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The War That Never Was: a Planetary Operations Module

The War That Never Was: a Planetary Operations Module


May 1, 1989: The world goes to war as Soviet forces lead the Warsaw Pact armies against the defenders of the West. The war was brief, brutal, and nearly destroyed the developed world. Or, it could have - had it actually happened. Step into an alternate past to play out battles from The War That Never Was on a brigade and divisional level. This Strike Legion: Planetary...   [click here for more]
Legionnaire Games  $7.00 $4.95

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Armor Grid: Motor Pool - Battle Colors

Armor Grid: Motor Pool - Battle Colors


Print and Play 15mm Scale Vehicle Miniatures for use with Armor Grid: Mech Attack! or any Sci-fi Wargame. This set includes: Light, Medium, and Heavy Vehicle Sizes- Each with two different body styles. Three different movement types for each vehicle class including: Wheels, Tracks, and Hover Platforms. Four Standard Colors Options including: Blue, Green, Gray, and Tan. Twenty-two different...   [click here for more]
Armor Grid Games and Miniatures  $3.95

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7TV Summer Special

7TV Summer Special


School's out. Two weeks in a tent awaits. Only the 7TV Summer Special can get you through! New weapons, Stars, Extras, episodes, a complete set of campaign rules and a new alien race! Enough to last you the entire holidays – and beyond! So get out the deckchair. Put a flake in your cornet. And tune into 7TV. The first supplement for acclaimed fast action spy-fi miniatures 7TV...   [click here for more]
Crooked Dice  $10.64 $6.65

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New World Disorder: CyberZone PDF

New World Disorder: CyberZone PDF


CYBERZONE is a cybernetic rules add-on for NEW WORLD DISORDER, the easy-to-learn, miniatures-based tabletop game that takes place in a very near and very dystopian future. Enter the CyberZone, a prison for the hordes of illegally-mechanized citizens that once plagued the outside world. These freaks are even more deadly than the crews that battle it out for control in Angel City. The residents...   [click here for more]
Precis Intermedia  $2.99

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Signs & Portents 58

Signs & Portents 58


In this month's issue; * The Starchild – Part Two of Courtney Parsons’ adventure for Traveller. * Battlefield Evolution: World At War Battle Report. Find out what happened when Alex Fennell called into the UK office to duke it out with Ted Chang. * Breaking the Stones Part 1. The first part of a Gloranthan scenario by Lawrence Whitaker. * Additional German Battleships for...   [click here for more]
Mongoose  $3.99 $3.19

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AirWar: C21 max

AirWar: C21 max


The 'Max" edition of AirWar: C21 combines the standard rulebook with the Data Annex into one 65 page PDF rulebook to give you the maximum AirWar: C21 experience. PLEASE NOTE: This product is a combined version of WGPDF006 and WGPDF007. If you have already purchased a copy of AirWar: C21 (2nd edition) or the AirWar: C21 data annex DO NOT buy this product as it contains material you have already...   [click here for more]
Wessex Games  $13.30

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What Kills Who table for Fear and Faith

What Kills Who table for Fear and Faith


This is a free play aid for Fear and Faith horror miniature rules. It is a handy table that clarifies what weapon and attack types affect which monsters. ...   [click here for more]
Ganesha Games   FREE 

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Surface Battle Group v3.0 Core Rules

Surface Battle Group v3.0 Core Rules


Surface Battle Group v3.0 ! Simply put, it's the best! Including Littoral combat ships and Somali pirates as well as the 1982 Falklands fleets. Fifty eight counters of ships, aircraft, missiles and torpedoes are included. Eight scenarios that span the world's hot...   [click here for more]
Tornado Games Corp  $15.00 $13.35

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Kooky Teenage Monster Hunters

Kooky Teenage Monster Hunters


Have you ever watched one of those shows? You know the ones... a group of uncommonly attractive, angst-ridden teenagers (all with unlikely "relationship problems"). They juggle going to College with fighting a town full of hellish monsters, while still managing to get their assignments done... and of course dealing with the "relationship problems" they will forget about two minutes...   [click here for more]
Ganesha Games  $14.00 $8.00

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Strike Legion Module One: The Genome Gambit

Strike Legion Module One: The Genome Gambit


Strike Legion: The Genome Gambit increases the depth and scope of your fictional wars by adding fully customizable xenomorphs (or plain old "bugs" if you prefer), genetically modified "super soldiers", and bio-mechanoid units and technology. Specialized command rules for truly "alien" species provide new challenges and opportunities to play out in front of you on...   [click here for more]
Legionnaire Games  $7.99 $1.50

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SBG 3: Search System Expansion

SBG 3: Search System Expansion


CRANK IT UP! More fun. More intense. More deadly. That describes the Search System Expansion for SBG 3. You need the core rules to use this product! New radar and sonar tables make for a new level of excitement! There is less certainty of detection at long range and greater certainty...   [click here for more]
Tornado Games Corp  $11.00 $8.25

