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Bolt Action: Armies of Germany

Bolt Action: Armies of Germany


This book provides Bolt Action players with all of the information they need to field the military forces of Germany. Detailed army lists allow players to construct German armies for any theatre and any year of the war, including the early campaigns in Poland and France, the dusty tank war in the North African desert, the bloody battles on the Eastern Front, and the final defence of Normandy, occupied...   [click here for more]
Osprey Publishing  $24.95 $15.95

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Bolt Action: Armies of the United States

Bolt Action: Armies of the United States


With this latest supplement for Bolt Action, players now have all the information they need to field the varied military forces of the United States of America. Entering the war after the attack on Pearl Harbor, the United States immediately went to war on several fronts. In Europe and Africa, the Americans battled against the Germans and Italians, while in the Pacific the men of the Army and Marines...   [click here for more]
Osprey Publishing  $24.95 $15.95

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Of Gods and Mortals - Mythological Wargame Rules

Of Gods and Mortals - Mythological Wargame Rules


Two armies are about to clash. Thor, surrounded by crackling lighting, leads the assault of a horde of viking berserkers. Preparing to receive this charge stands a wall of grim-faced, determined Spartan hoplites, commanded by Ares. In the stormy sky above, a Valkyrie breaks through a flock of Harpies. Gods lead men by their powers, while at the same time men give power to the gods by their faith in...   [click here for more]
Osprey Publishing  $17.95 $14.95

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New Gods of Mankind Basic Rules 1st Edition

New Gods of Mankind Basic Rules 1st Edition


Greetings Fellow Gamers, Welcome to the N.G.o.M. (New Gods of Mankind) basic rule system for Gods, Armies, and Tribes. This system allows for gods and armies to be added seamlessly to your gameplay, expanding your story, and giving a tribe for your heroes to belong to. In New Gods of Mankind, you will create a character—a deity—and play out the god’s actions and responses to a setting...   [click here for more]
Dark Skull Studios  Pay What You Want

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Battles From the Age of Reason Primer, Third Edition

Battles From the Age of Reason Primer, Third Edition


The BAR Primer is an enjoyable, user-friendly source for those who want to learn the Battles from the Age of Reason (BAR) game system or those who want to improve their knowledge of the system. Included in the BAR Primer are illustrated, easy-to-read explanations and examples of all of the most important BAR rules. There is a section on BAR tactics and an invaluable programmed instruction portion that...   [click here for more]
Clash of Arms Games  $18.00

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The Bear Marches West: 12 Scenarios for 1980s NATO vs Warsaw Pact Wargames

The Bear Marches West: 12 Scenarios for 1980s NATO vs Warsaw Pact Wargames


NATO kept the Warsaw Pact behind the Berlin Wall until its dissolution - but what if it hadn't? The Bear Marches West contains 12 wargame scenarios set during a fictional Warsaw Pact invasion of West Germany in the 1980s. All the scenarios are based on battles depicted in well-known novels, and are designed to be used with whatever rules the players wish. Each scenario includes the battle's...   [click here for more]
Shilka Publishing  $14.99 $2.99

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Ronin – Skirmish Wargames in the Age of the Samurai

Ronin – Skirmish Wargames in the Age of the Samurai


Ronin is a set of skirmish wargame rules set in late 16th century feudal Japan. Players build small warbands of models and battle each other as well as non-player factions in duels and skirmishes. Ronin is historically accurate, but also pays tribute to the films of Akira Kurosawa such as Seven Samurai and Yojimbo. Despite the enduring popularity of this period, there are very few widely...   [click here for more]
Osprey Publishing  $17.95 $14.95

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Dux Bellorum – Arthurian Wargaming Rules AD 367–793

Dux Bellorum – Arthurian Wargaming Rules AD 367–793


Dux Bellorum is an Arthurian-era Dark Age wargame, set in the period from the mid-4th century AD to the end of the 8th century AD: a time when new kingdoms were being forged in the British Isles and a time when battle was commonplace. These rules use individual stands as the basic playing pieces; this means that individual casualties are not removed from units and the number of miniatures you own...   [click here for more]
Osprey Publishing  $17.95 $14.95

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Crucible of Force

Crucible of Force


Crucible of Force uses the Award Winning Fields of Fire game engine to bring our fast paced, yet accurate play style to the Second World War. These rules cover European Theater combat from the beginning of the war to the Summer of 1943. Also included are play charts and other play aids to make your gaming experinece more enjoyable. The rules cover all aspects of game play, from movement and shooting...   [click here for more]
Proving Ground Games  $24.00 $19.00

