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SpecOps: A Gruntz Module
by ClearHorizon Miniatures

SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop.

Skirmish scale Special Forces combat with NEW RULES, NEW WEAPONS and EQUIPMENT, NEW MISSIONS, NEW TEAM TYPES, NEW OFF-BOARD RESOURCES and a

SpecOps: A Gruntz Module
 
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Basic Impetus 2

Basic Impetus 2


The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
Dadi&Piombo  $4.99

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Variant Rules pack 1 for Dungeon Scum and Starport Scum

Variant Rules pack 1 for Dungeon Scum and Starport Scum


One of the strengths of Nordic Weasel products is that they are written to be tinkered with. The Variant Rules pack provides a collection of new options for your games of both Starport Scum and Dungeon Scum, ranging from the exceptionally simple to the more involved. Inside, you will find 17 variant rules, covering everything from making the game more or less deadly, more options...   [click here for more]
Nordic Weasel Games  $1.99

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Scum of the Earth. Black Powder gaming for the rest of us.

Scum of the Earth. Black Powder gaming for the rest of us.


"Sire, the reinforcements have arrived on our left flank!" "Excellent Windsor, let's give these French degenerates what for" "But Sire, their uniforms... " "What about their uniforms?" "They look... well Sire, I swear they look like Austrians" "By God man, if they are shooting at the French,...   [click here for more]
Nordic Weasel Games  $12.99

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Polemos Ruse de Guerre

Polemos Ruse de Guerre


Ruse de Guerre covers the North American Wars from 1754 to 1815 including the French and Indian War 1754-1763, the American War of Independence 1775-1783, and the War of 1812. The booklet also contains detailed listings of the forces involved in eight major battles of the period, enabling you to field forces from Britain, France, and America. A Ruse de Guerre is defined as,...   [click here for more]
Baccus 6mm  $18.73 $9.99

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Rising Sun, 3rd edition

Rising Sun, 3rd edition


Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Comand at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts. The original edition of Rising Sun was the first supplement published...   [click here for more]
Admiralty Trilogy Group  $15.00

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Table Air Combat: Il-2 Shturmovik

Table Air Combat: Il-2 Shturmovik


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each ruleset is a self-contained game including cut-out miniatures of one aircraft and a set of rules. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete...   [click here for more]
Paper Forge  $1.99

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Starport Scum Jobs Guide

Starport Scum Jobs Guide


The Job guide expands your chances to make money and get into trouble in Starport Scum. Take on 4 new Job types (search, recon, bail out and face off) with twists on the mechanics, gamble and invest money, send out grunts for trivial side jobs and to top it all off, you get a Job table that will determine your next mission based on your crews reputation. A simple expansion that can slot...   [click here for more]
Nordic Weasel Games  $1.99

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Starfire I

Starfire I


Originally published in 1979, this is the first version of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. Starfire is a game of fleet-level starship combat. Using a unique system for displaying a ship as a line of letters and numbers, combat is a matter of rolling to hit and then marking off damage from left to right. Starfire...   [click here for more]
Starfire Design Studio  $7.99

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Starfire III

Starfire III


Originally published in 1981 by Task Force Games, this is a supplement to Starfire I and Starfire II. Republished in 2017 by the Starfire Design Studio. This PDF contains only the rulebook. Starfire III Empires adds strategic rules for playing the part of an intergalactic empire. Explore the galaxy, expand your economy and military might, and make friends or conquer your galactic neighbors. Find...   [click here for more]
Starfire Design Studio  $7.99

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Position (Air Combat for the Whole Family)

Position (Air Combat for the Whole Family)


Quick and Easy Air Combat Game for the Whole Family Position is a fast paced aerial game for 2 or more players, using secret moves, simultaneous movement and attacks, and with free-form movement: drawing moves on paper squares. The game plays very similar to Wings of War except it is much more free-form (hand drawn moves instead of cards) and with much simpler...   [click here for more]
Ostfront  $3.50

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Table Air Combat: B-25J

Table Air Combat: B-25J


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Each player has a flight of four fighters, represented by two counters. Aircraft counters move by means of curved “performance...   [click here for more]
Paper Forge  $1.99

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TRIUMPH! Early Access Edition

TRIUMPH! Early Access Edition


TRIUMPH! is a fast play set of rules for miniature wargaming. Covering the ancient and medieval periods, TRIUMPH! allows you to recreate the armies of Ramesses and Muwatalli, Caesar and Pompey, Saladin and Richard the Lionheart. Meshwesh is the online database of army lists for TRIUMPH! You can access Meshwesh through the Washington Grand Company web site. NOTE: This is the Early Access Edition...   [click here for more]
Washington Grand Company  $15.00

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Advanced Song of Blades and Heroes