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SpecOps: A Gruntz Module

SpecOps: A Gruntz Module


SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop. NEW RULES: New rules for stealth operations, contact blips, hacking enemy soldiers and more! NEW WEAPONS and EQUIPMENT: Specialist grenades,...   [click here for more]
ClearHorizon Miniatures  $3.99

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Zed or Alive: The Zombie Miniatures Game

Zed or Alive: The Zombie Miniatures Game


Zed or Alive is a campaign-based miniatures skirmish game using the award-winning Savage Worlds: Showdown! system set in the years following the zombie apocalypse. You control one of several human group types such as Survivors, Tribals, or Military and battle each other and the ever-present zombie menace to gain weapons, supplies, and dominance! Alternately, you may choose to play...   [click here for more]
Rust Devil Games   FREE 

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Fire & Movement - Issue 5

Fire & Movement - Issue 5


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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NWG Battle Pack 1.

NWG Battle Pack 1.


Welcome to Battle Pack 1, hopefully the first of many gaming booklets from Nordic Weasel Games. The idea of the Battle Pack is to act as a regular (6-12 times a year) release, providing new gaming material for a range of NWG game titles and even some brand new content. This inaugural issue has: New rules options for all FiveCore games. Fire team rules and new options for specialists in Company...   [click here for more]
Nordic Weasel Games  $2.99

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Battle Pack Issue 4

Battle Pack Issue 4


Welcome to issue 4 of the Battle Pack, the indie gaming zine. In this issue you get: The Spotlight and Game design columns. New traits, gear and units for Clash on the Fringe, including "Techno-Savages" for all your space-orc needs. Five Knights on the Road. The playtest version of the long-awaited FiveCore medieval/fantasy rules. Random event tables for No End in Sight and No Stars...   [click here for more]
Nordic Weasel Games  $3.99

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AWP Hornet Dropship

AWP Hornet Dropship


Need to get your troops to the far end of the galaxy? Track a bounty? Transport weapons to the rebels? Then the AWP HORNET is for you! This easy-to-build model works well with ANY scale from 6mm to 28mm, even ACTION FIGURES (as a fighter). No matter how you use this, it will be fun!! ...   [click here for more]
Grey Matter Games  $3.95 $3.00

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New World Disorder: Zombie Apocalypse! PDF

New World Disorder: Zombie Apocalypse! PDF


ZOMBIE APOCALYPSE! adds bloodthirsty zombies to your New World Disorder games. Pit swarms of zombies against existing crews, but pay heed--your fallen comrades will rise and turn on you when least expected. Even Loot cars and other areas for lost and hidden gear. This PDF file contains Rules Addendum 24 Disposable Heroes® Full-Color Zombie Paper Miniatures 252 Zombie Counters Requires...   [click here for more]
Precis Intermedia  $2.49

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Modern Naval Conflicts: 1980's/Falklands Expansion

Modern Naval Conflicts: 1980's/Falklands Expansion


MODERN NAVAL CONFLICTS 1980s/FALKLANDS EXPANSION *Ownership of our Modern Naval Conflicts: 1970s rules/game is required for use of this expansion* This Expansion adds 200 new and updated unit data sheets to cover the USSR, UK, and USA for the 1980s period, as well as adding unit data for Argentina and UK for the 1982 Falklands Conflict. The...   [click here for more]
Naval Warfare Simulations  $19.99 $7.99

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Signs & Portents 57

Signs & Portents 57


In this month's issue; * Starchild – A Traveller Scenario by Courtney * Irregular Forces - Three New Units for Allied and German Forces in Battlefield Evolution: World at War by Agis Neugebauer * The Southern Traitors - A Warrior Order for Slaine by John Foody * The Book of the Elephant – A Conan Adventure by Chris Lites * Wolfpack! - Advanced Submarine Rules for Victory At Sea...   [click here for more]
Mongoose  $3.99 $3.19

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AirWar: C21 data annex

AirWar: C21 data annex


The AirWar: C21 data annex is a supplement for AirWar: C21 (2nd edition) available exclusively from Wargame Vault. The supplement replaces the statistical tables in the standard rulebook with more aircraft, more AAMs, more bombs etc. The expanded data statistics include 358 aircraft from the IA58 Pucara to the F-117A Nighthawk as well as 112 AAMs, 10 gunpods, 120 AGWs, 81 SAMs and 44 AAA weapons....   [click here for more]
Wessex Games  $3.32

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World at War: Gear Krieg Banzai!

World at War: Gear Krieg Banzai!