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Manifestation CCS: Modern Age (Series I) Style 02 - Color Scheme 3 [Military Themed Trading Card Game Template]

Manifestation CCS: Modern Age (Series I) Style 02 - Color Scheme 3 [Military Themed Trading Card Game Template]


CREATE YOUR OWN TRADING CARD GAME WITH THIS FULLY EDITABLE, PHOTOSHOP .PSD TEMPLATE! CONTENTS: MAIN FOLDER - 1. UTILIZATION LICENSE.txt 2. Manifestation CCS (Modern Age – Series I) S02 – Info.txt 3. Style 02(CS3) – Instruction Manual.pdf 4. Future Age – Style 02 (Front CS3).psd 5. Future Age – Style 02...   [click here for more]
Unknown Depths  $10.00

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Authorials: The Alphatiev Gazetteer vol. I

Authorials: The Alphatiev Gazetteer vol. I


Have an eReader? Want to play a game against your friends? Then start your collection of Authorials the Collectable Ebook Game with The Alphaviev Gazetteer vol. I! You are a fan of the Alphatiev fantasy books and have adventured in the ten kingdoms for years. When the third-party game source book came out, you snatched it up immediately. Instantly, the empire of Alphatiev leaped off the page...   [click here for more]
AnSR Games  $1.99

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The SOTCW World War I Compendium

The SOTCW World War I Compendium


SOTCW subscriptions are now available here at Wargame Vault. It began in Sarajevo in 1914, in a cascade of treaty obligations following an assassination. It ended in the mirrored halls of Versailles in 1918, in a treaty that would lead directly to an even more catastrophic war. The Great War--World War I--slaughtered millions, left a continent in ruins, and caused many a military leader to reassess...   [click here for more]
Shilka Publishing  $3.99

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World War I [BUNDLE]

World War I [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... A Fleet in Being: Austro-Hungarian Warships of WWI Regular price: $2.99 Bundle price: $2.15 The Kaiserliche und Königliche Kriegsmarine -- The Austro-Hungarian Navy -- was in at the beginning of World War I when Archduke...   [click here for more]
Shilka Publishing  $8.97 $4.99

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Bolt Action: World War II Wargames Rules

Bolt Action: World War II Wargames Rules


Written by veteran game designers Alessio Cavatore and Rick Priestley, Bolt Action provides all the rules needed to bring the great battles of World War II to your tabletop. Using miniature soldiers, tanks and terrain, you can fight battles in the shattered towns of occupied France, the barren deserts of North Africa, and even the sweltering jungles of the Pacific. Players get to decide which of...   [click here for more]
Osprey Publishing  $34.95 $25.95

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Bolt Action: Armies of France and the Allies

Bolt Action: Armies of France and the Allies


World War II was truly a ‘world’ war, and many nations joined the fight against Germany and the Axis. This latest supplement for Bolt Action covers the armies of France, Belgium, Norway, Poland, Greece and the Netherlands that stood against the German Blitzkrieg, as well as the resistance and partisan forces that sprung up in the aftermath of occupation. Note: This digital...   [click here for more]
Osprey Publishing  $24.95 $15.95

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Bolt Action: Armies of Italy and the Axis

Bolt Action: Armies of Italy and the Axis


While many nations flocked to the side of the Allies, others joined forces with Germany as part of the Axis. This volume is the definitive guide to the armies of Italy, Hungary, Bulgaria, Romania and Finland. Fight the Winter War against the Soviets, hold back the British in North Africa, or help shore up the German offensives on the Eastern Front with this latest supplement for Bolt Action. Note:...   [click here for more]
Osprey Publishing  $24.95 $15.95

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A World Aflame – Interwar Wargame Rules 1918–39

A World Aflame – Interwar Wargame Rules 1918–39


The 21 interwar years have become disproportionately popular in the wargaming world in recent years. The many and diverse conflicts that raged during these tumultuous times of political, social and religious upheaval, are often comparatively minor in the grand scheme of world military history, yet have fired the imaginations of wargamers looking for something a little different. From the Chinese Civil...   [click here for more]
Osprey Publishing  $17.95 $14.95

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In Her Majesty's Name

In Her Majesty's Name


"In these, the twilight years of the nineteenth century, I amazed at how high mankind has soared, and at how deep it has fallen because of the myriad advances in our sciences and in engineering. Seldom does a day go by without a gentleman announcing his newest life-changing invention. Each claiming it will benefit mankind in some way. It is a pity that we, the leaders of the civilised nations...   [click here for more]
Osprey Publishing  $17.95 $14.95

