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"England Expects..." CORE RULES

"England Expects..." CORE RULES


This simple set of card- and dice-driven “Fast-Play” rules is designed for use in re-fighting naval battles in the ‘Age of Sail’ (early 1700s to early 1800s), involving small or large numbers of ships, in a tabletop situation. The game is meant to be played by two or more players, each having control of one or more three ship ‘Squadrons’. The whole ‘Fleet’...   [click here for more]
Studio7aUK  Pay What You Want

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"England Expects..." SCENARIO #1... SPIRIT

"England Expects..." SCENARIO #1... SPIRIT


On the 21st October 1805 the combined fleets of France and Spain, under the command of Admiral Villeneuve, finally left Cadiz harbor to face the British fleet led by Admiral Lord Nelson. This scenario is the First in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK. * * * ...   [click here for more]
Studio7aUK  Pay What You Want

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"England Expects..." SCENARIO #2... CHESAPEAKE

"England Expects..." SCENARIO #2... CHESAPEAKE


The American War of Independence is well into its 5th year when the British supply fleet heading for Yorktown, Virginia, are halted by a French fleet in Chesapeake Bay. The ensuing battle has ramifications for the future of the British and Continental Armies. This scenario is the Second in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK. *...   [click here for more]
Studio7aUK  Pay What You Want

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"England Expects..." SCENARIO #3... NILE

"England Expects..." SCENARIO #3... NILE


Napoleon Bonaparte has taken an expeditionary force into Egypt, and Great Britain vehemently objects. Lord Nelson is dispatched to locate and sink the French Mediterranean fleet... And... He did - on both counts! This scenario is the Third in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK. * * * ...   [click here for more]
Studio7aUK  Pay What You Want

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20-ton Shuttle

20-ton Shuttle


A small 20-ton shuttlecraft capable of carrying up to 12 personnel. Deckplan is formatted for 5-foot per inch battlemap systems, full color, printable on a single sheet 8.5x11" page. ...   [click here for more]
Wydraz  Pay What You Want

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2015 Nordic Weasel Grab Bag

2015 Nordic Weasel Grab Bag


With the calendars all insisting it is 2015, we're celebrating it with this grab bag of goodies for each of the Nordic Weasel Games systems. Within these pages, you will find new options for FiveCore (skirmish AND Company Commander), No End in Sight, No Stars in Sight, Fast And Dirty and the Usurper RPG. This product is available on a Pay what you Want basis, since the value may vary depending...   [click here for more]
Nordic Weasel Games  Pay What You Want

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5th Analogue Hobbies Painting Challenge – Wargaming Recon #134

5th Analogue Hobbies Painting Challenge – Wargaming Recon #134 (audio product)


The Analogue Hobbies Painting Challenge is NOT your average painting contest. Jonathan shares how and why you may want to enter. Support Jonathan through PATREON Listener Adam’s entries BenG’s 20mm Wurrtemburg Horse Artillery Mailbag Via our Facebook page: Listener David commented about episode 131 Ancient History Magazine Kickstarted saying “Both...   [click here for more]
Wargaming Recon  Pay What You Want

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7TV 2nd Edition: Inch High Spy-Fi

7TV 2nd Edition: Inch High Spy-Fi


7TV is our tabletop miniatures game of high-octane spy-fi action set in the worlds of 1960s and 70s cult TV shows. Spies, minions, masterminds, ghosts, aliens, officialdom, hitmen, coppers and metal killers are all waiting for you. Relive some of 7TV Studio’s great lost shows or create your own and reach new audiences! 7TV is back in 2015 with an all new 2nd...   [click here for more]
Crooked Dice  Pay What You Want

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A Baton in Both Hands

A Baton in Both Hands


A set of solo wargame rules that were designed for the horse and musket period but could be used for others , bit of a work in progress that is why it is a "pay what you want" 1.1 update , i have added some period specific "bolt-ons" to the rules 1.2 update , ww1 and ww2 bolt ons added 1.3 update , Modern , futureistic and Scifi bolt ons added 1.4 update , Typo's corrected...   [click here for more]
Twylite Games  Pay What You Want

