Written by George Chrestensen
Here's THE WWII 1:1 GAME for 1/285th scale military miniatures!
Based on the popular "Micro Armour: The Game - WWII" platoon scale rules, Micro Squad: The 1:1 Scale Game - WWII is designed for both the history buff and the 6mm wargamer. Training, experience, and "cohesion" of players' forces are important factors in deciding... [click here for more]
Issue 8 is now available for download. This issue brings us a variety of topics including races, ships, equipment, and creatures. We also have a variety of campaign background material, a new comic series, and another story about the exploits of Rodworth Shimout. This issue also includes the second of many articles on converting the Star Frontiers setting to the Stars Without... [click here for more]
by John Fernandes & Leif Edmondson
GAME SCALE 1 sq. inch stand = 1 platoon 1 inch of terrain = 100 yds/meters 1 turn = 3 minutes battle time
Since its release in 2001 "Micro Armour: The Game - WWII" has been one of the most popular platoon level rule sets for micro scale games around the world. Designed for both beginners and skilled players,... [click here for more]
This 57 page, glossy cover rule book includes all of the original rules for Avalon Hill's classic games Up Front, Banzai and Desert War. All known errata from the originals have been fixed in this compilation. And it fits in a standard bookshelf size game box! Replace all your dog-eared original rule sets with this all-in-one title. ... [click here for more]
Blackwater Gulch is a western horror skirmish game of infamous gangs and savage beasts! Visit our website at BlackwaterGulch.com for more info or to purchase our miniatures!
This new rulebook contains all of the original rules found in our Classic Rulebook, plus new rules detailing the Savage Beasts faction including all the rules you need to create your own custom beasts and beast packs from scratch.... [click here for more]
Aliens are attacking the castle!
Their orbital spaceships are raining laser blasts down into the kingdom. Unfortunately, the king and queen are off in a diplomatic voyage to a far off kingdom. The court wizard accidentally turned himself into a squirrel. All the other adults are panicking or cowering in the basement.
So it is up to a handful of brave children to save the kingdom. Together,... [click here for more]