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Colonial Battlefleet: Man vs. Machine
by Steel Dreadnought Games

Only the mighty battlecarriers of the Colonial Battlefleet can save the the human race from extinction at the hands of a cyborg menace. Take your space-carrier battles to the next level with this expansion of the Colonial Battlefleet starship combat rules! Stop fleeing the cyborgs, and start kicking @#$!!

Colonial Battlefleet: Man vs. Machine
 
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Federation & Empire Compendium Parts 1 and 2

Federation & Empire Compendium Parts 1 and 2


"I remember reading something about that strategy, but where ....?" Every issue of Captain's Log magazine includes a section of new material (tactics, scenarios, ship, errata, Q&A, rulings) for Federation & Empire, and this 260-page compendium has them all! Every F&E article (indeed, the entire F&E sections) from Captain's Log #20 through...   [click here for more]
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Federation & Empire ISC War Rulebook

Federation & Empire ISC War Rulebook


Keep the peace!   Or else!   The Inter-Stellar Concordium   At the end of the General War came the ISC War. The Inter-Stellar Concordium concluded that the rest of the Alpha Octant was criminally insane and had to be protected from their own dangerous ideas and violent impulses. This rulebook includes information...   [click here for more]
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Federation & Empire: Fighter Operations 2015 Rulebook

Federation & Empire: Fighter Operations 2015 Rulebook


This is a revision of the preliminary edition of the rulebook for Fighter Operations. It is your opportunity to find any final problems and let ADB know about them via ADB’s BBS. When the rulebook is complete (in December), we will replace this revision of the preliminary edition with the finished product (of course, you will get that PDF). ...   [click here for more]
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Federation & Empire: The Hurricane

Federation & Empire: The Hurricane


This is the six-sector version of the classic Federation & Empire Scenario (603) The Hurricane. It originally appeared in three parts in Captain's Log #41, Captain's Log #41 Supplemental File, and Captain's Log #42. Scenario (603) The Hurricane was one of the scenarios...   [click here for more]
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Federation Commander Reference Rulebook

Federation Commander Reference Rulebook


“Lieutenant, what the heck is a plasma-D?” “Looking! It’s not in the Romulan border database. Checking the Communique database for an update. Wait a minute, it might be in …” “Brace for impact!” The most requested Federation Commander product, the Reference Rulebook is the complete rulebook players have demanded. This is the complete...   [click here for more]
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Federation Commander Scenario Log

Federation Commander Scenario Log


“Helm, lay in a course for our next engagement. Lives are at stake!” Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios were originally published in Captain’s Log #32 (which saw the introduction of Federation Commander) through Captain’s Log #50. Here you will find scenarios written originally...   [click here for more]
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Federation Commander Tactics Manual

Federation Commander Tactics Manual


“The only test is combat; the only valid result is victory.” – Admiral Ardak Kumerian, Commander of the Klingon Red Fleet The Federation Commander Tactics Manual is designed to create better players. Building on your understanding of the rules, key topics are explored and advice is given on how to take advantage of your knowledge. The book includes both...   [click here for more]
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Federation Commander: Academy

Federation Commander: Academy


FLY A STARSHIP! Your mission: Go boldly to the stars, defend honor, preserve liberty, discover new worlds, and bring your crew home. Take command of a Federation heavy cruiser and fight a Klingon D7 battlecruiser, or fly a Romulan War Eagle facing a Gorn Allosaurus battlecruiser. Federation Commander Academy is an entry point for Federation Commander. The PDF edition includes...   [click here for more]
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Federation Commander: Andromedan Ship Card Pack #1

Federation Commander: Andromedan Ship Card Pack #1


Six of the most popular warships for the Andromedans in Federation Commander.   Dominator Dreadnought Intruder Heavy Cruiser Conquistador Light Cruiser Mamba Destroyer Cobra Frigate Battle Station Plus a new scenario (Base Busting) using these ships and full-color graphics for the counters in half-inch, one-inch, and two-inch scales. This pack, like all Federation...   [click here for more]
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Federation Commander: Battle Tug Ship Card Pack

Federation Commander: Battle Tug Ship Card Pack


Six ships for Federation Commander from the Borders of Madness! Federation Battle Tug Klingon BT7 Battle Tug Kzinti Battle Tug Gorn Battle Tug Hydran Battle Tug Lyran Battle Tug This includes a special battle tug scenario When Elephants Fight. There are images for counters in three sizes (half inch, one inch, and two inch) for the six battle tugs. This Ship Card Pack is presented...   [click here for more]
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Federation Commander: Briefing #1