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Heroes, Villains and Fiends

Heroes, Villains and Fiends


It is 1895 and the future depends not upon the actions of governments but upon those of the Adventuring Companies, and will be shaped by countless engagements in city streets, ancient ruins, dense jungles, high mountains and boundless deserts. In America, good men fight to preserve their hard-won liberty and the great drive west is stalled by Native American mystics and powerful outlaw gangs. In Africa,...   [click here for more]
Osprey Publishing  $17.95 $14.95

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Sleeping Dragon, Rising Sun

Sleeping Dragon, Rising Sun


Since the 17th century, the rulers of the emerging Western powers have looked enviously towards the East at cultures and empires far older and wiser than their own. The East is rich with gold, jewels, spices, silk and a thousand other commodities that promise wealth and power to those who possess them. Although dismissive of these greedy upstarts, the great civilisations of the East have belatedly...   [click here for more]
Osprey Publishing  $17.95 $14.95

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A Fistful of Kung Fu – Hong Kong Movie Wargame Rules

A Fistful of Kung Fu – Hong Kong Movie Wargame Rules


With this skirmish game, players can recreate scenes from Hong Kong action cinema such as Crouching Tiger, Hidden Dragon, Hard Boiled, or Enter the Dragon, or from such western movies as Kill Bill or Big Trouble in Little China. A Fistful of Kung Fu is set in a modern world walking a precarious line between the technological advances of next-generation technology and the tradition and mysticism of...   [click here for more]
Osprey Publishing  $17.95 $14.95

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Across A Deadly Field – Regimental Rules for Civil War Battles

Across A Deadly Field – Regimental Rules for Civil War Battles


Up until now, ACW games have either taken a regimental approach for a more tactical game or a brigade-level view for a more grand tactical game – and gamers have plenty of both regimental or brigade level ACW rule sets to choose from. However, both approaches have drawbacks. The pure regimental approach – such as in Johnny Reb – can make it difficult to fight a very large battle,...   [click here for more]
Osprey Publishing  $39.95 $14.95

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On the Seven Seas: Wargames Rules for the Age of Piracy and Adventure c.1500–1730

On the Seven Seas: Wargames Rules for the Age of Piracy and Adventure c.1500–1730


On the Seven Seas is a set of wargames rules covering the high adventure and low morals of the world of the pirate. The rules cover licensed privateers such as da Gama and Drake, ruthless pirates of the Spanish Main, Blackbeard, the Barbary corsairs, the wako of the Far East, not to mention the anti-pirate squadrons, Spanish garrisons and native warriors from around the world that found themselves...   [click here for more]
Osprey Publishing  $17.95 $14.95

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Bolt Action: Tank War

Bolt Action: Tank War


Tank War, the new supplement for Bolt Action, gives players the option to expand their games to a whole new level – armoured warfare. Recreate such great engagements as the battle of Kursk with the scenarios, army options and special rules found in this book. Whether you want to add more armour to your existing armies or build an entirely armoured force, Tank War has you covered. Note:...   [click here for more]
Osprey Publishing  $24.95 $15.95

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Bolt Action: Battleground Europe - D-Day to Germany

Bolt Action: Battleground Europe - D-Day to Germany


Take the fight to the enemy with this new theatre book for Bolt Action. From the D-Day landings to the final battle for Berlin, this volume gives players everything they need to focus their gaming on these final campaigns in the European Theatre of Operations. Scenarios and special rules offer something for all Bolt Action players, regardless of the armies they collect. Note: This...   [click here for more]
Osprey Publishing  $24.95 $15.95

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Land of the Free: Wargames Rules for North America 1754–1815

Land of the Free: Wargames Rules for North America 1754–1815


England and France set upon the New World with a fury, building settlements whenever they could hack a clearing out of the wilderness. Expansion brought them into contact with the natives, with whom they established trade and commerce. The New World was vast but not nearly big enough for the ambitions of these powers and conflict was inevitable. In Europe they call it the Seven Years’ War,...   [click here for more]
Osprey Publishing  $34.95 $14.95

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Special Forces: Operation Nimrod [BUNDLE]

Special Forces: Operation Nimrod [BUNDLE]


This special bundle product contains the following titles. Special Forces Regular price: $4.50 Bundle price: $3.00 Format: ZIP File Special Forces Counter-Terrorist Watfare in the Modern Age 13 pages Special Forces is a miniatures game of close combat in the modern era. Inspired by first-person shooter computer games such as Delta Force and Rainbow Six, he rules...   [click here for more]
Shilka Publishing  $9.49 $4.99

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