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a Pathology of Lycanthropy and Vampirism

a Pathology of Lycanthropy and Vampirism


Since the Anne Rice's The Vampire Lestat came out our group has been futzing with the idea of vampirism and lycanthropy as regular diseases as opposed to occult happenings (which the Vampire Chronicles gravitated back to). It has been a fun exercise, and the result is this two-pager (with sample tracking charts) that gives a genre-independent method for implementing a non-run-of-the-mill bout of vampirism...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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AEON2 - Reference Sheet

AEON2 - Reference Sheet


WarDice: AEON2 is a new and unique wargame. With a non-standard turn structure and fog of war command system, This game creates a realistic and playable representation of battle. If commanded correctly, troops could move quickly to where they are needed, unless the enemy starts firing at them! Actual tactical operations work in AEON2. AEON2 also lets you make your own armies from any figures out on...   [click here for more]
GobboTown Games  Pay What You Want

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Afghan Compounds

Afghan Compounds


Full instructions for building four different compounds for use with 28mm figures. A comprehensive materials and tools list is included. Each step is fully illustrated and there are numerous photographs of the finished buildings in use. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Alterkine Floorplans: Small House

Alterkine Floorplans: Small House


Usable in any campaign this small house fits into any community. ...   [click here for more]
HermaDolph  Pay What You Want

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Anaconda - Expanded points list

Anaconda - Expanded points list


In the decade plus since Anaconda was released, the proliferation of knowledge regarding naval aspects of the Civil War advanced at a rapid rate. Old assumptions have been challenged and ‘lost’ data has been deduced through diligent research and conservative conjecture. Some ships that were so shadowy in detail to border as myths have been documented and detailed and made worthy of hitting...   [click here for more]
Ray Garbee  Pay What You Want

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Are Small Game Conventions Dying Out? – Wargaming Recon #129

Are Small Game Conventions Dying Out? – Wargaming Recon #129 (audio product)


With the growing popularity of mega cons are smaller game conventions dying out? Jonathan addresses the question with his thoughts. Be sure to listen to the entire episode to hear an important announcement about the birth of Jonathan’s first child. Support Jonathan through PATREON Mega Convention Pros HUGE Greater variety More people Attracts more attention...   [click here for more]
Wargaming Recon  Pay What You Want

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Australian Wargaming with Joshua Shoobridge – Wargaming Recon #138

Australian Wargaming with Joshua Shoobridge – Wargaming Recon #138 (audio product)


The Merimbula Wargaming Society is an Australian wargaming club founded by Joshua Shoobridge. Josh discusses Australian wargaming and shares some tips for being a dad wargamer. Support Jonathan through PATREON Stay in touch with Joshua e-Mail Josh: TheHobbyDesk@gmail.com Tweet Josh The Hobby Desk Facebook Page The Hobby Desk Google+ Page The Hobby...   [click here for more]
Wargaming Recon  Pay What You Want

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AWP Hornet Dropship

AWP Hornet Dropship


Need to get your troops to the far end of the galaxy? Track a bounty? Transport weapons to the rebels? Then the AWP HORNET is for you! This easy-to-build model works well with ANY scale from 6mm to 28mm, even ACTION FIGURES (as a fighter). No matter how you use this, it will be fun!! ...   [click here for more]
Grey Matter Games  Pay What You Want

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Banzai! Fast Play Sheets - FREE!

Banzai! Fast Play Sheets - FREE!


Fast play sheets for Banzai! Age of the Country at War All the sheets you need to play if your familular with the rules as well as the calculator sheet. Banzai is a 6mm wargame. ...   [click here for more]
2D6 Wargaming  Pay What You Want

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Banzai! Ruler and Counters - FREE!

Banzai! Ruler and Counters - FREE!


