiralty Trilogy Group  $20.68

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Naval SITREP #36 (April 2009)

Naval SITREP #36 (April 2009)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #36 was published in April of 2009. Table of contents: Dave Arneson 1947 - 2009 CaS Scenario: Escalation Annex A Ships for Escalation...   [click here for more]
Admiralty Trilogy Group  $8.47

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Naval SITREP #32 (April 2007)

Naval SITREP #32 (April 2007)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #32 was published in April of 2007. Table of contents: CaS Scenario: Balearic Belligerents Annexes for Balearic Belligerents Iran’s...   [click here for more]
Admiralty Trilogy Group  $8.47

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Naval SITREP #31 (October 2006)

Naval SITREP #31 (October 2006)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #31 was published in October of 2006. Table of contents: Three WW II US Subs Found German WW II Carrier Found The Attack on INS Hanit  ...   [click here for more]
Admiralty Trilogy Group  $8.47

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High Tide Scenario Book

High Tide Scenario Book


Based on what we have learned since the collapse of the Soviet Union, High Tide compares, for the first time, the strengths and weaknesses of the Cold-War adversaries at the height of their power. The 128-page scenario book provides thirty naval battles, covering all types of naval operations: antisubmarine warfare, convoy operations, mining missions, amphibious landings, air strikes on land...   [click here for more]
Admiralty Trilogy Group  $32.03

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High Tide Annex Book

High Tide Annex Book


Based on what we have learned since the collapse of the Soviet Union, High Tide compares, for the first time, the strengths and weaknesses of the Cold-War adversaries at the height of their power. High Tide's data annex is a comprehensive listing of platforms, weapons and sensors for naval, air, and some land units. Each ship class entry has a full listing of its sensors,...   [click here for more]
Admiralty Trilogy Group  $18.95

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White Ensign, 2nd Printing

White Ensign, 2nd Printing


There was a time when the sun never set on the British Empire. The sinews that tied the empire together were the ships of the Royal Navy, and later, those of the Commonwealth nations. Today, just like it was in the past, whenever those ships sail, one can see the White Ensign. White Ensign discusses each conflict in which Commonwealth naval forces were involved from 1960...   [click here for more]
Admiralty Trilogy Group  $18.15

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Naval SITREP #25 (October 2003)

Naval SITREP #25 (October 2003)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #25 was published in October of 2003. Table of contents: CaS Scenario: Full Force Z NATO Designations for New Russian Aircraft...   [click here for more]
Admiralty Trilogy Group  $8.91

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Naval SITREP #24 (April 2003)

Naval SITREP #24 (April 2003)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #24 was published in April of 2003. Table of contents: CaS Scenario: Operation Tembu New Faces in the Russian Fleet The UCAV...   [click here for more]
Admiralty Trilogy Group  $8.91

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Naval SITREP #23 (October 2002)

Naval SITREP #23 (October 2002)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #23 was published in October of 2002. Table of contents: CaS Scenario: Fight for the Fjord HMS Nottingham Grounds Harpoon...   [click here for more]
Admiralty Trilogy Group  $8.91

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Supermarina II

Supermarina II


While Rommel’s Afrika Korps was capturing the attention of the world, its fate was being decided in the Mediterranean. No matter how brilliantly the general and his troops performed, they could not win without the supplies and equipment necessary to fight. Supermarina II is the continuation of the Origins award-wining Supermarina I. Containing over two dozen new scenarios, Supermarina...   [click here for more]
Admiralty Trilogy Group  $18.15

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Tsushima 2nd Edition

Tsushima 2nd Edition


NAVAL WARGAMES RULES FOR THE PRE-DREADNOUGHT ERA, 1880-1906 · Current Edition 2.0 · Recommended scale 1/1200 TO 1/6000 · Complexity: 5/10 · Level of detail: 4/10 · Dice required: D20, D12, D10, D8, D6, D4 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE These rules are quick and simple...   [click here for more]
A and A Games  $16.00

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Naval SITREP #45 (October 2013)

Naval SITREP #45 (October 2013)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #45 was published in October of 2013. Table of contents: Special Feature: Fix the Littoral Combat Ship! Defining Vulnerability ...   [click here for more]
Admiralty Trilogy Group  $8.43