Federation Commander: Briefing #1


Get me a briefing, Lieutenant! I need intel! I need it now! On your screen, Admiral. Everything we have on the current situation. Ships, battle plans, all of it. No commander should go into combat without a full briefing! Briefing #1 includes two dozen new scenarios, six new ships, “The Art of Maneuver” written by Commodore...   [click here for more]
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Federation Commander: Briefing #2 Rules & Scenario Pack G

Federation Commander: Briefing #2 Rules & Scenario Pack G


WELCOME, COMMANDER! The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles. Do you have the guts to get problems taken...   [click here for more]
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Federation Commander: Briefing #2 Ship Pack A

Federation Commander: Briefing #2 Ship Pack A


WELCOME, COMMANDER! The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles. Do you have the guts to get problems taken...   [click here for more]
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Federation Commander: Briefing #2 Ship Pack B

Federation Commander: Briefing #2 Ship Pack B


WELCOME, COMMANDER! The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles. Do you have the guts to get problems taken...   [click here for more]
Amarillo Design Bureau  $9.95

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Federation Commander: Briefing #2 Ship Pack C

Federation Commander: Briefing #2 Ship Pack C


WELCOME, COMMANDER! The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles. Do you have the guts to get problems taken...   [click here for more]
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Federation Commander: Briefing #2 Ship Pack D

Federation Commander: Briefing #2 Ship Pack D


WELCOME, COMMANDER! The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles. Do you have the guts to get problems taken...   [click here for more]
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Federation Commander: Briefing #2 Ship Pack E

Federation Commander: Briefing #2 Ship Pack E


WELCOME, COMMANDER! The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles. Do you have the guts to get problems taken...   [click here for more]
Amarillo Design Bureau  $9.95

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Federation Commander: Briefing #2 Ship Pack F

Federation Commander: Briefing #2 Ship Pack F


WELCOME, COMMANDER! The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles. Do you have the guts to get problems taken...   [click here for more]
Amarillo Design Bureau  $9.95

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Federation Commander: Federation Ship Card Pack #1

Federation Commander: Federation Ship Card Pack #1


Six Federation Commander full-color ship cards for the United Federation of Planets, including: Dreadnought Battlecruiser Command cruiser Heavy cruiser Light cruiser Frigate Also included are a new scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and Squadron Scale. This ship card pack requires Federation Commander:...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Federation Ship Card Pack #2

Federation Commander: Federation Ship Card Pack #2


Six Federation Commandership cards for the United Federation of Planets, including: DNW New Dreadnought BCP Heavy Battlecruiser CB Heavy Command Cruiser DWD Drone War Destroyer CLE Escort Cruiser GSC Galactic Survey Cruiser The pack also includes a scenario (Hennigan's Folly) and the graphics for the counters. Each ship is presented in high resolution in both fleet scale...   [click here for more]
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Federation Commander: Federation Ship Card Pack #3

Federation Commander: Federation Ship Card Pack #3


Federation Commander players, you wanted to have more plasma ships for the Federation and now you have them! Six Federation Commander ship cards for the United Federation of Planets, including: Plasma War Destroyer Plasma Frigate New Heavy Plasma Cruiser New Light Plasma Cruiser Battlecruiser (Plasma) Heavy War Destroyer (Plasma) The pack also includes a scenario...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: First Missions

Federation Commander: First Missions


TEST DRIVE A STARSHIP This is the free demonstration version of the Federation Commander game system, a tactical space combat game based on Star Trek. (Yes, we have a legal contract with Paramount to do this.) This simplified demo includes the basic rules (some of them simplified or abstracted) and two sample ships. You will need this PDF, a couple of six-sided dice, a hex map (use any game and...   [click here for more]
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Federation Commander: Frax Ship Card Pack #1

Federation Commander: Frax Ship Card Pack #1


This pack includes six ship cards for Federation Commander, representing the primary ship class types of the Frax Empire. The Frax are a fictitious "simulator empire" invented by the Klingons for use in combat training. They have disruptors and phaser-1s mounted in FX and RX firing arcs (hence the name "Frax") along with phaser-3s and drones. (The Frax are based on "wet...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Frax Ship Card Pack #2