Ruler for 40x20mm and 60x30mm base sizes and all the counters you could ever need to play Banzai! - Absolutley free! ...   [click here for more]
2D6 Wargaming  Pay What You Want

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BMP Series (48 variants) (For Armor Heavy Team / Tacforce II)

BMP Series (48 variants) (For Armor Heavy Team / Tacforce II)


BMP-1, BMP-2, BMP-3 and all other variant and other designes based off of the base vehicles. This is for use with Armor Heavy Team / Tacforce II ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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Bonus Space Ships

Bonus Space Ships


As a BONUS for those who have already purchased the FreeColony, Skeloid, and Klesh Slaver ships, this set provides some larger Capital class ships as well as some fighters for these races. I'm working on a simple set of rules to go with the space ship sets and I wanted to "catch up" with some of my latter sets like Rebelion in the Outer Worlds and the Telegran and TarCom. Thanks to all who...   [click here for more]
Michael Allen Newbanks Games  Pay What You Want

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Brain Freeze

Brain Freeze


Nine pages of survival-supplies-collecting, candy-shuffleboarding, driving-around-in-an-ice-cream-truck, tearin-up-a-deck-of-cards, chucking-frozen-desserts-at-zombies mayhem! Print-n-play (well, print, cut-out, fold, glue, and then play) ice cream truck included! This is a beer-n-pretzels type zed game with some unique and fun mechanisms like replacing hit charts and tables with...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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Bretwalda - Core Rules

Bretwalda - Core Rules


This simple set of card- and dice-driven “Fast-Play” rules is designed for use in re-fighting battles in Dark Age Europe (5th to 11th Centuries AD), involving small or large numbers of units, in a tabletop situation. The game is meant to be played by two or more players, each having control of a 'Guard' (division). The whole Army may comprise of a variable number of units depending upon...   [click here for more]
Studio7aUK  Pay What You Want

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Buried Treasure

Buried Treasure


Arrrr! It's time to set off and find your fortune! Beware of other scurvy dogs while ye do it! Buried Treasure is a 2-4 team game where sides compete with each other search, dig up, and escape with a treasure buried on an unhospitable island. While the game is written from a fantasical pirate point-of-view, you can really substitute is scenario into any genre when you need your...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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Bush Wars Fog of War - FOFC6

Bush Wars Fog of War - FOFC6


A PDF file of the Fog of War cards from Force on Force supplement volume 6 - Bush Wars. ...   [click here for more]
Ambush Alley Games  Pay What You Want

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Carentan

Carentan


Carentan details the building of the Second World War French town featured in Band of Brothers for wargaming in 28mm. It contains detailed build notes and many full colour photographs of the process. There is also a section explaining the quest to match the known historical facts with the reality of Carentan today including both period and modern photographs and an analysis of the fighting at the...   [click here for more]
Matakishi's Tea House  Pay What You Want

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CB1 Frontier Fort

CB1 Frontier Fort


Late 18th to Early 19th Century Frontier Fort (for BOTH US Letter and International A4 sized paper) This is a set of PDF files designed to be printed on thin card which can be cut out and assembled to create a late 18th/early 19th Century Frontier Fort or Stockade suitable for use with 25mm or smaller sized 28mm figures*. The fort consists of wall sections, gates (open and closed variants), a blockhouse,...   [click here for more]
Billy Bones Workshop  Pay What You Want

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Chronicles of Hevlex Monsterium Rank 0

Chronicles of Hevlex Monsterium Rank 0


The enemies have arrived and are rather eager to take away what they want. Your life. The Monsterium is a combined effort that will find it's way into the Chronicles of Hevlex system through four installments. Starting at Rank 0 and reaching for Tier One. What you will find in this book is the starting enemies that are inhabitants of Hevlex, and the most dangerous enemies to fight against for that...   [click here for more]
Hevlex Entertainment  Pay What You Want

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Coach House Paper Model

Coach House Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage...   [click here for more]
Dave Graffam Models  Pay What You Want

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Colt Maudit - Demonstration Pack

Colt Maudit - Demonstration Pack


"....Ouest SauvageColt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines..." VaeVictis N°103 Game fundamentals Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines...   [click here for more]
Ouest Sauvage  Pay What You Want

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Colt Maudit v2 - Pack démonstration

Colt Maudit v2 - Pack démonstration


"....Ouest Sauvage - Colt Maudit est une règle simple et ludique, à la frontière entre le jeu de rôle et le jeu d'histoire avec figurines. ...." VaeVictis N°103 Il s'agit de la version de démonstration de "Colt Maudit v2" Description Colt Maudit v2 est une règle d'escarmouche pour des figurines...   [click here for more]
Ouest Sauvage  Pay What You Want