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Iron and Fire 3rd Edition

Iron and Fire 3rd Edition


NAVAL WARGAMES RULES FOR THE IRONCLAD PERIOD, 1850-1880 · Current Edition 3.0 · Recommended scale 1/1200 or 1/2400 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D20, D10, D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE The American Civil War saw the beginnings...   [click here for more]
A and A Games  $35.00

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Command at Sea, 4th ed, 2nd printing Player's Handbook

Command at Sea, 4th ed, 2nd printing Player's Handbook


This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play by allowing players to have their own copy of the parts of the rules most often used. ...   [click here for more]
Admiralty Trilogy Group  $4.75

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Dawn of the Battleship

Dawn of the Battleship


Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to get in real...   [click here for more]
Admiralty Trilogy Group  $15.96

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Dawn of the Battleship Player's Handbook

Dawn of the Battleship Player's Handbook


This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets. ...   [click here for more]
Admiralty Trilogy Group  $5.75

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Salamis ad Actium

Salamis ad Actium


NAVAL WARGAMES RULES FOR ANCIENT TIMES 2000BC TO 900AD · Current Edition: 1.1 · Recommended scale 1/1200 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D10, D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE With these rules you can take command of the fleets of antiquity...   [click here for more]
A and A Games  $20.00

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Stations Manned and Ready - 2nd Edition

Stations Manned and Ready - 2nd Edition


NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT Current Edition: 1.1 Recommended scale: 1/1200 to 1/3000 Complexity: 8/10 Level of detail: 9/10 Dice required: D20, D10, D6 Updated 22 April 2016 This is a new edition (1.1) of the rules with some revisions and expansions. Please note that the Print on Demand product for the new edition will be available as soon...   [click here for more]
A and A Games  $40.00

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Dance of the Vampires

Dance of the Vampires


In 1985, I was working with Tom Clancy on the military thriller Red Storm Rising, although we hadn’t settled on that title yet. The novel depicted what was called in the 1980s the “Central Front scenario,” a massive, all-out invasion by the Soviets and Warsaw Pact countries against NATO, with the goal of destroying NATO politically and militarily, as well as occupying...   [click here for more]
Admiralty Trilogy Group  $13.13

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Shattered Armada

Shattered Armada


In the summer of 1936 Spain’s right-wing “Nationalists” rebelled against the democratically elected left-wing “Republicans.” Italy and Germany quickly backed the Fascist Nationalists, while the Soviet Union rallied behind the Communist-Socialist-Anarchist Republicans. England, with a reluctant France, desperately sought to keep the war from expanding. ...   [click here for more]
Admiralty Trilogy Group  $20.15

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Naval SITREP #49 (October 2015)

Naval SITREP #49 (October 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #49 was published in October of 2015. Table of contents: Features The Double-Digit threat: The S-300/400/500 SAM Series...   [click here for more]
Admiralty Trilogy Group  $8.47

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Naval SITREP #52 (April 2017)

Naval SITREP #52 (April 2017)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #52 was published in April of 2017. Table of contents: CaS Scenario: Tactical Problem IV The Philippine Buildup Coincidence...   [click here for more]
Admiralty Trilogy Group  $8.47

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Above Decks Volume One: 18th Century Corvette

Above Decks Volume One: 18th Century Corvette


Above Decks Volume One: 18th Century Corvette DramaScape Above Decks Volume 01 This Product is a full color floorplan 48 x 20 inch, of the top deck on two 18th Century Corvettes. It...   [click here for more]
DramaScape  $10.98

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Naval SITREP #30 (April 2006)

Naval SITREP #30 (April 2006)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #30 was published in April of 2006. Table of contents: New GHQ Releases New Viking Forge Ship Releases New Figurehead Ship Releases...   [click here for more]
Admiralty Trilogy Group  $8.91

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Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $39.95 $32.95

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When the Navy Walked - Revised Core Rules

When the Navy Walked - Revised Core Rules


When the Navy Walked is a miniature rules set that covers an alternate history from the 1872 Victorian era to the 1909 Edwardian Industrial Age. It is a springboard for imagination and a high level game of tactics and battles set amongst the 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction. In WTNW players take the reins of generals and command...   [click here for more]
Dastardly Designed Games  $19.99

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