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The Coming Thunder
by Chris Stoesen

The Coming Thunder - New Lower Price

Is a set of 17 historical scenarios covering skirmishes from June to December of 1861 in Northern Virginia. They are designed for skirmish rules such as Terrible Sharp Sword and Brother Against Brother. They also included a campaign - Battle of the Peach Orchard.

The Coming Thunder
 
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Easter Chapel

Easter Chapel


The EASTER CHAPEL is the first 3D TERRAIN piece that Grey Matter Games has released. It features rich texture that you can almost feel, and easy construction that is good for even the newest modeler. The timeless style of the EASTER CHAPEL can be used in any 30mm table-top or skirmish game. It would blend in well with any genre, beit Fantasy, Modern,...   [click here for more]
Grey Matter Games  $2.95

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1854 AD Scramble for Empire Victorian Colonial wargames campaign newspapers

1854 AD Scramble for Empire Victorian Colonial wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure! This set, which runs to 103 pages,...   [click here for more]
AGEMA  $111.34 $5.29

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Command Combat: Civil War - The Battle of Gettysburg

Command Combat: Civil War - The Battle of Gettysburg


Ride to battle as General Hancock, Reynolds, Buford, or any of the other Union generals, or as Longstreet, Hood, Pickett, or another Confederate general. Or lead one of the armies as General George G. Meade or Robert E. Lee. Within these pages, you will find rules for playing all three days at the Battle of Gettysburg, beginning with the chaotic first day when brigades stumbled...   [click here for more]
Bandwagon Games  $1.99

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Command Combat: Civil War - 1863 Expansion

Command Combat: Civil War - 1863 Expansion


WARNING: This is an expansion to Command Combat: Civil War - 1861. Be sure to get that book before you get this one. The war between the states is now in its third year, and the battles are getting larger and more fierce. Both sides are desparate to win, and the climactic struggles are upon the men fighting. Families are split, brother fights brother in this bloody conflict, with more American...   [click here for more]
Bandwagon Games  $4.99

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Charge #37

Charge #37


Typos in the JRIII Rulebook; The Klingle Farm at Gettysburg; Interview with Mark Severin; Tennessee State Museum; Battle of Carnifex Ferry; An Alternate way to Depict Elite and Green Regiments; Arrowfield Church Revisited; Shiloh – A Stubborn East Flank ...   [click here for more]
Johnny Reb Gaming Society  $5.00 $2.99

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Battleplan Magazine - Issue 1

Battleplan Magazine - Issue 1


Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games. The periodical lasted...   [click here for more]
Past Into Print  $7.99 $6.29

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Charge #38

Charge #38


Issue #38 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. Second Manassas scenario (The fight at Groveton Ridge; “A way down south in Aussie”; CHARGE! Jeopardy Quiz; Terrain Tips from the World of Model Railroading; Johnny Reb 3 charts for the Mexican War...   [click here for more]
Johnny Reb Gaming Society  $5.00 $2.99

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Charge #39

Charge #39


Issue #39 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. May 2013 - And the Winner is; Retrospective; 15mm ACW JR Game at Nashcon 2004; New Gaming Publication Coming!; 15mm Gettysburg Gaming Action; Gettysburg’s Lutheran Seminary; More 10mm ACW; Classic Wargaming; Gettysburg Mega-Game; Battle of Houter Junction; 20mm K+L Figures; Give Them the Cold Steel...   [click here for more]
Johnny Reb Gaming Society  $5.00 $2.99

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Charge #40

Charge #40


Issue #40 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. August 2013 - The FINAL issue! Shiloh Dawn: new ACW board game; Some Thoughts on JR III Potential; Photo Gallery and After Action Report; Williamsburg Game at NASHCON; Shields Saves the Day at Port Republic; Interchangeable Battlefield Terrain; What If Slocum Wasn’t Slow?; Sunshine State...   [click here for more]
Johnny Reb Gaming Society  $5.00 $2.99

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Battleplan Magazine - Issue 2

Battleplan Magazine - Issue 2


In this issue, published in May/June 1987, the contents include: Two For The Road – Word from the Editor Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin" Supremacy Variants Operation Sea Lion - SSG Battlefront scenario A House Restored - Rules variants for GDW A House Divided (part 2 of 3) Screaming Eagles...   [click here for more]
Past Into Print  $7.99 $6.29

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Battleplan Magazine - Issue 3