Federation Commander: Frax Ship Card Pack #2


This pack includes six ship cards for Federation Commander for the Frax Empire. The Frax are a fictitious "simulator empire" invented by the Klingons for use in combat training. They have disruptors and phaser-1s mounted in FX and RX firing arcs (hence the name "Frax") along with phaser-3s and drones. (The Frax are based on "wet navy warship designs" and were used...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Frax Ship Card Pack #3

Federation Commander: Frax Ship Card Pack #3


This pack includes six more ship cards for Federation Commander for the Frax Empire, including their (cloaked) "submarine" ships. Rules for the submarine ships are included in this pack. The Frax are a fictitious "simulator empire" invented by the Klingons for use in combat training. They have disruptors and phaser-1s mounted in FX and RX firing arcs (hence the name "Frax")...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Gorn Ship Card Pack #1

Federation Commander: Gorn Ship Card Pack #1


Not Mind-Controlling Plants! Six more full-color ship cards for Federation Commander, this time from the Gorn Confederation. Included are the: Dreadnought (DN) Heavy Battlecruiser (BCH) Command Cruiser (CC) Battlecruiser (BC) Light Cruiser (CL) Destroyer (DD) Also included is Scenario 8C9 My Brother My Enemy (in which a planet of mind-controlling plants...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Hydran Ship Card Pack #1

Federation Commander: Hydran Ship Card Pack #1


Six ships for the Hydran Kingdom. Templar Dreadnought (never before available anywhere!) Ranger Heavy Cruiser Mongol War Cruiser Lancer Destroyer Buffalo Hunter War Destroyer Hunter Frigate These ships are presented in high resolution. Also included are graphics for counters and the scenario “Brothers,” in which a Lyran ship creates a trap for the Hydrans. This...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Klingon Ship Card Pack #1

Federation Commander: Klingon Ship Card Pack #1


Six Federation Commander full-color ship cards of exciting and unusual ships for the Klingon Empire, including: B9 Fast Battleship SD7 Strike Cruiser E7J Penal Cruiser E5D Drone Corvette E5E Escort Corvette F5D Drone Frigate Also included are a new scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and Squadron Scale. This...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Klingon Ship Card Pack #2

Federation Commander: Klingon Ship Card Pack #2


Six of the most popular warships for the Klingons in Federation Commander. D7 Battlecruiser D6 Heavy Cruiser C8 Dreadnought C7 Heavy Battlecruiser F5 Frigate D7C Command Cruiser Plus a new scenario using these ships and full-color graphics for the counters in half-inch, one-inch, and two-inch scales. This pack, like all Federation Commander Ship Packs, is presented...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Klingon Ship Card Pack #3

Federation Commander: Klingon Ship Card Pack #3


Six of the most popular warships for the Klingons in Federation Commander. D7D Battlecruiser D7W Heavy Command Cruiser F5L Frigate Leader F6 Frignaut E7 Heavy Cruiser F5WC War Destroyer Leader Plus a new scenario (Against the Wall) using these ships and full-color graphics for the counters in half-inch, one-inch, and two-inch scales. This pack, like all Federation Commander...   [click here for more]
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Federation Commander: Kzinti Ship Card Pack #1

Federation Commander: Kzinti Ship Card Pack #1


Six Federation Commanderfull-color ship cards for the Kzintis, those tigermen who torment the Klingons and scare the Federation, including: Dreadnought Heavy Battlecruiser Command Cruiser Battlecruiser Light Cruiser Frigate These ships are presented in high resolution. Also included are graphics for counters and the scenario “Showdown at Grimrock,” where Kzinti...   [click here for more]
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Federation Commander: Lesser Magellanic Cloud Playtest Pack

Federation Commander: Lesser Magellanic Cloud Playtest Pack


Captain! The Baduvai ship is firing its mass driver! Lieutenant, bring us around. Weapons, hold fire until you can target neutron beams on his rear starboard shields. Welcome to the Lesser Magellanic Cloud! Whether you sign up with the Baduvai Imperium, Eneen Protectorates, or one of the other empires in the LMC, your skills will be tested. ...   [click here for more]
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Federation Commander: Lyran Ship Card Pack #1

