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Two Hour Wargames
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5150 : Battalion Commander

01.5150 : Battalion Commander
02.5150: Star Navy - Space Fleet Combat
03.All Things Zombie - Final Fade Out
04.Rally Round the King
05.High Rise to Hell - ATZ Supplement
06.Friday Night Fights 2nd Edition
07.Adventures In the Lost Lands
08.Colonial Adventures
09.By Savvy and Steel
10.After the Horsemen
11.And a Bottle of Rum -Pirates
12.Six Gun Sound
13.Mass Hysteria - All Things Zombie
14.Haven - 15 Scenarios for All Things Zombies - Better Dead Than Zed
15.Warrior Heroes: Armies and Adventures
 
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All Things Zombie - Final Fade Out

All Things Zombie - Final Fade Out


Winner of the Origins Award for Best Game of 2006 ZOMBIES. YOU KNOW WHAT WE’RE TALKING ABOUT Everyone knew about Zombies. The fun new boogie man you couldn’t get away from. They were everywhere. On the Web, on your television screen, everywhere you looked. Yep, nothing but fun and brains for all! Right up until they became real. HOW’D...   [pulse aquí para ver más]
Two Hour Wargames  $20.00

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5150 : Star Army

5150 : Star Army


5150: Star Army "JOIN THE STAR ARMY!" It's not a job, it's an adventure! "Yeah right, whatever. Okay, listen up kid. I'm not going to sugar-coat it for you. The Star Army is hell. You're the first to arrive and the last to leave. What do you really do? Well let me tell you son..." Simply put you're a Platoon Leader trying to keep your men...   [pulse aquí para ver más]
Two Hour Wargames  $20.00

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5150 : Battalion Commander

5150 : Battalion Commander


Congratulations Colonel! You've just been promoted. In 5150 Star Army you were a Platoon Leader in charge of three squads and with a little experience it became a company. But now all that’s changed. In 5150 Battalion Commander you’re in control of a battalion. Three companies! But don’t worry; it’s a bit of a learning curve so...   [pulse aquí para ver más]
Two Hour Wargames  $20.00

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High Rise to Hell - ATZ Supplement

High Rise to Hell - ATZ Supplement


Vampires, Werewolves, and Zombies Oh My! Since Day One you've stayed in the City. After the Army left, you stayed. After the broadcasts stopped, you stayed. You stayed and fought the Zeds. You stayed and fought the misguided souls that stood in your way. But now you've heard about the "black Hummers". About the night time raiders that roll around the City taking what and who...   [pulse aquí para ver más]
Two Hour Wargames  $14.00

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And a Bottle of Rum -Pirates

And a Bottle of Rum -Pirates


A supplement for And a Bottle of Rum - Free Ports! “Fifteen men on the dead man’s chest - -“ Everyone likes Pirates…okay, maybe not everyone but, if you’re reading this, I bet you do! So how do you like your Pirates? What? Let me explain.   Your Pirates, Your Way! In “And a Bottle of Rum” we do both. We start you off learning...   [pulse aquí para ver más]
Two Hour Wargames  $20.00

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After the Horsemen

After the Horsemen


After the Horsemen Time to rebuild the world but this time with you in charge! After the Horsemen is the Post Apocalypse (PA) immersion game from Two Hour Wargames. Your role is to thrive and survive in this PA world. You can choose to go it alone as a Lone Wolf or lead a band of survivors as the leader of...   [pulse aquí para ver más]
Two Hour Wargames  $20.00

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By Savvy and Steel

By Savvy and Steel


One For All Well, you know the rest. By Savvy and Steel takes the player back to 17th Century Europe. Everyone’s heard of the Three Musketeers and the Cardinal’s Guard, and yes, By Savvy and Steel will work for that, but we’ve taken it a bit farther. How far? Glad you asked! Instead of tying you into Paris of the Musketeers we let you travel...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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5150:  Star Navy - Space Fleet Combat

5150: Star Navy - Space Fleet Combat


"Without the Star Navy there is no Star Army!" "The Star Army motto is “We take the war to the enemy; one planet at a time.” They do a fine job of it but we take them to those planets and we get them back. And unless we do our job they can’t do their job. So listen up Cadet and I’ll tell you how we do it…”   ********************************...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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5150 Alien Fight Night

5150 Alien Fight Night


Alien Fight Night - the Game within a Game for 5150 New Beginnings! NO ONE LIKES A PUNCH IN THE FACE! Well, except for the crowds in New Hope City. Because of the demographics in New Hope City the entertainment entrepreneurs wanted a sporting event that would appeal to everyone, both Basics (Humans) and Aliens. To level the playing field between races the promoters...   [pulse aquí para ver más]
Two Hour Wargames  $14.00

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5150:  Fighter Command- Spaceship Combat

5150: Fighter Command- Spaceship Combat


Fighter Command! It's not a job, it's an adventure! Fighter Command - What is it? 5150: Fighter Command is a complete set of miniature rules that allows you to take your spacecraft into combat across known (and unknown) space. It's a game about Pilots, Fighters, Capital Ships, strafing runs, torpedoes, minefields, asteroids and much more. While it’s designed for the...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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Red Sand Blue Sky - Heroes of the Arena

Red Sand Blue Sky - Heroes of the Arena


Gladiators! Just saying the word conjures up visions of vicious combat between desperate men who fought to the death for the amusement of the crowd. These games of death, originally started to honor the dead (the munus), began in 264 BC and continued through the Roman Empire in one form or another for over 900 years until abolished in 681 AD. Now with Red Sands Blue Sky - Heroes of the Arena you can...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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CR 3.0 Swordplay!

