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The Falcon and the Gladiator
by Chris Stoesen

The Falcon and the Gladiator

Is both a simple campaign system with orders of battle for the first few months of the air war over North Africa in WWII. It is also a large collection of historical scenarios for you to use with your favorite set of air rules. They were written with both Bag the Hun and Check Your Six in mind.

The Falcon and the Gladiator
 
 Hottest Product Type, World War Two
 
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Coastal Battery

Coastal Battery


Finger and Toe Models announces the release of the 15 or 28mm card stock Coastal Battery. Inspired by World War II German batteries in Norway, Coastal Battery features a battleship’s turret atop a concrete base. At seven and a half inches across it’s a relatively large model. The turret rotates. It’s a perfect objective for your commando raids. Things like doors and hatches were...   [click here for more]
Finger and Toe Models  $3.00

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Naval SITREP #42 (April 2012)

Naval SITREP #42 (April 2012)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #42 was published in April of 2012. Table of contents: Top Guns: There Can Be Only One? Annex B First-Line Fighters Annex J3 Air...   [click here for more]
Admiralty Trilogy Group  $3.00

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Table Air Combat: SBD-3 Dauntless

Table Air Combat: SBD-3 Dauntless


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Each player has a flight of four fighters, represented by two counters. Aircraft counters move by means of curved “performance...   [click here for more]
Paper Forge  $1.99

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Action Stations 4th Edition

Action Stations 4th Edition


NAVAL WARGAMES RULES FOR COASTAL FORCES, 1914-1953 · Current Edition 4.0 · Recommended scale 1/600 or 1/1200 · Complexity: 8/10 · Level of detail: 7/10 · Dice required: D10, D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE These rules are designed to fight actions in the First...   [click here for more]
A and A Games  $14.00 $11.20

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Row by Row: A Wargaming Campaign for Normandy, 1944

Row by Row: A Wargaming Campaign for Normandy, 1944


Somewhere in the hedegrows, Normandy, 1944… The artillery falls silent and you order your platoon to cross the hedgerow. The men are jittery; most are replacements, on the frontline for less than a day.       The rip of a German MG cuts through the air. Screams follow and the battle is joined.     ...   [click here for more]
The Dog's Brush  $1.99

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Operation WWII

Operation WWII


The original game relased during 2004. Inside this book youll find all the rules you need to simulate a battle set in the Second World War at a scale of single man and single vehicle playing with squads and platoons. The book also contains specific tables for the weapons used by each army but, thanks to the Summary tables that are also included, they are easy and fast to use. The game also uses...   [click here for more]
Massimo Torriani  $9.90

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Command Tent Paper Model

Command Tent Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer. Tips and advice for altering...   [click here for more]
Dave Graffam Models  $0.95

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Operation Drumbeat

Operation Drumbeat


Following Japan’s attack on Pearl Harbor on December 7, 1941, Germany swiftly joined its Axis partner and declared war on the United States on Dec. 11, 1941. Admiral Karl Dönitz, commander of Germany’s much-feared u-boat fleet, altered his strategy to bring the maritime war to America’s east coast. Where once he relied on German submarines preying on supply convoys on the open...   [click here for more]
Griffon Publishing Studio  $5.00

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Snow cobblestone game mat 6x4

Snow cobblestone game mat 6x4


Large game mat. Perfect for any sci-fi, fantasy, medieval, WWI, WWII wargaming or RPG system (Age of Sigmar, Frostgrave, D&D, Bolt Action, WH 40k, etc). 250 dpi. High level of details. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ...   [click here for more]
3SIXES  $8.00 $6.00

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Home Fleet

Home Fleet


Home Fleet’s 110 pages contain the many warships and military aircraft of the Royal and Commonwealth Navies. Almost every Command at Sea product published by Clash of Arms has included British and Commonwealth ships fighting all over the world. Listings for the various ship and planes and weapons were published as needed in each supplement, but this is the first time all of the...   [click here for more]
Admiralty Trilogy Group  $16.00

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Rising Sun Form 10s

Rising Sun Form 10s


This product supports the Command at Sea (CaS) supplement Rising Sun, which provides scenarios covering the first half of WW II in the Pacific (December 1941 - November 1943). A Form 10 lists all the statistics for the ship, along with weapon ranges and hit chances, sensor ranges, maneuvering data, and a damage tracking form - all the information needed to use that ship in a CaS...   [click here for more]
Admiralty Trilogy Group  $16.00

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Operation Crusader: Rommel's First Defeat

Operation Crusader: Rommel's First Defeat


Refight the desperate battles between Rommel's Afrika Korps and the British 8th Army as they struggled for control of the fortress of Tobruk in November of 1941. Tanks fleets clashed in the Libyan desert in a massive offensive that ultimately handed the Desert Fox his first defeat. These well playtested 13 scenarios for the popular WW2 tactical rules Fireball Forward cover all aspects of the fighting...   [click here for more]
Fireball Forward  $15.00