Federation Commander: Lyran Ship Card Pack #1


Six of the catamaran-type ships for the Lyrans in Federation Commander.   Java Tiger Heavy Command Cruiser (new!) Bengal Tiger Command Cruiser Tiger Heavy Cruiser Panther Light Cruiser Leopard Destroyer Cheetah Frigate Plus the scenario North Wind (invasion of the Hydran Kingdom) and graphics for counters in three sizes. The heavy command cruiser has never been...   [click here for more]
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Federation Commander: Omega Playtest Rulebook

Federation Commander: Omega Playtest Rulebook


BEYOND THE VOID LIES ... OMEGA!   On the far side of the ISC is the impenetrable Galactic Void, a dead zone in which no ship can survive. Beyond that void lies the Omega Sector, a wild and warlike area where two dozen empires battle for survival with new ships and new weapons. These empires and ships have previously been presented for Star Fleet Battles (in a series of five modules)...   [click here for more]
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Federation Commander: Orion Pirates Ship Card Pack #1

Federation Commander: Orion Pirates Ship Card Pack #1


Six of the most popular ships for the Orions in Federation Commander.   Raider Cruiser (CR) Light Raider (LR) Salvage Cruiser (SAL) Battle Raider (BR) War Destroyer (DW) Heavy Battlecruiser (BCH) Also included are: Scenario 8PA2 Race to the Base (in which a convoy desperately tries to reach safety) The complete Revision Six 5L Orion Pirate Special Rules...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Romulan Ship Card Pack #1

Federation Commander: Romulan Ship Card Pack #1


Six Federation Commander full-color ship cards of six old Eagle-series ships for the Romulan Star Empire, including: Vulture Dreadnought King Eagle Command Cruiser War Eagle Cruiser BattleHawk Destroyer BattleHawk Destroyer Escort Snipe Frigate Also included are a scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and...   [click here for more]
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Federation Commander: Romulan Ship Card Pack #2

Federation Commander: Romulan Ship Card Pack #2


Six of the old original Kestrel (Klingon-built) ships for those clever Romulans, including: K9R dreadnought KRC Command Cruiser KR Heavy Cruiser KF5R Destroyer K4R Frigate KRT Transport Tug Plus the scenario Refiner’s Fire and graphics for counters in three sizes. This pack, like all Federation Commander Ship Packs, is presented in high resolution. ...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Tholian Ship Card Pack #1

Federation Commander: Tholian Ship Card Pack #1


Six ships for the Tholians, those mysterious extra-galactic xenophobes who hate pretty much everybody. Includes six ships: Dreadnought Command Cruiser Heavy Cruiser War Cruiser Destroyer Patrol Corvette These ships are presented in high resolution. Also included are graphics for counters and the scenario “Gunfight at the Tholian Web,” where Tholian and Klingon ships clash...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation News Service stardate 1101.5

Federation News Service stardate 1101.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation News Service stardate 1101.6

Federation News Service stardate 1101.6


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation News Service stardate 1101.7

Federation News Service stardate 1101.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation News Service stardate 1101.8

Federation News Service stardate 1101.8


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation News Service stardate 1101.9

Federation News Service stardate 1101.9


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation News Service stardate 1102.1

Federation News Service stardate 1102.1


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation News Service stardate 1102.2

Federation News Service stardate 1102.2


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation News Service stardate 1102.3

Federation News Service stardate 1102.3


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation News Service stardate 1102.4

Federation News Service stardate 1102.4


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation News Service stardate 1102.5

Federation News Service stardate 1102.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.72

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Federation Space

Federation Space


Federation Space is a science-fiction game for two to eight players and depicts the battles for galactic supremacy fought by the eight major empires. Players maneuver huge fleets in an attempt to destroy opposing fleets and conquer key planets. The battle fleets of the Federation, Klingons, Romulans, Kzintis, Gorns, Hydrans, Tholians, and Pirates of Orion are depicted. This is a scan...   [click here for more]
Amarillo Design Bureau  $12.00

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Field Guide North 1

Field Guide North 1


Are you running out of new machines to pit your plaqers against? Tired of playing the same old machines? Need to spice up your campaign with never-seen-before designs? Running out of time to create your own Gears? Wait no more! This is the book you've been waiting for. The Terra Nova Field Guide series showcases the most common pieces of equipment used by the armies of the 62nd century. Combat...   [click here for more]
Dream Pod 9  $14.95 $4.49

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