CR 3.0 Swordplay!


Where's my machine gun? When Chain Reaction came out seven years ago the unique Reaction System took the gaming world by surprise. That led to CR 2.0 and now CR 3.0 which you can get free at our website. But hey, that’s all about modern guns. But our gamers wanted more. They wanted “old school” combat where arguments were settled at the tip of a sword. That’s what...   [pulse aquí para ver más]
Two Hour Wargames   FREE 

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Chain Reaction 3.0 - Final Version

Chain Reaction 3.0 - Final Version


Chain Reaction 3.0 - The Final Version CR 3.0 is the intro game that gives you a glimpse at the widely popular games from Two Hour Wargames. And we're giving it to you for free. Not some watered down version but a complete game all to itself. CR 3.0 shows you the base line of THW mechanics as used in all their other games. Supported by a 5000 member Yahoo Group, CR 3.0 covers modern firepower...   [pulse aquí para ver más]
Two Hour Wargames   FREE 

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Rally Round the King

Rally Round the King


"Typical fantasy game," you say? "We say no!" Welcome to the world of Rally Round the King (RRtK). Populated by Heroes and Demons and everything in between, Rally Round the King takes you to the mythical land of Talomir. It's a land where dozens of Nations vie for dominance and we've created it just for you. Like other games...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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Mass Hysteria - All Things Zombie

Mass Hysteria - All Things Zombie


All Things Zombie – This Time It’s War! How it got to this point no one knows. All you need to know is that after the outbreak, the City was divided into areas. The plan was to defend the important areas first, stop the zombies, then take back the unimportant areas. Which areas were important was hotly debated, but that’s the plan and you are in command of the...   [pulse aquí para ver más]
Two Hour Wargames  $14.00

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Warrior Heroes: Armies and Adventures

Warrior Heroes: Armies and Adventures


Warrior Heroes: Armies and Adventures So Warrior Heroes is another fantasy role-playing game. Not really. Okay, a man-to-man skirmish wargame then. Not exactly. Okay. So what is Warrior Heroes: Armies and Adventures? Warrior Heroes is a hybrid, not a miniatures wargame or a role-playing game (RPG) but both. Huh? Warrior Heroes combines the best of wargaming miniatures with the personal...   [pulse aquí para ver más]
Two Hour Wargames  $20.00

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Muskets and Mohawks

Muskets and Mohawks


"It's not my fight…" It's 1754 and there's news of the impending war between France and Great Britain. But that's in Europe and between Kings and there aren’t any Kings in North America. Life for both the French and British colonists is tough enough with trying to stabilize their respective frontiers and dealing with the local Indian tribes is a delicate balancing act. No,...   [pulse aquí para ver más]
Two Hour Wargames  $15.00

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5150 First Contact

5150 First Contact


5150: First Contact First Contact is a supplement to 5150, the original set of sci-fi rules from Two Hour Wargames. First Contact revolves around a rebellion on a small planet where the colonists have decided to break away from their home world. It documents the war between Earth and her first colony, Mars. But what starts out as a local conflict erupts into something larger as the rebels, known...   [pulse aquí para ver más]
Two Hour Wargames  $10.00

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Adventures In the Lost Lands

Adventures In the Lost Lands


Adventures in the Lost Lands! Take the shot! You hear the whispers. Giant creatures from the dawn of time alive and walking the earth. Dinosaurs! How can it be? As a hunter you have to find out the truth so you follow the rumors to this God-forsaken corner of the world, Lemuria! You've spent days and large sums of money in tracking the Beast and now it's come to this. Your bearer trembles...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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Larger Than Life

Larger Than Life


LARGER THAN LIFE The Game of Pulp Adventures SO WHAT ARE THE PULPS? It’s spaceships, jungle lords, and Nazis. Lost cities, underwater adventure, and maybe even a hard-boiled detective or two. It’s about heroes moving from scene to scene at breakneck speed. Hot on the trail or maybe a step in front of the bad guys. It’s clever cliffhangers that leave you wanting more....   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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Colonial Adventures

Colonial Adventures


Colonial Adventures Army Lists Add these to the ones in Colonial Adventures and that'll give you over 30! Just saying the word makes you think of far off places and high adventure. Okay, maybe not so much if you're a Poor Bloody Infantryman but for an Officer and a Gentleman the Age of Imperialism (1850 - 1914) was the best of times. Zanzibar! A time where young men could...   [pulse aquí para ver más]
Two Hour Wargames  $14.00

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Qwik - Game of the Wasteland