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Counters for tabletop miniatures

Counters for tabletop miniatures


This set of carefully designed tokens includes markers various statuses and conditions, useful in both fantasy and post-apocalyptic settings ...or a "dark age" mix of the two. Content: 8 color counters/tokens, a few with alt version. Feel free to suggest new tokens and variants! ...   [click here for more]
Lighthouse Games  Pay What You Want

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Counters for tabletop miniatures - frosted edition

Counters for tabletop miniatures - frosted edition


This set of tokens is designed especially for snowy settings, the palette of cold colors will keep your games in the right mood. Markers represents various statuses and conditions, useful in both fantasy and nuclear winter settings. Content: More than 30 counters/tokens, a few with alt versions. ...   [click here for more]
Lighthouse Games  Pay What You Want

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Cretacea: Bare ground markers

Cretacea: Bare ground markers


Includes: 2 page file (print as many as you need) bare ground markers (3") This is a pay what you want file, any donations are massively appreciated and go straight back into making more great file downloads. Now you don't have to measure for bare ground (grazed) in cretacea. Use these simple and nifty bare ground markers to keep track of which parts of the board are...   [click here for more]
EZPainter  Pay What You Want

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CROM Companion

CROM Companion


A 52 page companion to CROM, the skirmish game set in the Hyborean Age. Contains an introductory scenario suitable for solo or group play with an illustrated example of play, a guide to scenario design, suggested tactics for playing a hero and a step-by-step guide to building a fantasy tower to get your scenery off to a great start. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Crossing Lines

Crossing Lines


This is a game-independent scenario for the classic "crossing of lines" military scenario. It allows you to place two to six players, each with their own squad, in an environment of ambiguity and second-guessing. The base scenario has good replay value and a handful of variants are provided to allow you to shake things up a little more. ...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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Crossroads, Closing the Gap

Crossroads, Closing the Gap


A World War 2 Mini-Campaign detailing the actions of the 4th Canadian Armoured Brigade at the Battle of Saint-Lambert-sur-Dives. A 49 page Campaign Book, featuring background, force lists and 7 missions in accurately mapped locations. CAMPAIGN STRUCTURE: A 2 part linked campaign showing the initial Canadian advance into St Lambert, following up with the German counter-attack and...   [click here for more]
PTO Games  Pay What You Want

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Darn the Torpedoes! A Guide to Naval Combat with Paper Ships

Darn the Torpedoes! A Guide to Naval Combat with Paper Ships


What happens when you have a magical land powered by pure imagination, populated by living and breathing sock puppets that have a dispute over a large body of water? Magical naval warfare, of course! This is a quick and easy guide to having full scale, slightly magical naval battles in your own home. Rules which cover movement, combat, glowing blue and what happens should a dog or small child eat...   [click here for more]
Troll in the Corner  Pay What You Want

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DEADLY MISSIONS: Captain Timmons

DEADLY MISSIONS: Captain Timmons


DEADLY MISSIONS: Captain Timmons is a new heroic character for Deadly Missions: 2econd Edition. This set includes: The Captain Timmons figure The Captain Timmons Character Card A brief history of Captain Timmons Unleash the woodland protector in all of your fantsy games! ...   [click here for more]
Grey Matter Games  Pay What You Want

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Endless: Fantasy Tactics - DLC 01 The Trials of Battsu

Endless: Fantasy Tactics - DLC 01 The Trials of Battsu


Legends talk of a swordsman, clad in green armor, who has been undefeated for centuries. His origins remain unknown, but his deeds are well documented.    The Trials of Battsu is an expansion for the core Endless: Fantasy Tactics Rulebook. Challenge Battle - These battles are designed to test your tactical skills. The only reward is the satisfaction...   [click here for more]
On The Lamb  Pay What You Want

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Endless: Fantasy Tactics - DLC 02 The Misadventures of Gelato