Battleplan Magazine - Issue 3


In this issue, published in July/August 1987, the contents include: Rushing to the (Fore) Front – A word from the Editor Third Reich – A special 1941 scenario Mission Grenada – A quick review Options for Mission Grenada - Variants and optional rules Squad Leader Scenarios - "Partisan Purge" and "The Tank Repair Shop" Squad...   [click here for more]
Past Into Print  $7.99 $6.29

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Battleplan Magazine - Issue 6

Battleplan Magazine - Issue 6


In this issue, published in June/July 1988, the contents include: Editorial Midway Random Events - A classic with spice Hastings, 1066 - Review and addendum The Battle of Senlac Hill - Hastings, 1066 variants, strategies and tactics A House Divided - Complete mega-variant with counters Wilderness of Mirrors - New Central America scenario That...   [click here for more]
Past Into Print  $7.99 $6.29

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Battleplan Magazine - Issue Index

Battleplan Magazine - Issue Index


Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games. The periodical...   [click here for more]
Past Into Print  $0.50

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Tabletop Terrain Tiles - Rivers & Streams

Tabletop Terrain Tiles - Rivers & Streams


This, the second pack of Tabletop Terrain Tiles from Dreamworlds, contains twenty square 'six by six' printable tiles of rivers and streams; winding sections, bends, fords etc. These tiles are designed for role playing and wargames, using miniatures, figures or counters. The bright graphic tiles are overlaid with a grid of inch by inch squares for ease of use in tabletop games. These terrain tiles...   [click here for more]
Dreamworlds  $1.99

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Tabletop Terrain Tiles - Hills & Slopes

Tabletop Terrain Tiles - Hills & Slopes


This is the third pack of Tabletop Terrain Tiles from Dreamworlds, it contains twenty square 'six by six' printable tiles of hills and slopes; ridges, escarpments, hillocks and the like. These tiles are designed for role playing and wargames, using miniatures, figures or counters. The bright graphic tiles are overlaid with a grid of inch by inch squares for ease of use in tabletop games. These terrain...   [click here for more]
Dreamworlds  $1.99

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Tabletop Terrain Tiles - Fields & Hedges

Tabletop Terrain Tiles - Fields & Hedges


The fourth pack of Tabletop Terrain Tiles from Dreamworlds contains twenty six by six inch square printable tiles of fields and hedges; walls, enclosures, field boundaries and so on. These battlefield tiles are designed for role playing and wargames, using miniatures, figures or counters. The colourful battlefield tiles are overlaid with a grid of inch by inch squares for ease of use in tabletop games....   [click here for more]
Dreamworlds  $1.99

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Sound the Charge! - Rules

Sound the Charge! - Rules


Based upon GT Publishing's Commit the Garde! rules for Napoleonic warfare, Sound the Charge! is intended to simulate battles of the American Civil War on the grandest of scales. Based upon the Napoleonic rules Commit the Garde! entire epic battles are represented in Sound the Charge! No longer must the players extrapolate the results of the entire battle...   [click here for more]
GT Publishing  $10.00

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Wild West Chronicles

Wild West Chronicles


Miniature Wargaming Rules for Gunfights in the Old West This easy-to-learn and intuitive game system will soon have you simulating gunfights between Outlaws, raids along the Mexican border, Indian ambushes and many other situations that are so typical of the Far West. These rules include army lists for Desperados, Texas Rangers, Lawmen, Outlaws, Townspeople and Indians. Each model has a points value...   [click here for more]
Massimo Torriani  $24.00 $9.90

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Sound the Charge! - Gettysburg

Sound the Charge! - Gettysburg


The first add-on scenario for Sound the Charge! Published just in time for the 150th (okay, the 150 1/2th) anniversary of the battle which marked the High-tide of the Confederacy. This scenario pack actually includes 6 scenarios; the classic historical version of the battle (July 2nd and 3rd, 1863), the smaller meeting engagement representing the first day of the battle (July 1st), and...   [click here for more]
GT Publishing  $8.00

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House#1 TOMAHAWK & MUSKET Series for Skirmish rules

House#1 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Dirt track #7 TOMAHAWK & MUSKET Series for Skirmish rules

Dirt track #7 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Stream #13 TOMAHAWK & MUSKET Series for Skirmish rules

Stream #13 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Stream #14 TOMAHAWK & MUSKET Series for Skirmish rules

Stream #14 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Food in the American Military: A History