Qwik - Game of the Wasteland


The Four Horsemen have arrived.Now what? HOW ABOUT A GAME OF QWIK? In the despair known simply as the Wasteland, mankind still craves its sport and its sport is called Qwik. Every village, every town has its own team. WHAT IS QWIK? To learn about the game you must first learn about the people that play it, the Qwikers. Qwikers come in all size, age, and sex. If you can play,...   [pulse aquí para ver más]
Two Hour Wargames  $12.00

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Six Gun Sound

Six Gun Sound


Six Gun Sound "WANTED DEAD OR ALIVE!" The choice is up to you! Six men slowly ride into town. Sure, they're coming in by ones and twos, but something ain't right. You watch as four of them hitch their horses up along Main Street. Yeah, they're far apart from each other but too close for coincidence. Two tall lean men in 'dusters' walk into the bank and you can't help but thinking...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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Infestation

Infestation


INFESTATION - 5150 SCENARIO BOOK ONE Also includes a second scenario - Under A Hishen Sky INFESTATION: TO INHABIT OR OVERRUN IN NUMBERS OR QUANTITIES LARGE ENOUGH TO BE HARMFUL, THREATENING, OR OBNOXIOUS: Infestation introduces the tactical role-playing game side of 5150. Players can use Infestation to flesh out their characters, giving them an almost life-like feel. Infestation blends the...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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Haven - 15 Scenarios for All Things Zombies - Better Dead Than Zed

Haven - 15 Scenarios for All Things Zombies - Better Dead Than Zed


SEND IN THE ARMY Humanity is making a comeback! Z-Day took mankind by surprise and for a long time there’s been no sign of resistance. But now rumors of safe zones are spreading through the land. They say the military has taken back large areas and local radio broadcasts are urging survivors to head to these safe havens. But not everyone wants to go. Groups of survivors...   [pulse aquí para ver más]
Two Hour Wargames  $15.00

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I, Zombie - All Things Zombie Source and Campaign Book

I, Zombie - All Things Zombie Source and Campaign Book


The Four Horsemen Have Arrived The government had developed an antidote to the Zombie Virus called the Lazarus Agent. Within hours planes flew over the major population centers spreading the cure. Or so they thought… Instead of delivering salvation they delivered annihilation. They delivered the end of the world. The...   [pulse aquí para ver más]
Two Hour Wargames  $20.00

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Colonial Lemuria

Colonial Lemuria


Includes the bonus scenario - Colonial Steam Punks! Colonial Lemuria! New Worlds To Conquer What is Lemuria? Simply put, it's a source book that provides you with a complete continent to explore with both Colonial Adventures and Larger Than Life. But it's also our first step into the world of Victorian Science Fiction. Lemuria - land of adventure. Old when Eden was young, it is...   [pulse aquí para ver más]
Two Hour Wargames  $12.00

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Stalingrad - Heroes All

Stalingrad - Heroes All


Stalingrad - the Graveyard of Ambition Stalingrad is a name synonymous with great sacrifice, and as a cautionary -- the graveyard of ambition. A Soviet arsenal city and gateway to the Caucasus, in 1942 Stalingrad became the focal point of one of the pivotal battles of the Second World War – a battle that, but for Hitler's ego and poor military decisions, may never have happened....   [pulse aquí para ver más]
Two Hour Wargames  $14.00

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Fire In Korea

Fire In Korea


"This damned cold!" The men of my squad are cold, worn out, and short on sleep. We've been fighting for days and our advance seems to be challenged at every step. Just when we think we can take a breather, we're at it again. Thwack!! Mortar fire and we all take cover. We have to keep moving. We advance, running as fast as we can covered in layers of clothes against...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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Clash of Titans

Clash of Titans


"We count on you for our survival." Clash of Titans covers the war between Germany and the Soviet Union from 1941-1945. The Eastern Front, as it was known, spanned over one thousand miles and was the largest theater of war ever seen in human history. Called the “Great Patriotic War” by the Soviets and the “War Against Bolshevism” by the Germans, the Eastern Front...   [pulse aquí para ver más]
Two Hour Wargames  $17.00

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Friday Night Fights 2nd Edition

Friday Night Fights 2nd Edition


Friday Night Fights 2nd Edition "YOU CAN RUN BUT YOU CAN'T HIDE." A twenty-foot square ring doesn't give you much room to move and definitely nowhere to hide. Boxing - it's called the "Sweet Science" for a reason. You can move around your opponent flicking jabs and dancing away. "Rope a dope" and pick your spots firing punches and scoring points. All...   [pulse aquí para ver más]
Two Hour Wargames  $7.00

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Wire to Wire

Wire to Wire


Wire to Wire What's a game about horse racing doing in the Pulps section? One could argue that the Pulp Era was the high time of thoroughbred horse racing and it would be tough to argue against that point. Man of War, Seabiscuit, and War Admiral are just a few of the great horses that ran during that time. But what does that have to do with putting Wire to Wire in...   [pulse aquí para ver más]
Two Hour Wargames  $12.00 $5.00

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