Endless: Fantasy Tactics - DLC 02 The Misadventures of Gelato


Knights and Wizards, Bandits and Monsters! The village youth ran down the streets of his hometown, a small doll in his outstretched hand. His mother had carefully crafted it for his birthday. The little wooden sword and porcelain helmet made it look like a small soldier. No, a hero! Raising the doll higher and higher as he ran faster and faster, the young boy could think of nothing but...   [click here for more]
On The Lamb  Pay What You Want

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Endless: Fantasy Tactics - Holiday DLC - Nordic Taskforce Vikinger

Endless: Fantasy Tactics - Holiday DLC - Nordic Taskforce Vikinger


Nordic Taskforce Vikinger VS The Black Kiwi is an Halloween themed expansion for the core Endless: Fantasy Tactics Rulebook. New Scenario. New units to add to your parties. ...   [click here for more]
On The Lamb  Pay What You Want

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England Expects...: MARKERS

England Expects...: MARKERS


Here are the three MARKERS sheets for the "England Expects..." Naval Wargame by Ian F White. Sheet #1 = Basic Markers (Movement, Firing, Grappling and Shaken). Sheet #2 = Commander Markers (Admirals and Officers). Sheet #3 = Flag Markers (British, French, Spanish, Dutch and American). Presented here for ease of printing. ...   [click here for more]
Studio7aUK  Pay What You Want

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FAD 4 wargame rules.

FAD 4 wargame rules.


FAD is a set of generic wargame rules, that can be played with any miniatures in your collection. The rules will work for science fiction, near future and 20th century warfare. The rules are intended for miniatures between 15 mm and 28 mm. In theory any figures that are based individually will work fine. If your miniatures are based in teams, you can still use them, though you will need to indicate...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Fallujah Fog of War

Fallujah Fog of War


This deck contains all the Fog of War cards necessary to add an extra element of chaos and danger to your Fallujah scenarios. ...   [click here for more]
Ambush Alley Games  Pay What You Want

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Fear Naught - Quick Naval Wargaming

Fear Naught - Quick Naval Wargaming


The waters round Great Britain and Ireland, including the English Channel, are hereby proclaimed a war region. On and after February 18th every enemy merchant vessel found in this region will be destroyed, without its always being possible to warn the crews or passengers of the dangers threatening. Admiral Von Pohl, Chief of Marine Staff, Berlin, 4 February 1915 Fear...   [click here for more]
Wanderer Productions  Pay What You Want

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First Law: Override - Open Beta

First Law: Override - Open Beta


First Law: Override A game of futuristic combat, espionage, and cyber warfare Set on the world of Honos, a terraformed planet on the far fringe of the Milky Way Galaxy, First Law: Override is a sci- campaign skirmish game where humans and aliens battle it out using combat, espionage and cyber-warfare. Using a 28mm Open Source model system, build your force of elite soldiers, assassins,...   [click here for more]
First Law: Override  Pay What You Want

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Five Parsecs From Home

Five Parsecs From Home


UPDATE While Five Parsecs will be updated in the future to provide a stand-alone game experience, for now, the original version has been made available as a Pay What You Want download. Please note that it was written with the original FiveCore rules in mind and need a little conversion work for use with 3rd edition, though you should have minimal difficulties. * * * * * Salvage crews, free...   [click here for more]
Nordic Weasel Games  Pay What You Want

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FiveCore Retro Collection

FiveCore Retro Collection


Welcome to the FiveCore Retro Collection. What is FiveCore? It's a creative skirmish game, driven by characters and campaign events rather than technical specifications. Quick to play, suited to a game on a 2x2 foot table and can be taught in minutes without discouraging realistic tactics. The original Five Men in Normandy rules are focused on WW2 skirmishing while the generic version is suitable...   [click here for more]
Nordic Weasel Games  Pay What You Want

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FiveCore: Least you need to know.

FiveCore: Least you need to know.


This is FiveCore condensed down to a single page reference sheet, providing the basics of moving, firing and acting within the turn sequence. This is the same as the "least you need to know" section at the back of the 2nd edition rules. Use this as a quick intro to the rules and to find out if the full rules would interest you without putting in a lot of money. Due to the shortness...   [click here for more]
Nordic Weasel Games  Pay What You Want

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