Food in the American Military: A History


American soldiers and sailors have progressed from simple campfire and ship's deck cooking to today's nutritionally sound, menu diverse, high tech, and ethnically correct feeding options. This book describes in great detail the development of rations used by America's military war by war from the Revolutionary period to the present, especially the challenges of preserving and transporting the food....   [click here for more]
McFarland  $38.00 $12.99

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House#2 TOMAHAWK & MUSKET Series for Skirmish rules

House#2 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Dirt track #8 TOMAHAWK & MUSKET Series for Skirmish rules

Dirt track #8 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Stream #15 TOMAHAWK & MUSKET Series for Skirmish rules

Stream #15 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Wood #19 TOMAHAWK & MUSKET Series for Skirmish rules

Wood #19 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Wild Horses

Wild Horses


EASY SCENERY Wild Horses This set contains 6 sheets with 24 front and back detailed artwork wild horses figurines and elements of scenery (terrain) + bases. Figurines: horses, mustangs and colts in different poses and skin hue. All minis and elements of scenery are 300dpi 30mm front and back full color artwork. Suitable for RPG and dioramas. ...   [click here for more]
PERMES  $2.75 $1.99

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Wood #20 TOMAHAWK & MUSKET Series for Skirmish rules

Wood #20 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Wood #21 TOMAHAWK & MUSKET Series for Skirmish rules

Wood #21 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Wood #22 TOMAHAWK & MUSKET Series for Skirmish rules

Wood #22 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Wood #23 TOMAHAWK & MUSKET Series for Skirmish rules

Wood #23 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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1855 AD Scramble for Empire Victorian Colonial wargames campaign newspapers

1855 AD Scramble for Empire Victorian Colonial wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure! In this year's edition: The Mahdi's...   [click here for more]
AGEMA  $111.34 $5.29

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Tactical Two Pager [BUNDLE]

Tactical Two Pager [BUNDLE]


This special bundle product contains the following titles. Tree of Liberty Regular price: $5.00 Bundle price: $2.00 Format: Watermarked PDF Morningstar's Tactical Two Pager games are a series of simple but engaging games filled with fun and flavour. Each one takes up only two sides of easy-to-print A4, eliminating the need for a quick reference sheet and providing...   [click here for more]
Morningstar Productions  $19.00 $10.00

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The Courier: New England Wargamers Association Newsletter V1 #2 1969

The Courier: New England Wargamers Association Newsletter V1 #2 1969


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: New England Wargamers Association Newsletter V1 #3 1969

The Courier: New England Wargamers Association Newsletter V1 #3 1969


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: New England Wargamers Association Newsletter V1 #4 1969

The Courier: New England Wargamers Association Newsletter V1 #4 1969


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: New England Wargamers Association Newsletter V1 #5 1969

The Courier: New England Wargamers Association Newsletter V1 #5 1969


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V1 #9 1969

The Courier: Bulletin of the New England Wargamers Association V1 #9 1969


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V1 #10 1969

The Courier: Bulletin of the New England Wargamers Association V1 #10 1969


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V2 #1 1970

The Courier: Bulletin of the New England Wargamers Association V2 #1 1970


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V2 #2 1970

The Courier: Bulletin of the New England Wargamers Association V2 #2 1970


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V2 #3 1970

The Courier: Bulletin of the New England Wargamers Association V2 #3 1970


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V2 #4 1970

The Courier: Bulletin of the New England Wargamers Association V2 #4 1970


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V2 #5 1970

The Courier: Bulletin of the New England Wargamers Association V2 #5 1970


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V2 #6 1970

The Courier: Bulletin of the New England Wargamers Association V2 #6 1970


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V2 #7 1970

The Courier: Bulletin of the New England Wargamers Association V2 #7 1970


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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The Courier: Bulletin of the New England Wargamers Association V2 #8 1970

The Courier: Bulletin of the New England Wargamers Association V2 #8 1970


North America's Foremost Miniatures Wargaming Newsletter! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. ...   [click here for more]
Don Perrin  $0.99

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Great Battles Hex Based Wargame rules

Great Battles Hex Based Wargame rules


Great Battles are a set of wargame rules that utilise hexes to regulate movement, firing, ranges, line of sight as well as charge and firing arcs. Battles are fought over a mat or tiles with 2" hexes that are used to regulate movement, firing, facings and ranges. The game mechanics allow for large numbers of units to be represented, each by a single stand of infantry, cavalry or artillery....   [click here for more]
Crusader Publishing  $9.99

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