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Table Air Combat:  Bf-109F

Table Air Combat: Bf-109F


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Each player has a flight of four fighters, represented by two counters. Aircraft counters move by means of curved “performance...   [click here for more]
Paper Forge  $1.99

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Medenine - Rommel's Last Offensive

Medenine - Rommel's Last Offensive


‘Medenine - Rommel’s Last Offensive’ is the first in a new pdf series extending our popular Battlegroups concept to the Tunisian Campaign. In March 1943 Rommel launched his last attack in North Africa against the spearhead of Monty’s 8th Army in Southern Tunisia. Pit the famous desert rats of 7th Armoured Division against the re-equipped desert veterans of 15th Panzer Division...   [click here for more]
Rapid Fire Publications  $4.50

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Counters for tabletop miniatures

Counters for tabletop miniatures


This set of carefully designed tokens includes markers various statuses and conditions, useful in both fantasy and post-apocalyptic settings ...or a "dark age" mix of the two. Content: 8 color counters/tokens, a few with alt version. ...   [click here for more]
Lighthouse Games  Pay What You Want

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The Devil's Walk

The Devil's Walk


During a routine patrol in the midst of WWII, an armoured column is ambushed! But be warned, this isn't the war you think you know! Originally printed in 2007. Not recommended for children. ...   [click here for more]
Runestone Entertainment  $2.95

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WWII Combat Map 01

WWII Combat Map 01


The map featured in this product depicts a single encounter site that is suitable for use in most World/Weird War II style games. Included in this product are the following: A pdf booklet featuring a labelled version of the map & a miniatures scaled battlemap. An unlabelled jpg image of the map* (for use with virtual tabletops). An unlabelled png image of the map* (with a transparent background). *Scaled...   [click here for more]
Crooked Staff Publishing  $1.99

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Gruppe Nord

Gruppe Nord


Gruppe Nord traces the history of the German Kriegsmarine’s surface fleet in the North Atlantic, the North and Norwegian Seas in WW II. Misunderstood and misused by Hitler and his generals, the roster of Germany’s surface ships is filled with famous names: Bismarck, Admiral Graf Spee, Scharnhorst and many others. However, the battle history of these...   [click here for more]
Admiralty Trilogy Group  $16.00

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Naval SITREP #41 (October 2011)

Naval SITREP #41 (October 2011)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #41 was published in October of 2011. Table of contents: Darren Buckley 1966 - 2011 Harpoon Scenario: The Wisdom of Shi Lang...   [click here for more]
Admiralty Trilogy Group  $3.00

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SOTCW Subscription 12

SOTCW Subscription 12


SOTCW members get back issues at a significant discount - around 80% off! See the latest Journal for details. This is a set of back issues of the Society of Twentieth Century Wargamers (SOTCW) Journal. Issues included: Journal 71 Journal 72 Journal 73 Journal 74 Journal 75 Journal 76 The Society was formed in 1989 and since then members have produced this magazine where...   [click here for more]
Society of 20th Century Wargamers  $6.57

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Table Air Combat:  Fw-190D

Table Air Combat: Fw-190D


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Each player has a flight of four fighters, represented by two counters. Aircraft counters move by means of curved “performance...   [click here for more]
Paper Forge  $1.99

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Sector Commander: Objective Card Deck

Sector Commander: Objective Card Deck


This deck contains all the Objective cards you need to play Sector Commander. With so many possible game objectives no two games are ever alike and the challenges stack up to make you plan out your strategy to the last detail. ...   [click here for more]
Grenzer Games  $5.32

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Combat Command - Basic Game

Combat Command - Basic Game


Take Command with Combat Command! In Combat Command you take the role of a Battlegroup Commander maneuvering a mixed force that can range from a reinforced infantry battalion task force to a battalion sized panzer kampgruppe. The game recreates World War II tactical battles by using an innovative integrated sequence of play which meshes the actions of each player...   [click here for more]
Fame and Glory Games  $7.50

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Cobbled Street Tiles (pv03)

Cobbled Street Tiles (pv03)


Cobbled Street Tiles (pr03) The sections can be shrunk down by adjusting the print size percentage. This kit included 2 PDF-file: A4 (4 sheets) and Letter (4 sheets). Multi layer PDF-file - 3 textures; + 1 cut layer (hidden now) This tiles is designed for the 28mm gaming...   [click here for more]
WargamePrint  $2.00

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Crucible of Force

Crucible of Force


Crucible of Force uses the Award Winning Fields of Fire game engine to bring our fast paced, yet accurate play style to the Second World War. These rules cover European Theater combat from the beginning of the war to the Summer of 1943. Also included are play charts and other play aids to make your gaming experinece more enjoyable. The rules cover all aspects of game play, from movement and shooting...   [click here for more]
Proving Ground Games  $24.00 $19.00