Advanced Song of Blades and Heroes


ADVANCED SONG OF BLADES AND HEROES PDF Advanced Song of Blades and Heroes is the updated incarnation of the award-winning Song of Blades miniatures system. Play fantasy skirmishes in any scale, with any models you already own. With an expanded magic system, an exciting turn sequence, a reaction system, an optional setting, weapon rules, an open-source point system,...   [click here for more]
Ganesha Games  $20.00 $10.00

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Starfire 2nd Edition Rules

Starfire 2nd Edition Rules


Originally published in 1984, this is the second edition of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. 2nd Edition Starfire contains the tactical combat rules for both starship and fighter combat in a single book. Included are 19 scenarios that introduces the first interstellar conflict between the Terran Federation and...   [click here for more]
Starfire Design Studio  $7.99

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Naval SITREP #51 (October 2016)

Naval SITREP #51 (October 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #51 was published in October of 2016. Table of contents: Features Mission Critical: Changes to missile critical hits in...   [click here for more]
Admiralty Trilogy Group  $3.00

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Starfire II

Starfire II


Originally published in 1980 by Task Force Games, this is the first supplement for the 1st edition of the Starfire board game. Republished in 2015 by the Starfire Design Studio. This PDF contains rules and scenarios. Starfire II is a continuation of the Starfire story and adds strikefighters. Launched from specialized carrier ships, they can use guns, lasers, rockets, or missiles to attack warships....   [click here for more]
Starfire Design Studio  $7.99

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Alpha Mecha - Mech Combat - Expert Set

Alpha Mecha - Mech Combat - Expert Set


Alpha Mecha - The Expert Set - New rules, units, and pilots! The Expert Rules take the game to the final level. These rules help flesh out pilots and mecha to show their individuality. New rules for... pilot powers mecha...   [click here for more]
Powercell Games  $9.95 $4.95

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Starfire New Empires

Starfire New Empires


Originally published in 1985 by Task Force Games, this is the strategic rules for the 2nd edition Starfire board game. Republished in 2015 by the Starfire Design Stuio. This PDF contains only the basic rulebook. Starfire New Empires contains only the strategic rules for controlling an interstellar empire in a bid to conquer the galaxy. It contains rules for building star systems, on how to handle...   [click here for more]
Starfire Design Studio  $7.99

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Gruntz 15mm SCI-FI

Gruntz 15mm SCI-FI


NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info. Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and...   [click here for more]
Rottenlead Publishing  $14.00 $9.00

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The Campaign for Kharkov: October 1941

The Campaign for Kharkov: October 1941


The Campaign for Kharkov contains two pint sized campaigns. One covers the advance of the German 57th Infantry Division and the other the German 101st Light Division. The attack came in October of 1941. This city would be the site of three major battles for the city. The interesting aspect of the October 1941 battle is in the nature of the troops involved. The Soviets had superiority in armor. The...   [click here for more]
Chris Stoesen  $7.00

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Tudor House #3 Paper Model

Tudor House #3 Paper Model


This paper model kit is easy to assemble, requiring just 12 cardstock paper sheets to print on (110 lb. or 199gsm recommended), hobby knife, glue, metal ruler and cutting mat. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer. Tips and advice for altering the...   [click here for more]
Dave Graffam Models  $4.95

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Alpha Mecha - Mech Combat - Advanced Set

Alpha Mecha - Mech Combat - Advanced Set


Alpha Mecha - The Advanced Set - New rules, units, and pilots! You played your first games of Alpha Mecha. Now go deeper into tactics without any of the lag! New rules for... gunnery initiative exposed...   [click here for more]
Powercell Games  $9.95 $4.95

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Alpha Mecha - Mech Combat - Basic Set

Alpha Mecha - Mech Combat - Basic Set


ALPHA MECHA - The Fast Paced Tactical Game of Robotic Combat! Alpha Mecha is a fast paced robot combat game that is very easy to learn, yet has all the tactics of more complex battle games. Throw away the paperwork! This game works effortlessly to help you create battle with 10...   [click here for more]
Powercell Games  $22.95 $4.95

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Baroque

Baroque


Baroque is a set of wargames rules, based on the Impetus system. The rules allow you to play with miniatures the wars that ravaged Europe from the mid XVI Cent to the end of the XVII Cent. Baroque is easy to learn and combines fast, enjoyable play with historical accuracy thanks to some innovative game-mechanics. Baroque can be played in all scales: 28mm, 20mm, 15mm, 10mm and 6mm, and you won’t...   [click here for more]
Dadi&Piombo  $14.99