Gear Krieg - Banzai! is a comprehensive guide to using the Japanese superscience infantry forces and the famous superscience walker in Battlefield Evolution World at War: Gear Krieg. It also provides the rich and detailed background of the Pacific War in the Gear Krieg universe. Over 10 pages will just be on the background of the conflict in the Pacific theatre of the Gear Krieg universe. This 70 page...   [click here for more]
A.D.Publishing  $16.99 $12.74

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SBGv3_The East Pacific Expansion

SBGv3_The East Pacific Expansion


Ripped from the headlines! North Korea exchanges fire with South Korea! What happens next? The East Pacific Expansion of Surface Battle Group v3.0 is the way to find out. Ship forms for 34 new classes from North Korea, South Korea, Japan and Australia along with aircraft and six scenarios are included. You must have the core rules to use...   [click here for more]
Tornado Games Corp  $9.00 $6.90

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SBG 3: Persian Gulf Expansion

SBG 3: Persian Gulf Expansion


One of the most critical and volatile places on earth is now available for you to explore! Welcome to the Persian Gulf Expansion of Surface Battle Group v3. With 49 new ship forms, 22 new aircarft forms and 6 new scenarios there are challenges from attacks by rogue nations to piracy to be handled with the gloves off, because diplomacy has failed. You...   [click here for more]
Tornado Games Corp  $9.40

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Horror Night Thirteen!

Horror Night Thirteen!


Horror Night Thirteen is a supplement designed for the (free!) QILS gaming system that pits you against some of the most fiendish things imagined by man ... your wargaming buddies! The book includes: a quick background and some common data thirteen scenarios based on our favourite horror movies a whole slew of outdoor, building, and industrial tiles (and a few miscelaneous tokens) in color...   [click here for more]
Irrational Number Line Games, LLC  $1.69

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Get Some! Future Warfare: Army Design Special Rules

Get Some! Future Warfare: Army Design Special Rules


Here are 39 special rules that give your army some character and flexibility in any number of situations. Enhance your games and Get Some! Get Some! Future Warfare is about getting your models out and playing an enjoyable wargame for a couple of hours with your buddies. It is NOT about WAAC (Winning at all Costs) but about designing an army that fits your collection and play style as well as the...   [click here for more]
Art of War Games   FREE 

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AirWar: C21 bomber annex

AirWar: C21 bomber annex


The AirWar: C21 bomber annex is a supplement for AirWar: C21 (2nd edition) available exclusively from Wargame Vault. The supplement provides statistical tables for 20 new bombers including the Russian Bear and British Vulcan. All royalties from the sale of this product will be donated to the XH558 Vulcan Restoration Fund: http://www.vulcantothesky.org/ PLEASE NOTE: This product...   [click here for more]
Wessex Games  $1.33

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Concrete Barriers 1.1

Concrete Barriers 1.1


Description: A set of precast concrete barriers used throughout the world by military, security and traffic control forces. Now designed and prepared for your modern or futuristic miniature battlefield. Use blast walls to fence out your forward operation bases, protect vital structures, create blast compartments or divide your cities with closed zones or ghettos in dystopian settings. Guide traffic...   [click here for more]
MiniLab Models  $3.00

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DEADLY MISSIONS Expansion Seven: PARANORMAL INVESTIGATORS

DEADLY MISSIONS Expansion Seven: PARANORMAL INVESTIGATORS


DEADLY MISSIONS Expansion Seven: PARANORMAL INVESTIGATORS! is the third expansion to the Science-Fiction edition of adventure games that features randomly generated floor tiles, encounters and equipment tokens each in a stack, or deck, that you flip and bring into play. This unique and original set of tiles and creatures is a different game each...   [click here for more]
Grey Matter Games  $2.95

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Armor Grid: Air Brigade - Battle Colors

Armor Grid: Air Brigade - Battle Colors


Print and Play 15mm Scale Aircraft Miniatures for use with Armor Grid: Mech Attack! or any Sci-fi Wargame. This set includes: Three types of Aircraft including: VTOL Fighter, Rotary Wing Gunship, and Tilt Rotor Cargo Aircraft. All model parts are interchangeable between each of the different Aircraft types. Wings can be rotated 180° for either forward or backward swept wings. Four...   [click here for more]
Armor Grid Games and Miniatures  $3.95

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Victory Decision: Future Combat- Rival Species

Victory Decision: Future Combat- Rival Species


Rival Species is the first Expansion for Victory Decision: Future Combat and focusses on genetically engineered alien threats. Some alien races engineer and grow all of their technology organically. This could be due to viewing mechanical technology as blasphemy or the species could be a predatory culture with no higher goals than the propagation of their species and the destruction of any other life...   [click here for more]
A.D.Publishing  $8.99 $6.74

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Fire & Movement - Issue 1

Fire & Movement - Issue 1


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 2

Fire & Movement - Issue 2


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Apocalypse: Earth Dispatches From The Front Line Vol 1