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Steel Typhoon

Steel Typhoon


Building on Clash of Arms’ critically acclaimed Rising Sun, Steel Typhoon features 36 scenarios covering the biggest and most famous naval battles of WW II in the Pacific: Rabaul, Truk, the Marianas, Leyte, and Okinawa, plus hypothetical scenarios that challenge the players with historical alternatives. Designed by Ed Kettler, Steel Typhoon is the culmination...   [click here for more]
Admiralty Trilogy Group  $16.00

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Table Air Combat: P-47D Thunderbolt

Table Air Combat: P-47D Thunderbolt


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Each player has a flight of four fighters, represented by two counters. Aircraft counters move by means of curved “performance...   [click here for more]
Paper Forge  $1.99

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Ruweisat Ridge - Auchinleck Stops Rommel

Ruweisat Ridge - Auchinleck Stops Rommel


'Ruweisat Ridge - Auchinleck Stops Rommel’ is the first in a new pdf series extending our popular Battlegroups concept back to the Western Desert battles that preceded El Alamein. In May 1942 Rommel inflicted his most catastrophic defeat on 8th Army at Gazala. General Auchinleck had to gather his retreating forces at the El Alamein ‘choke point’ or Eygpt and the Suez Canal were...   [click here for more]
Rapid Fire Publications  $4.50

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SOTCW Subscription 14

SOTCW Subscription 14


This subscription will include six issues of the SOTCW Journal, numbers 83 to 88. The Journal is packed with reviews, articles, scenarios, rules, letters, advertisements, traders comments and offers. During the time of the subscription, you will also be a member of the SOTCW. Many traders offer discounts to SOTCW members. As Journals 83 to 88 are released, they will be added to this product, and...   [click here for more]
Society of 20th Century Wargamers  $28.89 $15.76

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Naval SITREP #38 (April 2010)

Naval SITREP #38 (April 2010)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #38 was published in April of 2010. Table of contents: Bundesmarine in Action The Littoral Combat Ships Harpoon Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Supermarina II

Supermarina II


While Rommel’s Afrika Korps was capturing the attention of the world, its fate was being decided in the Mediterranean. No matter how brilliantly the general and his troops performed, they could not win without the supplies and equipment necessary to fight. Supermarina II is the continuation of the Origins award-wining Supermarina I. Containing over two dozen new scenarios, Supermarina...   [click here for more]
Admiralty Trilogy Group  $14.00

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Victory Decision: WW II - German Technical Manual

Victory Decision: WW II - German Technical Manual


This is the 1st supplement for our "Victory Decision: World War II" miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The German Technical Manual is your comprehensive guide to using German Armoured Fighting Vehicles and Guns in Victory Decision: World War II. This book covers over 132...   [click here for more]
A.D.Publishing  $14.99 $11.24

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Naval SITREP #39 (October 2010)

Naval SITREP #39 (October 2010)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #39 was published in October of 2010. Table of contents: Harpoon Scenario: The Second Battle of Latakia CaS Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #40 (April 2011)

Naval SITREP #40 (April 2011)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #40 was published in April of 2011. Table of contents: Doug Chaffee 1936 - 2011 Flankers Untangled, Part 2 Russian Electronics...   [click here for more]
Admiralty Trilogy Group  $3.00

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Combat Patrol Set A

Combat Patrol Set A


Combat PatrolTM is an exciting set of skirmish rules that allows players to focus on the game instead of the rules. Combat PatrolTM is a unique card-based minatures game. The unique Double Random ActivationTM mechanism provides a leap-ahead method for activating units that provides the friction and drama of card-based systems with none of the drawbacks. More importantly, Combat PatrolTM uses...   [click here for more]
BuckSurdu.com  $5.00

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Rapid Fire! Normandy Battlegroups

Rapid Fire! Normandy Battlegroups


A full colour, fully illustrated order of battle book for recreating the Normandy battles in June 1944. Manageable forces that capture the ‘feel’ of the key divisions. 400 point, 200 point and custom units representing British 3rd and 50th Infantry Divisions, British 7th Armoured Division, Canadian 3rd Infantry Division. US 101st Airborne, 2nd Armored and 29th Infantry Division, German...   [click here for more]
Rapid Fire Publications  $16.00

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Victory Decision: WW II - Late War German Panzergrenadier Field Guide

Victory Decision: WW II - Late War German Panzergrenadier Field Guide


The Field Guide supplements for our "Victory Decision: World War II" miniatures game are short, compact Infantry army lists. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The German Panzergrenadier Field Guide is your comprehensive guide to using Late War German Panzergrendiers in Victory Decision: World...   [click here for more]
A.D.Publishing  $5.99 $4.49

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FiveCore: Least you need to know.