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Four Against Darkness

Four Against Darkness


Four Against Darkness is a solitaire dungeon-delving game. No miniatures are needed. All you need is the book, a pencil, two six sided dice, and grid paper. You choose four character types from the classic classes (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and start adventuring in dungeons created by dice rolls and by your choices....   [click here for more]
Ganesha Games  $8.00

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Dungeon Scum

Dungeon Scum


"Who said Dungeoneering had to be dreary?" Based on the Starport Scum scifi rules, Dungeon Scum is a narrative wargame intended to be played by role players and war gamers alike. Gather your group of adventurers, set out on a dungeon delve and hope you make it back! Get loot, see the sights, maybe go on an epic quest. Dungeon Scum sets itself apart in a...   [click here for more]
Nordic Weasel Games  $11.99

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F65M French 1st Armoured Division, West Germany, 1985-1990

F65M French 1st Armoured Division, West Germany, 1985-1990


F65M: French 1st Armoured Division, West Germany, 1985-1990 Part of 1st Corps, which was based in France, this division was forward deployed in West Germany. ...   [click here for more]
MicroMark Army Lists  $1.12 $1.11

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Haunted Lighthouse

Haunted Lighthouse


The Haunted Lighthouse Just a few miles North of San Diego lies a small cove with the unusual name of Calavera Cove. It was so called by the early Spanish inhabitants due to the large number of human bones scattered about the beach, presumably from the bodies of shipwrecked sailors. Seaward a half mile, only 4 feet under the surface of the Pacific at low tide, the jagged rocks of Mermaid Reef...   [click here for more]
Reviresco tin-soldier.com  $15.00 $7.50

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Victory Decision: Raid!

Victory Decision: Raid!


Victory Decision: Raid! is a new Ultraskirmish game that allows you to command a squad sized force in the momentous conflict of World War II. Each unit in “Victory Decision: Raid!” represents one individual infantry model. Games are focused on infantry squad vs infantry squad, and typically have 6-10 figures per side. These rules cover almost all aspects of World War II wargaming, from...   [click here for more]
A.D.Publishing  $16.99 $12.74

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Ukrainian Crisis & The Little War

Ukrainian Crisis & The Little War


Ukrainian Crisis & The Little War Game design: Brian Train Map Art: Tim Allen & Jose Faura Hex Number: 9 Duration: 2 hours Players: 2 Theme: Current Events Prolific designer Brian Train (The Scheldt Campaign) has created a number of games on unusual, under-gamed...   [click here for more]
Hollandspiele  $12.00

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From Shako to Coal Scuttle

From Shako to Coal Scuttle


From Shako to Coal Scuttle lets you get the feeling of a big battle, without memorizing hundreds of pages of rules and having to paint a thousand figures first. Covering roughly a hundred years, starting with Napoleon and Washington and ending as the old world romance dies in 1914, an army consists of 8-12 infantry units with a few supporting cavalry units and artillery units representing the entire...   [click here for more]
Nordic Weasel Games  $9.99

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Starport Scum

Starport Scum


Starport Scum is a tabletop game of fierce space adventure, space pirates and salvage crews looking for the next big break. Drawing on sources such as Traveller, Firefly, Trigun and Borderlands, it's a game about getting by on the outskirts of civilization, always on the look out for that next job. Combining miniatures war gaming with role playing game touches, Starport Scum is playable as a conventional...   [click here for more]
Nordic Weasel Games  $12.99

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FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved


This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
Nordic Weasel Games  $12.99

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ACW Gamer: The Ezine - Issue 10, Winter 2016 - ACWG10

ACW Gamer: The Ezine - Issue 10, Winter 2016 - ACWG10


39 page PDF featuring: Summer Storm: Regimental Wargame Scenarios for the Battle of Gettysburg Perry Miniaturess Battle in a Box Most Melancholy of Disasters: Fratricide in the ACW McPherson Ridge Scenario ...   [click here for more]
Raven Banner Games  $3.50

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Naval SITREP #50 (April 2016)

Naval SITREP #50 (April 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #50 was published in April of 2016. Table of contents: Features DoB Scenario: Teutonic Twilight If You’ve Played...   [click here for more]
Admiralty Trilogy Group  $3.00

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Dawn of the Battleship

Dawn of the Battleship


Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to get in real...   [click here for more]
Admiralty Trilogy Group  $12.00

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Armoured Srike - Cold War and Modern Rules for Armoured Combat

Armoured Srike - Cold War and Modern Rules for Armoured Combat


Armoured Strike is a set of miniature wargame rules that allows players to recreate combined arms battles in miniature from conflicts during the cold war era (from the late 1940s to 1991) or the present day. These rules are designed for playing kinetic engagements at battalion or brigade level between forces. This rulebook includes all of the rules required to play the game plus army lists with...   [click here for more]
Rory Crabb  $8.99

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Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules


Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten or more ships. The rules can be used for...   [click here for more]
Rory Crabb  $9.99

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Modern Armor

Modern Armor


This rule system evolved from many play sessions of WRG’s “Wargames Rules 1950–2000,” Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude, and addresses basic problems present in many games with reaction to enemy actions. The figure scale is a single vehicle or squad of infantry, with a turn covering (very) roughly...   [click here for more]
Walter Moore Games  $3.00

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2D Scenery Segments

2D Scenery Segments


15 Segments This set is good addition to 014 or 015 battle mats. The segments can be shrunk down by adjusting the print size percentage. This kit included 2 PDF-file: A4 (10 sheets) and US Letter (10 sheets). ...   [click here for more]
WargamePrint  $4.00

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F66M French 7th Armoured Division, France, 1985-1990

F66M French 7th Armoured Division, France, 1985-1990


F66M: French 7th Armoured Division, France, 1985-1990 Part of 1st Corps, this division was unusual in still having some AMX-13 light tanks. ...   [click here for more]
MicroMark Army Lists  $1.12 $1.11

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F95X French planned Armoured Division, all theatres, 1985-1990

F95X French planned Armoured Division, all theatres, 1985-1990


F95X: French planned Armoured Division, all theatres, 1985-1990 The theoretical organisation of the six Armoured Divisions at the end of the Cold War. ...   [click here for more]
MicroMark Army Lists  $1.12 $1.11

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FiveCore Sandbox. Infantry Patrols in occupied territory.

FiveCore Sandbox. Infantry Patrols in occupied territory.


Up ahead, it looks like a bunch of the locals are gathering. Could be a sign of trouble, could be they need help with something. Never know in advance. Second team goes to take a look while you hang back to keep an eye on things.    Suddenly shots ring out from across the street. We have contact! * * * * * Sandbox...   [click here for more]
Nordic Weasel Games  $2.99

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Primeval - a Prehistoric Tribal supplement

Primeval - a Prehistoric Tribal supplement


PRIMEVAL is a prehistoric gaming supplement for the TRIBAL rules - a skirmish-style wargame which focuses on the heroic deeds of units and individuals in battle. PRIMEVAL continues the theme of 'honour' as a fundamental element of tribal life and combat - which determines who actually 'wins' a game, through the actions of the protaganists in battle. PRIMEVAL goes back to the ere of the Dawn of...   [click here for more]
Mana Press  $10.00

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Monroe's Legacy

Monroe's Legacy


This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed...   [click here for more]
Admiralty Trilogy Group  $16.00

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SpecOps: A Gruntz Module

SpecOps: A Gruntz Module


SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop. NEW RULES: New rules for stealth operations, contact blips, hacking enemy soldiers and more! NEW WEAPONS and EQUIPMENT: Specialist grenades,...   [click here for more]
ClearHorizon Miniatures  $3.99

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FiveCore Company Command

FiveCore Company Command


Welcome to FiveCore Company Command. Use the fast-playing, easy to remember FiveCore mechanics to resolve company level world war 2 and modern engagements in less than two hours. The game moves quickly and with an unpredictable turn sequence that keeps you on your toes. Morale is built right into the firing roll with no need to consult lists of modifiers. The rules provide a quick scenario and...   [click here for more]
Nordic Weasel Games  $7.99

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Quad-S: Evolution - Spaceship Combat - Basic Set

Quad-S: Evolution - Spaceship Combat - Basic Set


Quad-S: Evolution - Spaceship Combat - Basic Set If you have purchased Quad-S: Evolution in the past, you do not need to purchase this product. Quad-S has been sold over 2000 copies in eight countries since its debut. Everybody from veteran gamers to new blood having its first taste of non-mass market gameplay is being introduced to Quad-S every week. With that...   [click here for more]
Powercell Games  $22.95 $4.99

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Fear Naught - Quick Naval Wargaming

Fear Naught - Quick Naval Wargaming


The waters round Great Britain and Ireland, including the English Channel, are hereby proclaimed a war region. On and after February 18th every enemy merchant vessel found in this region will be destroyed, without its always being possible to warn the crews or passengers of the dangers threatening. Admiral Von Pohl, Chief of Marine Staff, Berlin, 4 February 1915 Fear...   [click here for more]
Wanderer Productions  Pay What You Want

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Survey and Explore. A Starport Scum expansion

Survey and Explore. A Starport Scum expansion


One more rock floating in space. * * * * * Welcome to Survey and Explore, an expansion pack for the Starport Scum game rules. With this expansion, you will be able to land on any uncharted world and explore, using random scenery, sights and encounter tables to find interesting things to loot, explore or get eaten by. This emulates the "hex-crawl" gameplay style used by some...   [click here for more]
Nordic Weasel Games  $2.99

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