Apocalypse: Earth Dispatches From The Front Line Vol 1


The year is 1954. Tsar Josef I (known to the world as "Stalin") unleashes the wrath of the Holy Soviet Army on the decadent oligarchies of the West. Nations are sundered, cities are levelled in the fury of the first assault. Millions perish amid the fury and the flames as forbidden technologies and unnatural scienctific discoveries are unleashed. But the war quickly slides...   [click here for more]
Skinflint Games   FREE 

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Rules Pack Alpha for No End in Sight

Rules Pack Alpha for No End in Sight


The anti-tank gunner is down, screaming his head off, the men are getting anxious while trying to figure out how to set up the rocket launcher and the enemy seems to just have gotten their second wind. Why didn't anyone tell you what to do? * * * * * Welcome to the first supplement for No End in Sight. The Rules Pack contains a selection of optional rules to add more detail, change elements of...   [click here for more]
Nordic Weasel Games  $3.99 $1.99

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USA Burke Flight I DDG

USA Burke Flight I DDG


USN BURKE FLIGHT I DDG DATA SHEET (Free) This is a freebie for our MODERN NAVAL CONFLICTS customers: the data sheet for the USN Arleigh Burke (Flight I) DDG, as it was equipped in the mid-1990s. You can now add the Burke DDG class to your games to see what sort of differences a new generation of technology adds to the naval combat arena....   [click here for more]
Naval Warfare Simulations   FREE 

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Fire & Movement - Issue 3

Fire & Movement - Issue 3


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 4

Fire & Movement - Issue 4


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 6

Fire & Movement - Issue 6


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 7

Fire & Movement - Issue 7


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 8

Fire & Movement - Issue 8


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 9

Fire & Movement - Issue 9


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues....   [click here for more]
Past Into Print  $2.99 $2.49

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Fire & Movement - Issue 10

Fire & Movement - Issue 10


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.99 $2.49

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The Wargamer Volume 2 - Issue 1

The Wargamer Volume 2 - Issue 1


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers, and published a series of...   [click here for more]
Past Into Print  $3.99 $2.79

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FIRE TEAM : VIETNAM Presentation

FIRE TEAM : VIETNAM Presentation


FIRE TEAM VIETNAM : (Available) a game for team / squad / platoon level during the Vietnam War ( Rules, counters (US and NVA 1965 ), and Geomorphic Boards ) - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the counters represents teams ( 1 to 3 men ), leaders as well as vehicles, armor, helicopters,...   [click here for more]
BATTLESPROJECT MAPS   FREE 

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Gang Wars: An Unofficial FiveCore Supplement

Gang Wars: An Unofficial FiveCore Supplement


If you saw the firefight mid-way through Michael Mann's blockbuster Heat and thought; “I bet that'd be cool in miniature.” Then this is the supplement for you. It takes the incredibly versatile FiveCore system and shapes it into a more focussed package. Most of this supplement is focussed around extended narrative campaigns unfolding over a few missions, but the scenarios can be...   [click here for more]
Wanderer Productions  Pay What You Want

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Battle Pack Issue 3

Battle Pack Issue 3


Welcome to the third issue of the Battle Pack wargames 'zine! The flagship article this month is the introductory version of LaserStorm, the upcoming NWG scifi rules for big, super-fast battles with lots of toys on the table. In addition, you will find: *FiveCore rules mods for black powder skirmish gaming. *Not one, not two but three scenarios for No Stars in Sight. (Easily adaptable to other...   [click here for more]
Nordic Weasel Games  $6.99

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FiveCore Field Guide

FiveCore Field Guide


The field guide contains expanded rules material suitable for all FiveCore games (the 2nd edition skirmish rules, Five Men in Normandy, Company Command and Brigade Commander. Within this supplement you will find: *A new dice-driven turn sequence. *A points-based experience system for campaign play. *Non-combat skills and advancement, as well as additional motivation and background generation...   [click here for more]
Nordic Weasel Games  $3.99

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FiveCore Retro Collection

FiveCore Retro Collection


Welcome to the FiveCore Retro Collection. What is FiveCore? It's a creative skirmish game, driven by characters and campaign events rather than technical specifications. Quick to play, suited to a game on a 2x2 foot table and can be taught in minutes without discouraging realistic tactics. The original Five Men in Normandy rules are focused on WW2 skirmishing while the generic version is suitable...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Freeplay 88

Freeplay 88


The first supplement for Shipwreck, Vandering Publication's acclaimed rules for modern naval warfare. In 1988 Nato forces carried out an open-ended military exercise. Nato forces attempted to run convoys to Norway, Soviet forces (played by other Nato units) attempted to stop them. This book lets you recreate this entire hypothetical three day military exercise as a campaign, or as nine premade...   [click here for more]
Vandering Publications  $11.95 $10.00

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