FiveCore: Least you need to know.


This is FiveCore condensed down to a single page reference sheet, providing the basics of moving, firing and acting within the turn sequence. This is the same as the "least you need to know" section at the back of the 2nd edition rules. Use this as a quick intro to the rules and to find out if the full rules would interest you without putting in a lot of money. Due to the shortness...   [click here for more]
Nordic Weasel Games  Pay What You Want

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NUTS! - Final Version

NUTS! - Final Version


NUTS! – FINAL VERSION What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed for solo, same side and head to head play. NUTS can be played in a variety of ways: •...   [click here for more]
Two Hour Wargames  $20.00

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Naval SITREP #14 (April 1998)

Naval SITREP #14 (April 1998)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #14 was published in April of 1998. Table of contents: CaS Scenario: Gunboat Diplomacy British Bangor Minesweepers in Japanese...   [click here for more]
Admiralty Trilogy Group  $3.00

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Battlegrounds: The Meadow by Kev's Lounge

Battlegrounds: The Meadow by Kev's Lounge


This set contains highly customisable battle tiles in a variety of sizes (6x6, 3x6, 9x6, 9x3, 6x3, and 3x3). Each of the tiles has several combinable layers allowing for an astromical amount of variety... the 6x6 tile alone has over 2 trillion possible combinations.* This set will allow you to build a vast collection of unique outdoor tiles, or to put together a bunch of tailor-made battle maps....   [click here for more]
Kev's Lounge  $2.99

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Naval SITREP #19 (October 2000)

Naval SITREP #19 (October 2000)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #19 was published in October of 2000. Table of contents: New Naval Gun Systems CaS Scenario: To Light the Torch Referee’s...   [click here for more]
Admiralty Trilogy Group  $3.00

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SOTCW Subscription 11

SOTCW Subscription 11


SOTCW members get back issues at a significant discount - around 80% off! See the latest Journal for details. This is a set of back issues of the Society of Twentieth Century Wargamers (SOTCW) Journal. Issues included: Journal 65 Journal 66 Journal 67 Journal 68 Journal 69 Journal 70 Note that Journal 67 is missing pages 48 & 49 (The Armoury - 15mm & 20mm...   [click here for more]
Society of 20th Century Wargamers  $6.57

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Naval SITREP #31 (October 2006)

Naval SITREP #31 (October 2006)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #31 was published in October of 2006. Table of contents: Three WW II US Subs Found German WW II Carrier Found The Attack on INS Hanit  ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #24 (April 2003)

Naval SITREP #24 (April 2003)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #24 was published in April of 2003. Table of contents: CaS Scenario: Operation Tembu New Faces in the Russian Fleet The UCAV...   [click here for more]
Admiralty Trilogy Group  $3.00

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Battlefield Evolution: World at War

Battlefield Evolution: World at War


Using the latest generation of the fast-playing Battlefield Evolution rules, this is the action-packed rulebook that brings World War II to your tabletop. Battlefield Evolution: World at War is a portal into World War II, providing everything you need to stage small firefights in far flung villages, or massive confrontations involving massed infantry, armour and air units, as the struggle for territory...   [click here for more]
Mongoose  $14.99

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Sector Commander: Game Forces

Sector Commander: Game Forces


These are all the units available for the basic game of Sector Commander. Each force is a total of 100 points and has a mixture of infantry, armour and artillery to give you a good grounding in all aspects of combat in Sector Commander. These units come printed onto playing cards which you then have to cut out to use. An instruction card is included explaining how to trim them. Contents:...   [click here for more]
Grenzer Games  $2.63

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Bolt Action: World War II Wargames Rules

Bolt Action: World War II Wargames Rules


Written by veteran game designers Alessio Cavatore and Rick Priestley, Bolt Action provides all the rules needed to bring the great battles of World War II to your tabletop. Using miniature soldiers, tanks and terrain, you can fight battles in the shattered towns of occupied France, the barren deserts of North Africa, and even the sweltering jungles of the Pacific. Players get to decide which of...   [click here for more]
Osprey Publishing  $34.95 $25.95

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Table Air Combat: F6F-5 Hellcat

Table Air Combat: F6F-5 Hellcat


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Each player has a flight of four fighters, represented by two counters. Aircraft counters move by means of curved “performance...   [click here for more]
Paper Forge  $1.99

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Russian Country house (rch001)

Russian Country house (rch001)


Rrussian Country house This is paper model kit (High Quality PDF file) of the Russian Country House. The set included PDF-file: A4 (8 sheets) and Letter (8 sheets). The Region: The Wars: - Great Northern War (1700-1721) - Kociuszko Uprising (1794) - War of the Fourth Coalition (1806–1807) - Napoleons'...   [click here for more]
WargamePrint  $6.10 $5.50

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